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https://github.com/deater/dos33fsprogs.git
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mist: make catherine letter a background like other letters in the game
this actually makes the code about 100 bytes smaller should make it possible to grab from other direction but that gets complicated with the dentist door code
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68715719a1
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@ -1,3 +1,10 @@
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; cat letter transition
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; before: MIST = 32255
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; after: 32106 (now is a location with compressed background)
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Stoneship:
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+ Never have to draw a wooden ship again it would be too soon
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49
mist/books/cat_letter.book
Normal file
49
mist/books/cat_letter.book
Normal file
@ -0,0 +1,49 @@
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#0 1 2 3
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#12345678901234567890123457890123456789
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CATHERINE,
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I'VE LEFT A MESSAGE
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OF UTMOST IMPORTANCE
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IN OUR FORE-CHAMBER
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BESIDE THE DOCK.
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ENTER THE NUMBER OF
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MARKER SWITCHES ON
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THIS ISLAND INTO THE
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IMAGER.
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YOURS,
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ATRUS
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# Catherine,
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# I've left for you a message
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# of utmost importance in
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# our fore-chamber beside
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# the dock. Enter the number
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# of Marker Switches on
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# this island into the imager
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# to retrieve the message.
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# Yours,
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# Atrus
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#sarcastic_letter:
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# 01234567890123456789
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#.byte 9,1," CATHERINE, ",0
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#.byte 9,3," I THINK SOME WEIRD ",0
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#.byte 9,5," GUY IS OUT ROAMING ",0
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#.byte 9,7," AROUND OUR ISLAND! ",0
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#.byte 9,9," MAYBE HE CAN SOLVE ",0
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#.byte 9,11," ALL OF OUR DEEP ",0
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#.byte 9,13," FAMILY PROBLEMS ",0
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#.byte 9,15," WHILE I MESS ",0
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#.byte 9,17," WITH MY BOOKS. ",0
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#.byte 9,19," YOURS, ",0
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#.byte 9,21," ATRUS ",0
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@ -79,7 +79,7 @@ MIST_TREE_CORRIDOR_2 = 13
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MIST_TREE_CORRIDOR_5 = 14
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MIST_GEAR = 15
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MIST_GEAR_BASE = 16
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;MIST_DENTIST_DOOR = 17
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MIST_CAT_LETTER = 17
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MIST_SPACESHIP_SWITCH = 18
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MIST_TREE_CORRIDOR_4 = 19
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MIST_UNUSED = 20
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@ -103,7 +103,7 @@ MIST_TOWER1_TRAIL2 = 37
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MIST_TOWER1_BOTTOM = 38
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MIST_TOWER1_TOP = 39
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MIST_VIEWER_DOOR = 40
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; re-use 17,20,25
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; re-use 20,25
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; Mist Octagon Building
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@ -13,6 +13,7 @@ mist_graphics.inc: \
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dock_n.lzsa dock_s.lzsa dock_e.lzsa dock_w.lzsa dock_w_open.lzsa \
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dock_switch_n.lzsa dock_switch_s.lzsa \
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dock_steps_w.lzsa \
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cat_letter.lzsa \
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above_dock_e.lzsa above_dock_n.lzsa above_dock_s.lzsa \
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step_base_s.lzsa step_base_n.lzsa \
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step_land1_w.lzsa step_land1_e.lzsa \
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@ -54,6 +55,7 @@ mist_graphics.inc: \
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echo "dock_switch_n_lzsa: .incbin \"dock_switch_n.lzsa\"" >> mist_graphics.inc
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echo "dock_switch_s_lzsa: .incbin \"dock_switch_s.lzsa\"" >> mist_graphics.inc
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echo "dock_steps_w_lzsa: .incbin \"dock_steps_w.lzsa\"" >> mist_graphics.inc
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echo "cat_letter_lzsa: .incbin \"cat_letter.lzsa\"" >> mist_graphics.inc
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echo "above_dock_e_lzsa: .incbin \"above_dock_e.lzsa\"" >> mist_graphics.inc
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echo "above_dock_s_lzsa: .incbin \"above_dock_s.lzsa\"" >> mist_graphics.inc
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echo "above_dock_n_lzsa: .incbin \"above_dock_n.lzsa\"" >> mist_graphics.inc
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BIN
mist/graphics_mist/cat_letter.png
Normal file
BIN
mist/graphics_mist/cat_letter.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 933 B |
@ -6,6 +6,7 @@ dock_w_open_lzsa: .incbin "dock_w_open.lzsa"
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dock_switch_n_lzsa: .incbin "dock_switch_n.lzsa"
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dock_switch_s_lzsa: .incbin "dock_switch_s.lzsa"
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dock_steps_w_lzsa: .incbin "dock_steps_w.lzsa"
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cat_letter_lzsa: .incbin "cat_letter.lzsa"
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above_dock_e_lzsa: .incbin "above_dock_e.lzsa"
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above_dock_s_lzsa: .incbin "above_dock_s.lzsa"
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above_dock_n_lzsa: .incbin "above_dock_n.lzsa"
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@ -143,8 +143,8 @@ location6:
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.word step_land2_w_lzsa ; west bg
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.byte BG_WEST | BG_EAST
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.byte DIRECTION_W ; special exit (letter)
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.byte 29,32 ; special x
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.byte 38,45 ; special y
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.byte 27,32 ; special x
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.byte 36,45 ; special y
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.word read_letter-1
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@ -163,7 +163,7 @@ location7:
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.word step_dentist_e_lzsa ; east bg
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.word step_dentist_w_lzsa ; west bg
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.byte BG_EAST|BG_WEST|BG_NORTH
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.byte DIRECTION_N ; special exit (letter)
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.byte DIRECTION_N ; special exit
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.byte 10,30 ; special x
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.byte 0,46 ; special y
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.word goto_dentist-1
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@ -342,21 +342,21 @@ location16:
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.byte BG_NORTH | BG_EAST
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.byte $ff ; special exit
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; MIST_DENTIST_DOOR (unused) -- dentist door
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; MIST_CAT_LETTER -- catherine letter
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location17:
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.byte $ff ; north exit
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.byte MIST_STEPS_4TH_LANDING ; south exit
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.byte MIST_STEPS_2ND_LANDING ; north exit
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.byte $ff ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_W ; south exit_dir
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.byte DIRECTION_W ; north exit_dir
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.byte $ff ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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.word $0000 ; north bg
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.word cat_letter_lzsa ; north bg
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.word $0000 ; south bg
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.word $0000 ; east bg
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.word $0000 ; west bg
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.byte BG_NORTH | BG_SOUTH
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.byte BG_NORTH
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.byte $ff ; special exit
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; MIST_SPACESHIP_SWITCH -- spaceship switch
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42
mist/mist.s
42
mist/mist.s
@ -296,28 +296,27 @@ set_level_over:
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rts
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;===========================
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; read letter from catherine
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read_letter:
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lda #MIST_CAT_LETTER
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sta LOCATION
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lda #DIRECTION_N
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sta DIRECTION
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jsr change_location
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bit SET_TEXT
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rts
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;==========================
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; includes
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;==========================
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.if 0
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.include "gr_copy.s"
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.include "gr_offsets.s"
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.include "gr_pageflip.s"
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.include "gr_putsprite_crop.s"
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.include "text_print.s"
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.include "gr_fast_clear.s"
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.include "decompress_fast_v2.s"
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.include "keyboard.s"
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.include "draw_pointer.s"
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.include "audio.s"
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.include "end_level.s"
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.include "common_sprites.inc"
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.endif
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; graphics data
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.include "graphics_mist/mist_graphics.inc"
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@ -329,14 +328,7 @@ set_level_over:
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; linking books
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; letters
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.include "letter_cat.s"
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; .include "letter_cat.s"
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; level data
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.include "leveldata_mist.inc"
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;.align $100
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;audio_red_page:
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;.incbin "audio/red_page.btc"
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