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ksp: it's all together!
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ksp/ksp.bas
172
ksp/ksp.bas
@ -1,27 +1,145 @@
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7 TEXT:HOME
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20 AN$="ZURGTROYD":SS=3
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100 EN(1)=1:ST(1)=1:FT(1)=1
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101 EN(2)=2:ST(2)=2:FT(2)=1
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102 EN(3)=3:ST(3)=3:FT(3)=1
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125 POKE 232,0:POKE 233,16
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127 PRINT CHR$(4);"BLOAD ROCKET.SHAPE,A$1000"
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130 REM FOR L=7925 TO 8175: READ B:POKE L,B:NEXT L
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1000 PRINT "ROCKET SUMMARY:":PRINT
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1002 G=-9.8:LN=0:CQ=0:OM=0:S=SS
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1005 FOR I=1 TO S
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1010 EM(I)=EN(I)*1.5+ST(I)*FT(I)*0.5
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1012 IF I=1 THEN EM(I)=EM(I)+1.0
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1014 FM(I)=ST(I)*FT(I)*4.0
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1015 SF(I)=FM(I)
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1016 SM(I)=EM(I)+FM(I)
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1020 TM(I)=0
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1022 FOR J=1 TO I
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1025 TM(I)=TM(I)+SM(J)
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1030 NEXT J
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1035 TH(I)=EN(I)*168
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1040 DV(I)=270*-G*LOG(TM(I)/(TM(I)-FM(I)))
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1050 TW(I)=TH(I)/(TM(I)*-G)
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1055 FF(I)=TH(I)/(270*-G)
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5 REM *** KSP by Vince Weaver ***
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6 REM *** A VMW Software Production ***
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10 HOME
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20 HGR
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100 REM *** SQUAD SCREEN ***
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110 PRINT CHR$(4);"BLOAD SQUAD.HGR,A$2000"
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580 S=0
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585 I=INT(RND(1)*8)+1
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590 VTAB 21: PRINT " ";
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600 FOR I=1 TO 32: PRINT ".";: NEXT I
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700 FOR J=1 TO 32
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704 REM *** LOADING SCREEN ***
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708 IF J=16 THEN PRINT: PRINT CHR$(4);"BLOAD LOADING.HGR,A$2000"
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710 HTAB J+4:VTAB 21
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720 INVERSE: PRINT " ";: NORMAL
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790 S=S+1: IF S=4 THEN S=0
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795 IF S<>1 GOTO 840
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800 I=I+1: IF I > 8 THEN I=1
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802 VTAB 22: HTAB 1
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803 PRINT " ";
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805 ON I GOSUB 850,851,852,853,854,855,856,857
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840 FOR T=1 TO 250: NEXT T
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842 NEXT J
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845 GOTO 900
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850 HTAB 10:PRINT "Adding Extraneous Ks":RETURN
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851 HTAB 14:PRINT "Locating Jeb":RETURN
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852 HTAB 11:PRINT "Breaking Quicksaves":RETURN
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853 HTAB 12:PRINT "Patching Conics":RETURN
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854 HTAB 12:PRINT "Spinning up Duna":RETURN
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855 HTAB 11:PRINT "Warming up the 6502":RETURN
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856 HTAB 10:PRINT "Preparing Explosions":RETURN
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857 HTAB 10:PRINT "Unleashing the Kraken":RETURN
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900 REM *** TITLE SCREEN ***
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902 HOME: PRINT: PRINT CHR$(4);"BLOAD TITLE.HGR,A$2000"
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903 HTAB 27:VTAB 24: PRINT "VERSION 1.3.7";
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905 REM ****************
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906 REM KSP THEME MUSIC
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907 REM SEE http://eightbitsoundandfury.ld8.org/programming.html
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908 REM ****************
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910 FOR L = 770 TO 790: READ V: POKE L,V: NEXT L
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920 DATA 173,48,192,136,208,5,206,1,3,240,9
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930 DATA 202,208,245,174,0,3,76,2,3,96
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935 REM L2ECGL4CEGL2B-AGL4CEGL2B-AGCD
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940 FOR I=1 TO 17: READ F: READ D: POKE 768,F: POKE 769,D: CALL 770: NEXT I
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950 DATA 202,216,255,216,170,216
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955 DATA 255,108,202,108,170,108
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960 DATA 143,216,152,216,170,216
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965 DATA 255,108,202,108,170,108
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970 DATA 143,216,152,216,170,216,255,216,227,255
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989 REM *** DONE LOADING ***
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999 GET A$
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1000 REM *** VAB ***
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1010 REM HIMEM: 8135
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1012 POKE 232,0:POKE 233,16
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1015 PRINT:PRINT CHR$(4);"BLOAD VAB.SHAPE,A$1000"
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1020 REM POKE 232,199: POKE 233,31
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1030 REM FOR L = 8135 TO 8175: READ B: POKE L,B: NEXT L
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1035 HGR : ROT= 0: SCALE= 2
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1037 PRINT CHR$(4);"BLOAD VAB.HGR,A$2000"
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1150 X=132:Y=28
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1155 XDRAW 1 AT X,Y+2
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1200 HOME
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1205 INVERSE : VTAB 21: HTAB 7
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1207 PRINT " VEHICLE ASSEMBLY BUILDING "
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1208 NORMAL
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1209 PRINT
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1220 PRINT "HOW MANY STAGES? (1-3)";
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1225 INPUT S
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1230 FOR I = 1 TO S
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1240 PRINT "HOW MANY STACKS, STAGE ";I;" (1-3)";
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1245 INPUT T
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1247 ST(I) = T
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1260 PRINT "HOW MANY FUEL TANKS PER STACK, STAGE ";I;" (1-2)";
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1265 INPUT F
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1267 FT(I) = F
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1268 FOR J = 1 TO F
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1270 XDRAW 2 AT X, Y+13*J
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1272 IF T >1 THEN XDRAW 2 AT X-14, Y+13*J
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1274 IF T >2 THEN XDRAW 2 AT X+14, Y+13*J
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1278 NEXT J
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1279 Y=Y+13*F
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1280 PRINT "HOW MANY ENGINES, STAGE ";I;" (1-";T;")";
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1285 INPUT E
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1287 EN(I) = E
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1290 XDRAW 1 AT X, Y+8
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1292 IF E >1 THEN XDRAW 1 AT X-14, Y+8
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1294 IF E >2 THEN XDRAW 1 AT X+14, Y+8
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1297 Y=Y+6
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1300 NEXT I
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1330 PRINT "HOW MANY PARACHUTES? (0-3)";
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1340 INPUT P
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1350 PRINT "HOW MANY STRUTS? (0-20000)";
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1360 INPUT SR
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1370 SS=S
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1500 REM *** ASTRONAUT COMPLEX ***
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1505 TEXT: HOME
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1510 HTAB 11
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1515 INVERSE: PRINT "ASTRONAUT COMPLEX": NORMAL
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1520 PRINT
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1522 PRINT "CHOOSE ONE KERBAL FOR THIS MISSION:"
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1525 PRINT
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1530 FOR I=1 TO 8
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1540 IF AD(I) GOTO 1600
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1550 ON I GOSUB 1641,1642,1643,1644,1645,1646,1647,1648
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1560 PRINT " ";I;". ";AN$,AJ$;" S: ";AS$;" C: ";AC$
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1600 NEXT I
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1605 PRINT
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1610 INPUT W
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1615 IF W<1 OR W>8 THEN PRINT "INVALID INPUT, PLEASE TRY AGAIN!": GOTO 1610
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1630 ON W GOSUB 1641,1642,1643,1644,1645,1646,1647,1648
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1630 GOTO 1700
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1641 AN$="JEBEDIAH" :AJ$="PILOT":AS$="****":AC$="****":RETURN
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1642 AN$="VALENTINA":AJ$="PILOT":AS$="****":AC$="****":RETURN
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1643 AN$="KAI" :AJ$="SCI ":AS$="*** ":AC$="***":RETURN
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1644 AN$="KUROSHIN" :AJ$="ENGR ":AS$="** ":AC$="*":RETURN
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1645 AN$="DESKTOP" :AJ$="ENGR ":AS$="* ":AC$="***":RETURN
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1646 AN$="SLASHDOT" :AJ$="SCI ":AS$="*** ":AC$="*":RETURN
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1647 AN$="ZURGTROYD":AJ$="PILOT":AS$="** ":AC$="***":RETURN
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1648 AN$="DAPHTY" :AJ$="ENGR ":AS$="*** ":AC$="***":RETURN
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1700 REM TEXT:HOME
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1720 REM AN$="ZURGTROYD":SS=3
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1750 REM EN(1)=1:ST(1)=1:FT(1)=1
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1751 REM EN(2)=2:ST(2)=2:FT(2)=1
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1752 REM EN(3)=3:ST(3)=3:FT(3)=1
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1776 POKE 232,0:POKE 233,16
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1783 PRINT CHR$(4);"BLOAD ROCKET.SHAPE,A$1000"
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1800 PRINT "ROCKET SUMMARY:":PRINT
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1802 G=-9.8:LN=0:CQ=0:OM=0:S=SS
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1805 FOR I=1 TO S
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1810 EM(I)=EN(I)*1.5+ST(I)*FT(I)*0.5
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1812 IF I=1 THEN EM(I)=EM(I)+1.0
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1814 FM(I)=ST(I)*FT(I)*4.0
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1815 SF(I)=FM(I)
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1816 SM(I)=EM(I)+FM(I)
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1820 TM(I)=0
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1822 FOR J=1 TO I
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1825 TM(I)=TM(I)+SM(J)
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1830 NEXT J
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1835 TH(I)=EN(I)*168
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1840 DV(I)=270*-G*LOG(TM(I)/(TM(I)-FM(I)))
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1850 TW(I)=TH(I)/(TM(I)*-G)
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1855 FF(I)=TH(I)/(270*-G)
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1990 PRINT "STAGE: ";4-I
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1991 PRINT " TANKS=";ST(I)*FT(I);" ENGINES=";EN(I)
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1992 PRINT " STAGE MASS=";SM(I);" TOTAL MASS=";TM(I)
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@ -157,9 +275,9 @@
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9150 PRINT " 5. QUIT GAME"
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9160 PRINT "---> ";
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9170 GET A$
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9171 IF A$="1" GOTO 1
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9172 IF A$="2" GOTO 2
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9173 IF A$="3" GOTO 1000
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9171 IF A$="1" GOTO 1000
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9172 IF A$="2" GOTO 1500
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9173 IF A$="3" GOTO 1776
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9174 IF A$="4" OR A$="H" GOTO 9200
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9175 IF A$="5" OR A$="Q" THEN TEXT:HOME:END
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9176 GOTO 9160
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