ootw: have guard facing right direction

This commit is contained in:
Vince Weaver 2019-08-16 16:59:59 -04:00
parent 99f38aea39
commit 76ef58f65e
2 changed files with 3 additions and 9 deletions

View File

@ -62,7 +62,8 @@ door behavior:
+ L2 + L2
- gun movement: gun is held by head when running - gun movement: gun is held by head when running
- separate left facing vs right facing sprites - separate left facing vs right facing sprites
- Level end: you should fall/scroll halfway down the shaft, then roll
a bit before falling into L3
KNOWN BUGS: KNOWN BUGS:
@ -76,17 +77,12 @@ General:
* Movement: * Movement:
+ running: Missing one running frame (?) + running: Missing one running frame (?)
+ ability to run+jump + ability to run+jump
+ ability to kick while crouching
+ ability to shoot while crouching
+ running then crouch, you slide a bit + running then crouch, you slide a bit
* sprites_to_draw: * sprites_to_draw:
+ physicist crouch-kicking
+ physicist crouch-shooting
+ physicist run+jumping + physicist run+jumping
+ physicist swimming + physicist swimming
+ beast tripping + beast tripping
+ physicist shot
+ alien running + alien running
+ friend walking + friend walking
+ friend running + friend running
@ -129,7 +125,6 @@ Level/Checkpoint #2:
+ in game, after some time the guard calms down + in game, after some time the guard calms down
* Jail: * Jail:
+ Doors that open/blast?
+ flashes from gunfire in neighboring room + flashes from gunfire in neighboring room
+ Implement enemies + Implement enemies
+ death animation + death animation
@ -150,7 +145,6 @@ Level/Checkpoint #4:
+ Disable keyboard while in the recharger + Disable keyboard while in the recharger
Level/Checkpoint #5: Level/Checkpoint #5:
+ Falling as enter level
+ Allow falling into first pit + Allow falling into first pit
Pictures/Ending Pictures/Ending

View File

@ -66,7 +66,7 @@ ootw_jail_init:
lda #A_STANDING lda #A_STANDING
sta alien0_state sta alien0_state
lda #1 lda #0
sta alien0_direction sta alien0_direction
rts rts