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ds: fix problem where credits didn't work
was over-writing the main() routine, oops
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@ -59,6 +59,32 @@ zp_clear_loop:
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bit FULLGR
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bit KEYRESET
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jmp main_body
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; Pictures (no need to align)
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.include "appleII_40_96.inc"
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.include "k_40_48d.inc"
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.include "graphics/book_open/book_open.inc"
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.include "graphics/starbase/starbase.inc"
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.include "graphics/starbase/ship_flames.inc"
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.include "graphics/starbase/star_wipe.inc"
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; Apple II intro
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.include "appleII_intro.s"
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; missing
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.include "missing.s"
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; missing
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.include "open_book.s"
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; Starbase
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.include "starbase.s"
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; UP UNTIL THIS POINT CAN BE WIPED BY SOUND AT END
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main_body:
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;===========================
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; apple II intro
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;============================
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@ -148,27 +174,7 @@ wait_until_keypressed:
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bit KEYRESET
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rts
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; Pictures (no need to align)
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.include "appleII_40_96.inc"
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.include "k_40_48d.inc"
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.include "graphics/book_open/book_open.inc"
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.include "graphics/starbase/starbase.inc"
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.include "graphics/starbase/ship_flames.inc"
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.include "graphics/starbase/star_wipe.inc"
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; Apple II intro
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.include "appleII_intro.s"
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; missing
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.include "missing.s"
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; missing
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.include "open_book.s"
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; Starbase
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.include "starbase.s"
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; UP UNTIL THIS POINT CAN BE WIPED BY SOUND AT END
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; FIXME: put at end after music?
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;.include "earth.inc"
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