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hgr: boxes: messing around with tiny BASIC version
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parent
87dff8394f
commit
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@ -7,13 +7,12 @@ EMPTYDISK = ../../../empty_disk/empty.dsk
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all: boxes.dsk make_boxes
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boxes.dsk: HELLO A2_BOXES BOXES RR NYAN
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boxes.dsk: HELLO MYST.BAS MYST_TINY.BAS
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cp $(EMPTYDISK) boxes.dsk
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$(DOS33) -y boxes.dsk SAVE A HELLO
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$(DOS33) -y boxes.dsk BSAVE -a 0x300 BOXES
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$(DOS33) -y boxes.dsk BSAVE -a 0xC00 A2_BOXES
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$(DOS33) -y boxes.dsk BSAVE -a 0xC00 RR
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$(DOS33) -y boxes.dsk BSAVE -a 0xC00 NYAN
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$(DOS33) -y boxes.dsk SAVE A MYST.BAS
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$(DOS33) -y boxes.dsk SAVE A MYST_TINY.BAS
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# $(DOS33) -y boxes.dsk BSAVE -a 0x300 BOXES
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###
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@ -22,37 +21,13 @@ HELLO: hello.bas
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###
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A2_BOXES: a2_boxes.o
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ld65 -o A2_BOXES a2_boxes.o -C $(LINKERSCRIPTS)/apple2_c00.inc
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a2_boxes.o: a2_boxes.s
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ca65 -o a2_boxes.o a2_boxes.s -l a2_boxes.lst
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MYST.BAS: myst.bas
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$(TOKENIZE) < myst.bas > MYST.BAS
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###
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RR: rr.o
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ld65 -o RR rr.o -C $(LINKERSCRIPTS)/apple2_c00.inc
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rr.o: rr.s
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ca65 -o rr.o rr.s -l rr.lst
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###
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NYAN: nyan.o
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ld65 -o NYAN nyan.o -C $(LINKERSCRIPTS)/apple2_c00.inc
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nyan.o: nyan.s
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ca65 -o nyan.o nyan.s -l nyan.lst
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###
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BOXES: boxes.o
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ld65 -o BOXES boxes.o -C $(LINKERSCRIPTS)/apple2_300.inc
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boxes.o: boxes.s
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ca65 -o boxes.o boxes.s -l boxes.lst
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MYST_TINY.BAS: myst_tiny.bas
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$(TOKENIZE) < myst_tiny.bas > MYST_TINY.BAS
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###
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@ -66,4 +41,4 @@ make_boxes.o: make_boxes.c
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###
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clean:
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rm -f *~ *.o *.lst HELLO A2_BOXES BOXES RR make_boxes
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rm -f *~ *.o *.lst MYST.BAS MYST_TINY.BAS make_boxes
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95
graphics/hgr/boxes/make_boxes.c
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95
graphics/hgr/boxes/make_boxes.c
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@ -0,0 +1,95 @@
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#include <stdio.h>
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int main(int argc, char **argv) {
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char buffer[1024];
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char *ptr;
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int color1,color2,x1,x2,y1,y2;
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char output[1024];
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int out_ptr=0;
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int old_color=0xff;
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int line=1;
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int add=' ';
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#if 0
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while(1) {
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ptr=fgets(buffer,1024,stdin);
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if (ptr==NULL) break;
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sscanf(buffer,"%d %d %d %d %d",
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&color,&x1,&x2,&y1,&y2);
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// printf("\t.byte $%02X,$%02X,$%02X,$%02X,$%02X\n",
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// color,x1,x2,y1,y2);
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if (color==old_color) {
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printf("\t.byte $%02X,$%02X,$%02X,$%02X\n",
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y1|0x80,y2,x1,x2);
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}
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else {
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printf("\t.byte $%02X,$%02X,$%02X,$%02X,$%02X\n",
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color,y1,y2,x1,x2);
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}
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old_color=color;
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// output[out_ptr]=color+32;
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// output[out_ptr+1]=x1+32;
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// output[out_ptr+2]=x2+32;
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// output[out_ptr+3]=y1+32;
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// output[out_ptr+4]=y2+32;
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// out_ptr+=5;
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}
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// output[out_ptr]=0;
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// printf("%s\n",output);
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printf("\t.byte $FF\n");
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#endif
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while(1) {
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ptr=fgets(buffer,1024,stdin);
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if (ptr==NULL) break;
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if (buffer[0]==';') continue;
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sscanf(buffer,"%d %d %d %d %d %d",
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&color1,&color2,&x1,&y1,&x2,&y2);
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x2=(x2-x1)/2;
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x1=x1/2;
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y2=(y2-y1)/2;
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y1=y1/2;
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if (x1>94) { printf("X1 too big %d line %d!\n",x1,line); }
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if (x2>94) { printf("X2 too big %d!\n",x2); }
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if (y1>94) { printf("Y1 too big %d!\n",y1); }
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if (y2>94) { printf("Y2 too big %d line %d!\n",y2,line); }
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printf("%c",color1+add);
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printf("%c",color2+add);
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printf("%c",x1+add);
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printf("%c",y1+add);
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printf("%c",x2+add);
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printf("%c",y2+add);
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line++;
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// printf("\t.byte $%02X,$%02X,$%02X,$%02X\n",
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// y1,y2,
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// ((color&0x03)<<6)|x1,
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// ((color&0x0c)<<4)|x2);
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}
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// printf("\t.byte $FF\n");
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printf("\n");
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return 0;
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}
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@ -4,8 +4,8 @@
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1 6 140 90 279 191 ; ocean right
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4 1 157 121 208 191 ; tower shadow
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0 7 141 116 231 135 ; gear base
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0 7 180 17 213 121 ;
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7 0 156 20 209 126 ; tower
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0 7 210 17 213 121 ;
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7 0 145 9 212 20
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0 7 162 0 220 20
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5 0 172 91 187 123
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@ -16,7 +16,7 @@
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5 1 177 185 230 191 ; grass
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5 0 23 0 39 178 ; tree
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1 5 1 13 99 44 ; leaves
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5 0 0 0 20 191 ; tree
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5 0 0 0 20 188 ; tree
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0 5 66 0 81 187 ; tree
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1 5 66 1 99 19 ; leaves
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0 0 177 32 181 50 ; clock hand
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@ -1,4 +1,5 @@
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0REM## fM##f eM!& MfR!&fMeR$!n\9C 'fZM) 'z(0T' n*:U' h$A% 'q =*% vM'0''t/+0''r3.*%! q?.%!?sY,%!x|:#% + (y!% &Q/% *~ %A '}!%A 0) x0")
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1DEFFNP(X)=2*PEEK(2054+I*6+X)-64:HGR2
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3P=0:FORY=FNP(3)TOFNP(3)+FNP(5):HCOLOR=FNP(0)/2:IFPTHENHCOLOR=FNP(1)/2
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4P=NOTP:HPLOTFNP(2),YTOFNP(2)+FNP(4),Y:NEXT:I=I+1:GOTO3
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0REM## fM##f eM!& MfR!&fMeR$"n\9C 'fZM) z(0T' n*:U 'h%A% 'q =*% vM'0''t/+0''r3.*%! q?.%!?sY,%!x|:#% + (y!% &Q/% )~ %A '} x0")
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1HGR2
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2FORQ=0TO5:A(Q)=2*PEEK(2054+I+Q)-64:NEXT:P=0
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3FORY=A(3)TOY+A(5):HCOLOR=(P*A(0)+NOTP*A(1))/2
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4P=NOTP:HPLOTA(2),YTOA(2)+A(4),Y:NEXT:I=I+6:GOTO2
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22
graphics/hgr/boxes/tiny.points
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22
graphics/hgr/boxes/tiny.points
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3 3 0 0 140 90 ; sky left
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3 3 140 0 279 90 ; sky right
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1 6 0 90 140 191 ; ocean left
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1 6 140 90 279 191 ; ocean right
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4 2 157 121 208 191 ; tower shadow
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0 7 141 116 231 135 ; gear base
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0 0 180 17 213 121 ; tower side wall
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7 0 156 20 209 126 ; tower
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0 7 145 10 212 20 ; roof lower
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0 7 162 0 220 20 ; roof higher
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5 0 172 91 187 123 ; door
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7 7 169 31 191 63 ; clock face tall
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7 7 165 39 194 60 ; clock face wide
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5 1 0 163 63 191 ; grass
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5 1 63 167 177 191 ; grass
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5 1 177 185 230 191 ; grass
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5 0 23 0 39 178 ; far tree
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1 5 1 13 99 44 ; leaves
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5 0 0 0 18 188 ; left tree
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0 5 66 0 81 187 ; tree
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;1 5 66 1 99 19 ; leaves
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0 0 177 32 181 50 ; clock hand
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