mirror of
https://github.com/deater/dos33fsprogs.git
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compression: doing some tests
This commit is contained in:
parent
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6f6e36b231
50
compression/comparison/Makefile
Normal file
50
compression/comparison/Makefile
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@ -0,0 +1,50 @@
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PNG2RLE = ../../utils/gr-utils/png2rle
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PNG2GR = ../../utils/gr-utils/png2gr
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PNG2HGR = ../../utils/hgr-utils/png2hgr
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LZSA = ~/research/lzsa/lzsa/lzsa
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B2D = ../../utils/bmp2dhr/b2d
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DOS33 = ../../utils/dos33fs-utils/dos33
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TOKENIZE = ../../utils/asoft_basic-utils/tokenize_asoft
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EMPTYDISK = ../../empty_disk/empty.dsk
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LINKERSCRIPTS = ../../linker_scripts/
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all: compression_test.dsk
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compression_test.dsk: HELLO LZSA_TEST
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cp $(EMPTYDISK) compression_test.dsk
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$(DOS33) -y compression_test.dsk SAVE A HELLO
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$(DOS33) -y compression_test.dsk BSAVE -a 0x6000 LZSA_TEST
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####
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HELLO: hello.bas
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$(TOKENIZE) < hello.bas > HELLO
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###
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LZSA_TEST: lzsa_test.o
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ld65 -o LZSA_TEST lzsa_test.o -C $(LINKERSCRIPTS)/apple2_6000.inc
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lzsa_test.o: lzsa_test.s graphics_level5.inc
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ca65 -o lzsa_test.o lzsa_test.s -l lzsa_test.lst
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###
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graphics_level5.inc: level5.lzsa
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echo "level5_lzsa: .incbin \"level5.lzsa\"" > graphics_level5.inc
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###
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level5.lzsa: level5.hgr
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$(LZSA) -r -f2 level5.hgr level5.lzsa
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level5.hgr: level5.png
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$(PNG2HGR) level5.png > level5.hgr
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clean:
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rm -f HELLO LZSA_TEST *~ *.o *.lst level5.lzsa
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370
compression/comparison/decompress_fast_v2.s
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370
compression/comparison/decompress_fast_v2.s
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; note -- modified by Vince Weaver to assemble with ca65
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; in this case, A = page to decompress to
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; getsrc_smc+1, getsrc_smc+2 is src location
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; -----------------------------------------------------------------------------
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; Decompress raw LZSA2 block.
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; Create one with lzsa -r -f2 <original_file> <compressed_file>
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;
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; in:
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; * LZSA_SRC_LO and LZSA_SRC_HI contain the compressed raw block address
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; * LZSA_DST_LO and LZSA_DST_HI contain the destination buffer address
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;
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; out:
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; * LZSA_DST_LO and LZSA_DST_HI contain the last decompressed byte address, +1
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;
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; -----------------------------------------------------------------------------
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; Backward decompression is also supported, use lzsa -r -b -f2 <original_file> <compressed_file>
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; To use it, also define BACKWARD_DECOMPRESS=1 before including this code!
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;
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; in:
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; * LZSA_SRC_LO/LZSA_SRC_HI must contain the address of the last byte of compressed data
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; * LZSA_DST_LO/LZSA_DST_HI must contain the address of the last byte of the destination buffer
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;
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; out:
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; * LZSA_DST_LO/LZSA_DST_HI contain the last decompressed byte address, -1
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;
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; -----------------------------------------------------------------------------
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;
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; Copyright (C) 2019 Emmanuel Marty, Peter Ferrie
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;
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; This software is provided 'as-is', without any express or implied
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; warranty. In no event will the authors be held liable for any damages
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; arising from the use of this software.
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;
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; Permission is granted to anyone to use this software for any purpose,
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; including commercial applications, and to alter it and redistribute it
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; freely, subject to the following restrictions:
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;
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; 1. The origin of this software must not be misrepresented; you must not
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; claim that you wrote the original software. If you use this software
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; in a product, an acknowledgment in the product documentation would be
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; appreciated but is not required.
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; 2. Altered source versions must be plainly marked as such, and must not be
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; misrepresented as being the original software.
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; 3. This notice may not be removed or altered from any source distribution.
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; -----------------------------------------------------------------------------
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;NIBCOUNT = $FC ; zero-page location for temp offset
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decompress_lzsa2_fast:
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sta LZSA_DST_HI
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ldy #$00
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sty LZSA_DST_LO
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sty NIBCOUNT
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decode_token:
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jsr getsrc ; read token byte: XYZ|LL|MMM
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pha ; preserve token on stack
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and #$18 ; isolate literals count (LL)
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beq no_literals ; skip if no literals to copy
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cmp #$18 ; LITERALS_RUN_LEN_V2?
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bcc prepare_copy_literals ; if less, count is directly embedded in token
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jsr getnibble ; get extra literals length nibble
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; add nibble to len from token
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adc #$02 ; (LITERALS_RUN_LEN_V2) minus carry
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cmp #$12 ; LITERALS_RUN_LEN_V2 + 15 ?
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bcc prepare_copy_literals_direct ; if less, literals count is complete
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jsr getsrc ; get extra byte of variable literals count
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; the carry is always set by the CMP above
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; GETSRC doesn't change it
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sbc #$EE ; overflow?
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jmp prepare_copy_literals_direct
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prepare_copy_literals_large:
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; handle 16 bits literals count
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; literals count = directly these 16 bits
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jsr getlargesrc ; grab low 8 bits in X, high 8 bits in A
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tay ; put high 8 bits in Y
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bcs prepare_copy_literals_high ; (*same as JMP PREPARE_COPY_LITERALS_HIGH but shorter)
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prepare_copy_literals:
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lsr ; shift literals count into place
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lsr
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lsr
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prepare_copy_literals_direct:
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tax
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bcs prepare_copy_literals_large ; if so, literals count is large
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prepare_copy_literals_high:
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txa
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beq copy_literals
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iny
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copy_literals:
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jsr getput ; copy one byte of literals
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dex
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bne copy_literals
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dey
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bne copy_literals
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no_literals:
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pla ; retrieve token from stack
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pha ; preserve token again
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asl
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bcs repmatch_or_large_offset ; 1YZ: rep-match or 13/16 bit offset
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asl ; 0YZ: 5 or 9 bit offset
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bcs offset_9_bit
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; 00Z: 5 bit offset
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ldx #$FF ; set offset bits 15-8 to 1
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jsr getcombinedbits ; rotate Z bit into bit 0, read nibble for bits 4-1
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ora #$E0 ; set bits 7-5 to 1
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bne got_offset_lo ; go store low byte of match offset and prepare match
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offset_9_bit: ; 01Z: 9 bit offset
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;;asl ; shift Z (offset bit 8) in place
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rol
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rol
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and #$01
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eor #$FF ; set offset bits 15-9 to 1
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bne got_offset_hi ; go store high byte, read low byte of match offset and prepare match
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; (*same as JMP GOT_OFFSET_HI but shorter)
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repmatch_or_large_offset:
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asl ; 13 bit offset?
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bcs repmatch_or_16bit ; handle rep-match or 16-bit offset if not
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; 10Z: 13 bit offset
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jsr getcombinedbits ; rotate Z bit into bit 8, read nibble for bits 12-9
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adc #$DE ; set bits 15-13 to 1 and substract 2 (to substract 512)
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bne got_offset_hi ; go store high byte, read low byte of match offset and prepare match
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; (*same as JMP GOT_OFFSET_HI but shorter)
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repmatch_or_16bit: ; rep-match or 16 bit offset
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;;ASL ; XYZ=111?
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bmi rep_match ; reuse previous offset if so (rep-match)
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; 110: handle 16 bit offset
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jsr getsrc ; grab high 8 bits
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got_offset_hi:
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tax
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jsr getsrc ; grab low 8 bits
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got_offset_lo:
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sta OFFSLO ; store low byte of match offset
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stx OFFSHI ; store high byte of match offset
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rep_match:
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.ifdef BACKWARD_DECOMPRESS
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; Backward decompression - substract match offset
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sec ; add dest + match offset
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lda putdst+1 ; low 8 bits
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OFFSLO = *+1
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sbc #$AA
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sta copy_match_loop+1 ; store back reference address
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lda putdst+2
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OFFSHI = *+1
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sbc #$AA ; high 8 bits
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sta copy_match_loop+2 ; store high 8 bits of address
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sec
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.else
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; Forward decompression - add match offset
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clc ; add dest + match offset
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lda putdst+1 ; low 8 bits
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OFFSLO = *+1
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adc #$AA
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sta copy_match_loop+1 ; store back reference address
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OFFSHI = *+1
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lda #$AA ; high 8 bits
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adc putdst+2
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sta copy_match_loop+2 ; store high 8 bits of address
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.endif
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pla ; retrieve token from stack again
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and #$07 ; isolate match len (MMM)
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adc #$01 ; add MIN_MATCH_SIZE_V2 and carry
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cmp #$09 ; MIN_MATCH_SIZE_V2 + MATCH_RUN_LEN_V2?
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bcc prepare_copy_match ; if less, length is directly embedded in token
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jsr getnibble ; get extra match length nibble
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; add nibble to len from token
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adc #$08 ; (MIN_MATCH_SIZE_V2 + MATCH_RUN_LEN_V2) minus carry
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cmp #$18 ; MIN_MATCH_SIZE_V2 + MATCH_RUN_LEN_V2 + 15?
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bcc prepare_copy_match ; if less, match length is complete
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jsr getsrc ; get extra byte of variable match length
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; the carry is always set by the CMP above
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; GETSRC doesn't change it
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sbc #$E8 ; overflow?
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prepare_copy_match:
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tax
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bcc prepare_copy_match_y ; if not, the match length is complete
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beq decompression_done ; if EOD code, bail
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; Handle 16 bits match length
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jsr getlargesrc ; grab low 8 bits in X, high 8 bits in A
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tay ; put high 8 bits in Y
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prepare_copy_match_y:
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txa
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beq copy_match_loop
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iny
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copy_match_loop:
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lda $AAAA ; get one byte of backreference
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jsr putdst ; copy to destination
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.ifdef BACKWARD_DECOMPRESS
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; Backward decompression -- put backreference bytes backward
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lda copy_match_loop+1
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beq getmatch_adj_hi
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getmatch_done:
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dec copy_match_loop+1
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.else
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; Forward decompression -- put backreference bytes forward
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inc copy_match_loop+1
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beq getmatch_adj_hi
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getmatch_done:
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.endif
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dex
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bne copy_match_loop
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dey
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bne copy_match_loop
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jmp decode_token
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.ifdef BACKWARD_DECOMPRESS
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getmatch_adj_hi:
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dec copy_match_loop+2
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jmp getmatch_done
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.else
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getmatch_adj_hi:
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inc copy_match_loop+2
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jmp getmatch_done
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.endif
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getcombinedbits:
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eor #$80
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asl
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php
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jsr getnibble ; get nibble into bits 0-3 (for offset bits 1-4)
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plp ; merge Z bit as the carry bit (for offset bit 0)
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combinedbitz:
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rol ; nibble -> bits 1-4; carry(!Z bit) -> bit 0 ; carry cleared
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decompression_done:
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rts
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getnibble:
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NIBBLES = *+1
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lda #$AA
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lsr NIBCOUNT
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bcc need_nibbles
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and #$0F ; isolate low 4 bits of nibble
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rts
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need_nibbles:
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inc NIBCOUNT
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jsr getsrc ; get 2 nibbles
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sta NIBBLES
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lsr
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lsr
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lsr
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lsr
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sec
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rts
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.ifdef BACKWARD_DECOMPRESS
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; Backward decompression -- get and put bytes backward
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getput:
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jsr getsrc
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putdst:
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LZSA_DST_LO = *+1
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LZSA_DST_HI = *+2
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sta $AAAA
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lda putdst+1
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beq putdst_adj_hi
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dec putdst+1
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rts
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putdst_adj_hi:
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dec putdst+2
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dec putdst+1
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rts
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getlargesrc:
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jsr getsrc ; grab low 8 bits
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tax ; move to X
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; fall through grab high 8 bits
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getsrc:
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LZSA_SRC_LO = *+1
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LZSA_SRC_HI = *+2
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lda $AAAA
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pha
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lda getsrc+1
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beq getsrc_adj_hi
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dec getsrc+1
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pla
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rts
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getsrc_adj_hi:
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dec getsrc+2
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dec getsrc+1
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pla
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rts
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.else
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; Forward decompression -- get and put bytes forward
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getput:
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jsr getsrc
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putdst:
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LZSA_DST_LO = *+1
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LZSA_DST_HI = *+2
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sta $AAAA
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inc putdst+1
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beq putdst_adj_hi
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rts
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putdst_adj_hi:
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inc putdst+2
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rts
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getlargesrc:
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jsr getsrc ; grab low 8 bits
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tax ; move to X
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; fall through grab high 8 bits
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getsrc:
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getsrc_smc:
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LZSA_SRC_LO = *+1
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LZSA_SRC_HI = *+2
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lda $AAAA
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inc getsrc+1
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beq getsrc_adj_hi
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rts
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getsrc_adj_hi:
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inc getsrc+2
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rts
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.endif
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102
compression/comparison/hardware.inc
Normal file
102
compression/comparison/hardware.inc
Normal file
@ -0,0 +1,102 @@
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;; HARDWARE LOCATIONS
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KEYPRESS = $C000
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KEYRESET = $C010
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;; SOFT SWITCHES
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CLR80COL = $C000 ; PAGE0/PAGE1 normal
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SET80COL = $C001 ; PAGE0/PAGE1 switches PAGE0 in Aux instead
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EIGHTYCOLOFF = $C00C
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EIGHTYCOLON = $C00D
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VBLANK = $C019 ; IIe *not* RDVBL (VBL low), IIgs opposite
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RSTVBL = $C019 ; reset VBLANK interrupt (iic)
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RDVBLBAR = $C019
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TBCOLOR = $C022 ; IIgs text foreground / background colors
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NEWVIDEO = $C029 ; IIgs graphics modes
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SPEAKER = $C030
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CLOCKCTL = $C034 ; bits 0-3 are IIgs border color
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RDVBLMSK = $C041 ; read VBL interrupt (bit 7)
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SET_GR = $C050
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SET_TEXT = $C051
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FULLGR = $C052
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TEXTGR = $C053
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PAGE0 = $C054
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PAGE1 = $C055
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LORES = $C056 ; Enable LORES graphics
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HIRES = $C057 ; Enable HIRES graphics
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CLRAN1 = $C05A ; clear annunciator 1 (if IOUDIS off)
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DISVBL = $C05A ; disable VBLANK (iic) (if IOUDIS on)
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SETAN1 = $C05B ; set annunciator 1 (if IOUDIS off)
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ENVBL = $C05B ; enable VBLANK (iic) (if IOUDIS on)
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AN3 = $C05E ; Annunciator 3
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PADDLE_BUTTON0 = $C061
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PADDL0 = $C064
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PTRIG = $C070 ; Analog input reset
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VBLINT = $C070 ; Analog input reset + reset vblank (iic)
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IOUDISON = $C07E ; iic
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IOUDISOFF = $C07F ; iic
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;; BASIC ROUTINES
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NORMAL = $F273
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;; MONITOR ROUTINES
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HLINE = $F819 ;; HLINE Y,$2C at A
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VLINE = $F828 ;; VLINE A,$2D at Y
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CLRSCR = $F832 ;; Clear low-res screen
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CLRTOP = $F836 ;; clear only top of low-res screen
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SETCOL = $F864 ;; COLOR=A
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ROM_TEXT2COPY = $F962 ;; iigs
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TEXT = $FB36
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TABV = $FB5B ;; VTAB to A
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ROM_MACHINEID = $FBB3 ;; iigs
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BELL = $FBDD ;; ring the bell
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BASCALC = $FBC1 ;;
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VTAB = $FC22 ;; VTAB to CV
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HOME = $FC58 ;; Clear the text screen
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WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us
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CROUT1 = $FD8B
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SETINV = $FE80 ;; INVERSE
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SETNORM = $FE84 ;; NORMAL
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COUT = $FDED ;; output A to screen
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COUT1 = $FDF0 ;; output A to screen
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|
||||
|
||||
|
||||
|
||||
|
||||
COLOR_BLACK = 0
|
||||
COLOR_RED = 1
|
||||
COLOR_DARKBLUE = 2
|
||||
COLOR_PURPLE = 3
|
||||
COLOR_DARKGREEN = 4
|
||||
COLOR_GREY = 5
|
||||
COLOR_MEDIUMBLUE = 6
|
||||
COLOR_LIGHTBLUE = 7
|
||||
COLOR_BROWN = 8
|
||||
COLOR_ORANGE = 9
|
||||
COLOR_GREY2 = 10
|
||||
COLOR_PINK = 11
|
||||
COLOR_LIGHTGREEN = 12
|
||||
COLOR_YELLOW = 13
|
||||
COLOR_AQUA = 14
|
||||
COLOR_WHITE = 15
|
||||
|
||||
COLOR_BOTH_BLACK = $00
|
||||
COLOR_BOTH_RED = $11
|
||||
COLOR_BOTH_DARKBLUE = $22
|
||||
COLOR_BOTH_DARKGREEN = $44
|
||||
COLOR_BOTH_GREY = $55
|
||||
COLOR_BOTH_MEDIUMBLUE = $66
|
||||
COLOR_BOTH_LIGHTBLUE = $77
|
||||
COLOR_BOTH_BROWN = $88
|
||||
COLOR_BOTH_ORANGE = $99
|
||||
COLOR_BOTH_PINK = $BB
|
||||
COLOR_BOTH_LIGHTGREEN = $CC
|
||||
COLOR_BOTH_YELLOW = $DD
|
||||
COLOR_BOTH_AQUA = $EE
|
||||
COLOR_BOTH_WHITE = $FF
|
||||
|
2
compression/comparison/hello.bas
Normal file
2
compression/comparison/hello.bas
Normal file
@ -0,0 +1,2 @@
|
||||
5 HOME
|
||||
10 PRINT CHR$(4);"CATALOG"
|
BIN
compression/comparison/level5.png
Normal file
BIN
compression/comparison/level5.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 28 KiB |
26
compression/comparison/lzsa_test.s
Normal file
26
compression/comparison/lzsa_test.s
Normal file
@ -0,0 +1,26 @@
|
||||
.include "zp.inc"
|
||||
.include "hardware.inc"
|
||||
|
||||
lzsa_test:
|
||||
|
||||
bit SET_GR
|
||||
bit PAGE0
|
||||
bit HIRES
|
||||
bit FULLGR
|
||||
|
||||
lda #<level5_lzsa
|
||||
sta getsrc_smc+1 ; LZSA_SRC_LO
|
||||
lda #>level5_lzsa
|
||||
sta getsrc_smc+2 ; LZSA_SRC_HI
|
||||
|
||||
lda #$20
|
||||
|
||||
jsr decompress_lzsa2_fast
|
||||
|
||||
end:
|
||||
jmp end
|
||||
|
||||
|
||||
.include "graphics_level5.inc"
|
||||
|
||||
.include "decompress_fast_v2.s"
|
131
compression/comparison/zp.inc
Normal file
131
compression/comparison/zp.inc
Normal file
@ -0,0 +1,131 @@
|
||||
;; Zero Page
|
||||
|
||||
;; LZSA addresses
|
||||
NIBCOUNT = $00
|
||||
WHICH_LOAD = $01
|
||||
|
||||
;; Zero page monitor routines addresses
|
||||
|
||||
HGR_BITS= $1C
|
||||
WNDLFT = $20
|
||||
WNDWDTH = $21
|
||||
WNDTOP = $22
|
||||
WNDBTM = $23
|
||||
CH = $24
|
||||
CV = $25
|
||||
GBASL = $26
|
||||
GBASH = $27
|
||||
BASL = $28
|
||||
BASH = $29
|
||||
H2 = $2C
|
||||
X_LEFT = $2C
|
||||
V2 = $2D
|
||||
MASK = $2E
|
||||
COLOR_MASK = $2F
|
||||
COLOR = $30
|
||||
|
||||
SEEDLO = $4e
|
||||
SEEDHI = $4f
|
||||
XMAX = $50
|
||||
|
||||
|
||||
FRAMEL = $60
|
||||
FRAMEH = $61
|
||||
;CURSOR_X = $62
|
||||
;CURSOR_Y = $63
|
||||
XPOS = $64
|
||||
YPOS = $65
|
||||
LOCATION_STRUCT_L = $66
|
||||
LOCATION_STRUCT_H = $67
|
||||
IN_SPECIAL = $68
|
||||
CURSOR_VISIBLE = $69
|
||||
IN_LEFT = $6A
|
||||
IN_RIGHT = $6B
|
||||
BTC_L = $6C
|
||||
BTC_H = $6D
|
||||
|
||||
; ym player
|
||||
CURRENT_FRAME_L = $70
|
||||
CURRENT_FRAME_H = $71
|
||||
BASE_FRAME_L = $72
|
||||
BASE_FRAME_H = $73
|
||||
CURRENT_CHUNK = $74
|
||||
TIME_MINUTES = $75
|
||||
TIME_SECONDS = $76
|
||||
CURSOR_X = $77
|
||||
CURSOR_Y = $78
|
||||
DISP_PAGE = $79
|
||||
DRAW_PAGE = $7A
|
||||
LEVEL_OVER = $7B
|
||||
LEVEL_FAIL = 1
|
||||
LEVEL_WIN = 2
|
||||
DOOR_OPEN = $7C
|
||||
CHUNK_NEXT_LOAD = $7D
|
||||
CHUNK_NEXT_PLAY = $7E
|
||||
LOAD_NEXT_CHUNK = $7F
|
||||
OVER_LEMMING = $80
|
||||
TIMER_COUNT = $81
|
||||
UPDATE_POINTER = $82
|
||||
NEXT_LEMMING_TO_RELEASE = $83
|
||||
SAVED_Y1 = $84
|
||||
SAVED_Y2 = $85
|
||||
LEMMINGS_OUT = $86
|
||||
BUTTON_LOCATION = $87
|
||||
WHICH_LEVEL = $88
|
||||
LEMMINGS_TO_RELEASE = $89
|
||||
CURRENT_LEMMING = $8A
|
||||
APPLEII_MODEL = $8B
|
||||
PERCENT_RESCUED_L = $8C
|
||||
PERCENT_RESCUED_H = $8D
|
||||
PERCENT_NEEDED = $8E
|
||||
PERCENT_ADD = $8F
|
||||
|
||||
DOOR_X = $90 ; location of door
|
||||
DOOR_Y = $91
|
||||
INIT_X = $92 ; initial lemming position
|
||||
INIT_Y = $93
|
||||
|
||||
CLIMBER_COUNT = $94
|
||||
FLOATER_COUNT = $95
|
||||
EXPLODER_COUNT = $96
|
||||
STOPPER_COUNT = $97
|
||||
BUILDER_COUNT = $98
|
||||
BASHER_COUNT = $99
|
||||
MINER_COUNT = $9A
|
||||
DIGGER_COUNT = $9B
|
||||
|
||||
|
||||
; done game puzzle state
|
||||
|
||||
|
||||
WHICH_SLOT = $DA
|
||||
JS_BUTTON_STATE = $DB
|
||||
CURRENT_DISK = $DC
|
||||
JOYSTICK_ENABLED= $DD
|
||||
SOUND_STATUS = $DE
|
||||
SOUND_DISABLED = $80
|
||||
SOUND_IN_LC = $01 ; $01 sound effects in language card
|
||||
SOUND_MOCKINGBOARD = $02 ; mockingboard detected
|
||||
|
||||
HGR_COLOR = $E4
|
||||
HGR_PAGE = $E6
|
||||
|
||||
|
||||
|
||||
|
||||
; rest of pt3_player
|
||||
LOOP = $F4
|
||||
MB_VALUE = $F5
|
||||
MB_ADDR_L = $F6
|
||||
MB_ADDR_H = $F7
|
||||
DONE_PLAYING = $F8
|
||||
DONE_SONG = $F9
|
||||
|
||||
|
||||
TEMP = $FA
|
||||
TEMPY = $FB
|
||||
INL = $FC
|
||||
INH = $FD
|
||||
OUTL = $FE
|
||||
OUTH = $FF
|
||||
|
Loading…
Reference in New Issue
Block a user