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tfv: update TODO
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@ -1,20 +1,22 @@
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Soon:
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Soon:
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+ Battle Sequence
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+ Battle Sequence
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--> Randomize enemy you fight
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--> Different backgrounds based on location
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--> Magic
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--> Die if HP hits 0. On ground sprite
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--> Die if HP hits 0. On ground sprite
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--> Run away
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--> Fix weird glitch on damage printing
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--> Fix weird glitch on damage printing
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--> Sound effects
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--> Sound effects
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--> enemy uses magic
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--> enemy uses magic
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--> green background on anti-damage printing
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--> green background on anti-damage printing
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--> pick up vortex cannon from someone
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--> pick up vortex cannon from someone
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--> Balance the battles
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--> Keep menu cursor from going out of bounds
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+ Game over screen
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--> Pause 2 seconds
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--> Ask "Continue: Y/N?"
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+ Enable getting back on spaceship (with better animation)
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+ Enable getting back on spaceship (with better animation)
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+ Better collision detection on Spaceship land
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+ Better collision detection on Spaceship land
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+ Better collision detection/walk on+off in College Park
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+ Better collision detection/walk on+off in College Park
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+ Hook up art for all possible locations
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+ Working conversation
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+ Working conversation
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+ Riding animals
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+ Riding animals
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+ End sequence
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+ End sequence
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