ootw: c3: fall into level

though the effect isn't that great
This commit is contained in:
Vince Weaver 2019-08-11 11:40:05 -04:00
parent 654f89c926
commit 41920311de
2 changed files with 13 additions and 3 deletions

View File

@ -29,11 +29,12 @@ General:
+ running: Missing one running frame (?) + running: Missing one running frame (?)
+ ability to run+jump + ability to run+jump
+ ability to kick while crouching + ability to kick while crouching
+ ability to shoot + ability to shoot whic crouching
+ running then crouch, you slide a bit + running then crouch, you slide a bit
* sprites_to_draw: * sprites_to_draw:
+ physicist crouch-kicking + physicist crouch-kicking
+ physicist crouch-shooting
+ physicist run+jumping + physicist run+jumping
+ physicist swimming + physicist swimming
+ beast tripping + beast tripping

View File

@ -7,15 +7,23 @@ ootw_vent:
lda #0 lda #0
sta GAIT sta GAIT
sta FALLING ; sta FALLING
sta VENT_DEATH sta VENT_DEATH
sta VENT_END_COUNT sta VENT_END_COUNT
lda #17 lda #17
sta PHYSICIST_X sta PHYSICIST_X
; lda #2
; sta PHYSICIST_Y
; fall into level
lda #1
sta FALLING
lda #250
sta PHYSICIST_Y
lda #2 lda #2
sta PHYSICIST_Y sta FALLING_Y
; load background ; load background
lda #>(vent_rle) lda #>(vent_rle)
@ -444,6 +452,7 @@ no_death_count:
lda PHYSICIST_Y lda PHYSICIST_Y
cmp #50 cmp #50
bcc done_check_bottom bcc done_check_bottom
bmi done_check_bottom ; don't trigger if falling into level
; we fell out the vent at the bottom! ; we fell out the vent at the bottom!