tfv: update TODO

This commit is contained in:
Vince Weaver 2018-07-12 15:29:24 -04:00
parent 1059447ce0
commit 6cc9fa59bc

View File

@ -1,20 +1,22 @@
Soon: Soon:
+ Battle Sequence + Battle Sequence
--> Randomize enemy you fight
--> Different backgrounds based on location
--> Magic
--> Die if HP hits 0. On ground sprite --> Die if HP hits 0. On ground sprite
--> Run away
--> Fix weird glitch on damage printing --> Fix weird glitch on damage printing
--> Sound effects --> Sound effects
--> enemy uses magic --> enemy uses magic
--> green background on anti-damage printing --> green background on anti-damage printing
--> pick up vortex cannon from someone --> pick up vortex cannon from someone
--> Balance the battles
--> Keep menu cursor from going out of bounds
+ Game over screen
--> Pause 2 seconds
--> Ask "Continue: Y/N?"
+ Enable getting back on spaceship (with better animation) + Enable getting back on spaceship (with better animation)
+ Better collision detection on Spaceship land + Better collision detection on Spaceship land
+ Better collision detection/walk on+off in College Park + Better collision detection/walk on+off in College Park
+ Hook up art for all possible locations
+ Working conversation + Working conversation
+ Riding animals + Riding animals
+ End sequence + End sequence