tfv: more fixed point changes

ship movement handled now
This commit is contained in:
Vince Weaver 2017-08-24 14:01:16 -04:00
parent 468b94f24e
commit 4e83e3be32
2 changed files with 99 additions and 27 deletions

View File

@ -65,6 +65,7 @@ int main(int argc, char **argv) {
struct fixed_type f,fa,fb,fc; struct fixed_type f,fa,fb,fc;
double d,c; double d,c;
int i;
double_to_fixed(4.25,&f); double_to_fixed(4.25,&f);
fixed_to_double(&f,&d); fixed_to_double(&f,&d);
@ -110,5 +111,10 @@ int main(int argc, char **argv) {
fixed_mul(&fa,&fb,&fc); fixed_mul(&fa,&fb,&fc);
fixed_to_double(&fc,&c); fixed_to_double(&fc,&c);
for(i=0;i<16;i++) {
d=sin((double)i/16.0*3.1415926535897932384*2.0);
double_to_fixed(d/8.0,&fa);
}
return 0; return 0;
} }

View File

@ -78,10 +78,6 @@ struct fixed_type {
#if 0 #if 0
// map coordinates // map coordinates
struct fixed_type cx = {0,0};
struct fixed_type cy = {0,0};
struct fixed_type dx = {0,0};
struct fixed_type dy = {0,0};
struct fixed_type speed = {0,0}; struct fixed_type speed = {0,0};
// the distance and horizontal scale of the line we are drawing // the distance and horizontal scale of the line we are drawing
@ -104,29 +100,31 @@ struct fixed_type BETA = {0xff,0x80}; // -0.5;
// map coordinates // map coordinates
double cx=0; static double double_cx;
double cy=0; static double double_cy;
double dx=0; static struct fixed_type cx = {0,0};
double dy=0; static struct fixed_type cy = {0,0};
static struct fixed_type dx;
static struct fixed_type dy;
#define SPEED_STOPPED 0 #define SPEED_STOPPED 0
unsigned char speed=SPEED_STOPPED; // 0..4, with 0=stopped static unsigned char speed=SPEED_STOPPED; // 0..4, with 0=stopped
// the distance and horizontal scale of the line we are drawing // the distance and horizontal scale of the line we are drawing
double distance=0; static double distance=0;
double horizontal_scale=0; static double horizontal_scale=0;
// step for points in space between two pixels on a horizontal line // step for points in space between two pixels on a horizontal line
double line_dx=0; static double line_dx=0;
double line_dy=0; static double line_dy=0;
// current space position // current space position
double space_x,space_y; double space_x,space_y;
// height of the camera above the plane // height of the camera above the plane
double space_z=4.5; static double space_z=4.5;
double BETA=-0.5; static double BETA=-0.5;
#endif #endif
@ -138,7 +136,48 @@ static int horizon=-2; // number of pixels line 0 is below the horizon
#define ANGLE_STEPS 16 #define ANGLE_STEPS 16
double sin_table[ANGLE_STEPS]={ // FIXME: take advantage of symmetry?
static struct fixed_type fixed_sin[ANGLE_STEPS]={
{0x00,0x00}, // 0.000000=00.00
{0x00,0x61}, // 0.382683=00.61
{0x00,0xb5}, // 0.707107=00.b5
{0x00,0xec}, // 0.923880=00.ec
{0x01,0x00}, // 1.000000=01.00
{0x00,0xec}, // 0.923880=00.ec
{0x00,0xb5}, // 0.707107=00.b5
{0x00,0x61}, // 0.382683=00.61
{0x00,0x00}, // 0.000000=00.00
{0xff,0x9f}, // -0.382683=ff.9f
{0xff,0x4b}, // -0.707107=ff.4b
{0xff,0x14}, // -0.923880=ff.14
{0xff,0x00}, // -1.000000=ff.00
{0xff,0x14}, // -0.923880=ff.14
{0xff,0x4b}, // -0.707107=ff.4b
{0xff,0x9f}, // -0.382683=ff.9f
};
// div by 8
static struct fixed_type fixed_sin_scale[ANGLE_STEPS]={
{0x00,0x00},
{0x00,0x0c},
{0x00,0x16},
{0x00,0x1d},
{0x00,0x20},
{0x00,0x1d},
{0x00,0x16},
{0x00,0x0c},
{0x00,0x00},
{0xff,0xf4},
{0xff,0xea},
{0xff,0xe3},
{0xff,0xe0},
{0xff,0xe3},
{0xff,0xea},
{0xff,0xf4},
};
static double sin_table[ANGLE_STEPS]={
0.000000, 0.000000,
0.382683, 0.382683,
0.707107, 0.707107,
@ -157,15 +196,37 @@ double sin_table[ANGLE_STEPS]={
-0.382683, -0.382683,
}; };
double our_sin(unsigned char angle) { static double our_sin(unsigned char angle) {
return sin_table[angle&0xf]; return sin_table[angle&0xf];
} }
double our_cos(unsigned char angle) { static double our_cos(unsigned char angle) {
return sin_table[(angle+4)&0xf]; return sin_table[(angle+4)&0xf];
} }
static void fixed_to_double(struct fixed_type *f, double *d) {
*d=f->i;
*d+=((double)(f->f))/256.0;
}
static void fixed_add(struct fixed_type *x, struct fixed_type *y, struct fixed_type *z) {
int carry;
short sum;
sum=(short)(x->f)+(short)(y->f);
if (sum>=256) carry=1;
else carry=0;
z->f=sum&0xff;
z->i=x->i+y->i+carry;
}
// //
// Non-detailed version // Non-detailed version
// //
@ -197,6 +258,9 @@ void draw_background_mode7(void) {
// space points on this horizontal line // space points on this horizontal line
horizontal_scale = (distance / SCALE_X); horizontal_scale = (distance / SCALE_X);
// printf("Distance=%lf, horizontal-scale=%lf\n",
// distance,horizontal_scale);
// calculate the dx and dy of points in space when we step // calculate the dx and dy of points in space when we step
// through all points on this line // through all points on this line
line_dx = -our_sin(angle) * horizontal_scale; line_dx = -our_sin(angle) * horizontal_scale;
@ -211,11 +275,8 @@ void draw_background_mode7(void) {
// space_y+=factor*our_sin(angle); // space_y+=factor*our_sin(angle);
// calculate the starting position // calculate the starting position
space_x = cx + ((distance+factor) * our_cos(angle)) - LOWRES_W/2 * line_dx; space_x = double_cx + ((distance+factor) * our_cos(angle)) - LOWRES_W/2 * line_dx;
space_y = cy + ((distance+factor) * our_sin(angle)) - LOWRES_W/2 * line_dy; space_y = double_cy + ((distance+factor) * our_sin(angle)) - LOWRES_W/2 * line_dy;
// go through all points in this screen line // go through all points in this screen line
for (screen_x = 0; screen_x < LOWRES_W-1; screen_x++) { for (screen_x = 0; screen_x < LOWRES_W-1; screen_x++) {
@ -324,13 +385,18 @@ int flying(void) {
int ii; int ii;
dx = our_cos(angle)/8.0; dx.i = fixed_sin_scale[(angle+4)&0xf].i; // cos
dy = our_sin(angle)/8.0; dx.f = fixed_sin_scale[(angle+4)&0xf].f; // cos
dy.i = fixed_sin_scale[angle&0xf].i;
dy.f = fixed_sin_scale[angle&0xf].f;
for(ii=0;ii<speed;ii++) { for(ii=0;ii<speed;ii++) {
cx += dx; fixed_add(&cx,&dx,&cx);
cy += dy; fixed_add(&cy,&dy,&cy);
} }
fixed_to_double(&cx,&double_cx);
fixed_to_double(&cy,&double_cy);
} }