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ootw: putsprite_crop now crops off top of screen too
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@ -32,7 +32,16 @@ put_sprite_crop_loop:
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sty TEMP ; save sprite pointer ; 3
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ldy TEMPY ; 3
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bmi crop_increment_y ; if < 0, skip to next
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bpl put_sprite_crop_pos ; if < 0, skip to next
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clc ; skip line in sprite too
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lda TEMP
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adc CH
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tay
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bne crop_increment_y
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put_sprite_crop_pos:
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cpy #48 ; bge if >= 48, done sprite
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bcs crop_sprite_done
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