mirror of
https://github.com/deater/dos33fsprogs.git
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tfv: use zero page for fixed point
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@ -96,8 +96,8 @@ tfv_flying.o: tfv_flying.c tfv_flying_fixed.c tfv_flying_float.c tfv_flying_6502
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tfv_info.o: tfv_info.c
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$(CC) $(CFLAGS) -c tfv_info.c
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tfv_multiply.o: tfv_multiply.c
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$(CC) $(CFLAGS) -c tfv_multiply.c
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#tfv_multiply.o: tfv_multiply.c
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# $(CC) $(CFLAGS) -c tfv_multiply.c
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tfv_opener.o: tfv_opener.c tfv_utils.h
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$(CC) $(CFLAGS) -c tfv_opener.c
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@ -120,8 +120,8 @@ tfv_worldmap.o: tfv_worldmap.c
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tfv.o: tfv.c gr-sim.h tfv_backgrounds.h tfv_sprites.h
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$(CC) $(CFLAGS) -c tfv.c
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tfv: tfv.o tfv_backgrounds.o tfv_battle.o tfv_citymap.o tfv_flying.o tfv_info.o tfv_multiply.o tfv_opener.o tfv_sprites.o tfv_textentry.o tfv_title.o tfv_utils.o tfv_worldmap.o gr-sim.o
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$(CC) $(LFLAGS) $(SDL_LIBS) -o tfv tfv.o tfv_backgrounds.o tfv_battle.o tfv_citymap.o tfv_flying.o tfv_info.o tfv_multiply.o tfv_opener.o tfv_sprites.o tfv_textentry.o tfv_title.o tfv_utils.o tfv_worldmap.o gr-sim.o
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tfv: tfv.o tfv_backgrounds.o tfv_battle.o tfv_citymap.o tfv_flying.o tfv_info.o tfv_opener.o tfv_sprites.o tfv_textentry.o tfv_title.o tfv_utils.o tfv_worldmap.o gr-sim.o
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$(CC) $(LFLAGS) $(SDL_LIBS) -o tfv tfv.o tfv_backgrounds.o tfv_battle.o tfv_citymap.o tfv_flying.o tfv_info.o tfv_opener.o tfv_sprites.o tfv_textentry.o tfv_title.o tfv_utils.o tfv_worldmap.o gr-sim.o
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###
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@ -1,7 +1,7 @@
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// 0 = use fancy hi-res floating point
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// 1 = use reduced fixed point
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// 2 = use 6502 instrumented code
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#define FIXEDPT 2
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#define FIXEDPT 42
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#if (FIXEDPT==0)
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@ -13,8 +13,46 @@
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/* Zero page allocations */
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#define SHIPY 0xE4
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#define TURNING 0x60
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#define TURNING 0x60
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#define SCREEN_X 0x61 // current screen position
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#define SCREEN_Y 0x62
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#define ANGLE 0x63 // ship angle
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#define HORIZ_SCALE_I 0x64 // horizontal scale
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#define HORIZ_SCALE_F 0x65
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#define FACTOR_I 0x66
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#define FACTOR_F 0x67
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#define DX_I 0x68
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#define DX_F 0x69
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#define SPACEX_I 0x6a // current space position
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#define SPACEX_F 0x6b
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#define CX_I 0x6c // map coordinates
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#define CX_F 0x6d
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#define DY_I 0x6e
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#define DY_F 0x6f
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#define SPACEY_I 0x70
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#define SPACEY_F 0x71
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#define CY_I 0x72
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#define CY_F 0x73
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#define TEMP_I 0x74
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#define TEMP_F 0x75
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#define DISTANCE_I 0x76 // the distance and horizontal scale of the line we are drawing
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#define DISTANCE_F 0x77
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#define SPACEZ_I 0x78 // height of the camera above the plane
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#define SPACEZ_F 0x79
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#define DRAW_SPLASH 0x7a
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#define SPEED 0x7b
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#define SPLASH_COUNT 0x7c
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#define OVER_WATER 0x7d
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#define SHIPY 0xE4
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/* constants */
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#define CONST_SCALE_I 0x14 // 20.0
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#define CONST_SCALE_F 0x00
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#define CONST_BETA_I 0xff // -0.5 ??
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#define CONST_BETA_F 0x80
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/* Mode7 code based on code from: */
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/* http://www.helixsoft.nl/articles/circle/sincos.htm */
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@ -46,8 +84,6 @@ static unsigned char water_map[32]={
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static int displayed=0;
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static int over_water=0;
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static int lookup_map(int xx, int yy) {
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int color,offset;
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@ -89,40 +125,8 @@ static int lookup_map(int xx, int yy) {
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return color;
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}
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// current screen position
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static int screen_x, screen_y;
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static char angle=1;
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// Speed
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#define SPEED_STOPPED 0
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static unsigned char speed=SPEED_STOPPED; // 0..4, with 0=stopped
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// map coordinates
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static struct fixed_type cx = {0,0};
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static struct fixed_type cy = {0,0};
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static struct fixed_type dx;
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static struct fixed_type dy;
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// the distance and horizontal scale of the line we are drawing
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static struct fixed_type distance;
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static struct fixed_type horizontal_scale;
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// current space position
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static struct fixed_type space_x;
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static struct fixed_type space_y;
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// height of the camera above the plane
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static struct fixed_type space_z= {0x04,0x80}; // 4.5;
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static struct fixed_type BETA = {0xff,0x80}; // -0.5;
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static struct fixed_type factor;
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static struct fixed_type fixed_temp;
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static struct fixed_type scale={0x14,0x00}; // 20.0
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#define ANGLE_STEPS 16
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@ -178,187 +182,366 @@ static unsigned char horizontal_lookup[7][16] = {
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};
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static void fixed_add(unsigned char x_i,unsigned char x_f,
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unsigned char y_i, unsigned char y_f,
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unsigned char *z_i, unsigned char *z_f) {
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double fixed_to_double(struct fixed_type *f) {
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double out;
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out=f->i;
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out+=((double)(f->f))/256.0;
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return out;
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}
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static void fixed_add(struct fixed_type *x, struct fixed_type *y, struct fixed_type *z) {
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int carry;
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short sum;
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sum=(short)(x->f)+(short)(y->f);
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sum=(short)(x_f)+(short)(y_f);
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if (sum>=256) carry=1;
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else carry=0;
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z->f=sum&0xff;
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*z_f=sum&0xff;
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z->i=x->i+y->i+carry;
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*z_i=x_i+y_i+carry;
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}
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//static void double_to_fixed(double d, struct fixed_type *f) {
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//
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// int temp;
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//
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// temp=d*256;
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//
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// f->i=(temp>>8)&0xff;
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//
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// f->f=temp&0xff;
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//}
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static void fixed_mul(unsigned char x_i, unsigned char x_f,
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unsigned char y_i, unsigned char y_f,
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unsigned char *z_i, unsigned char *z_f) {
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//
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// Non-detailed version
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//
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//
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int num1h,num1l;
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int num2h,num2l;
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int result3;
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int result2,result1,result0;
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int aa,xx,cc=0,cc2,yy;
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int negate=0;
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num1h=x_i;
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num1l=x_f;
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if (!(num1h&0x80)) goto check_num2; // bpl check_num2
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negate++; // inc negate
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num1l=~num1l;
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num1h=~num1h;
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num1l&=0xff;
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num1h&=0xff;
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num1l+=1;
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cc=!!(num1l&0x100);
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num1h+=cc;
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num1l&=0xff;
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num1h&=0xff;
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check_num2:
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num2h=y_i;
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num2l=y_f;
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if (!(num2h&0x80)) goto unsigned_multiply;
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negate++;
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num2l=~num2l;
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num2h=~num2h;
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num2l&=0xff;
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num2h&=0xff;
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num2l+=1;
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cc=!!(num2l&0x100);
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num2h+=cc;
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num2l&=0xff;
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num2h&=0xff;
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unsigned_multiply:
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// if (debug) {
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// printf("Using %02x:%02x * %02x:%02x\n",num1h,num1l,num2h,num2l);
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// }
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result0=0;
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result1=0;
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aa=0; // lda #0 (sz)
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result2=aa; // sta result+2
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xx=16; // ldx #16 (sz)
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label_l1:
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cc=(num2h&1); //lsr NUM2+1 (szc)
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num2h>>=1;
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num2h&=0x7f;
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// if (num2_neg) {
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// num2h|=0x80;
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// }
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cc2=(num2l&1); // ror NUM2 (szc)
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num2l>>=1;
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num2l&=0x7f;
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num2l|=(cc<<7);
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cc=cc2;
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if (cc==0) goto label_l2; // bcc L2
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yy=aa; // tay (sz)
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cc=0; // clc
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aa=num1l; // lda NUM1 (sz)
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aa=aa+cc+result2; // adc RESULT+2 (svzc)
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cc=!!(aa&0x100);
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aa&=0xff;
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result2=aa; // sta RESULT+2
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aa=yy; // tya
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aa=aa+cc+num1h; // adc NUM1+1
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cc=!!(aa&0x100);
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aa=aa&0xff;
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label_l2:
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cc2=aa&1;
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aa=aa>>1;
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aa&=0x7f;
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aa|=cc<<7;
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cc=cc2; // ror A
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cc2=result2&1;
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result2=result2>>1;
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result2&=0x7f;
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result2|=(cc<<7);
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cc=cc2; // ror result+2
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cc2=result1&1;
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result1=result1>>1;
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result1&=0x7f;
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result1|=cc<<7;
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cc=cc2; // ror result+1
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cc2=result0&1;
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result0=result0>>1;
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result0&=0x7f;
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result0|=cc<<7;
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cc=cc2; // ror result+0
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xx--; // dex
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if (xx!=0) goto label_l1; // bne L1
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result3=aa&0xff; // sta result+3
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// if (debug) {
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// printf("RAW RESULT = %02x:%02x:%02x:%02x\n",
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// result3&0xff,result2&0xff,result1&0xff,result0&0xff);
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// }
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if (negate&1) {
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// printf("NEGATING!\n");
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cc=0;
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aa=0;
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aa-=result0+cc;
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cc=!!(aa&0x100);
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result0=aa;
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aa=0;
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aa-=result1+cc;
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cc=!!(aa&0x100);
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result1=aa;
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aa=0;
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aa-=result2+cc;
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cc=!!(aa&0x100);
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result2=aa;
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aa=0;
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aa-=result3+cc;
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cc=!!(aa&0x100);
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result3=aa;
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}
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*z_i=result2&0xff;
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*z_f=result1&0xff;
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result3&=0xff;
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result2&=0xff;
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result1&=0xff;
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result0&=0xff;
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// if (debug) {
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// printf("%02x:%02x * %02x:%02x = %02x:%02x:%02x:%02x\n",
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// num1h,num1l,y->i,y->f,
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// result3&0xff,result2&0xff,result1&0xff,result0&0xff);
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// printf("%02x%02x * %02x%02x = %02x%02x%02x%02x\n",
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// num1h,num1l,y->i,y->f,
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// result3,result2,result1,result0);
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// }
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// int a2;
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// int s1,s2;
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// s1=(num1h<<8)|(num1l);
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// s2=(y->i<<8)|(y->f);
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// a2=(result3<<24)|(result2<<16)|(result1<<8)|result0;
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// printf("%d * %d = %d (0x%x)\n",s1,s2,a2,a2);
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return;
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}
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void draw_background_mode7(void) {
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int map_color;
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over_water=0;
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ram[OVER_WATER]=0;
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/* Draw Sky */
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/* Originally wanted to be fancy and have sun too, but no */
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color_equals(COLOR_MEDIUMBLUE);
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for(screen_y=0;screen_y<6;screen_y+=2) {
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hlin_double(ram[DRAW_PAGE], 0, 40, screen_y);
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for(ram[SCREEN_Y]=0;ram[SCREEN_Y]<6;ram[SCREEN_Y]+=2) {
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hlin_double(ram[DRAW_PAGE], 0, 40, ram[SCREEN_Y]);
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}
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/* Draw hazy horizon */
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color_equals(COLOR_GREY);
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hlin_double(ram[DRAW_PAGE], 0, 40, 6);
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// fixed_to_double(&space_z,&double_space_z);
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// double_factor=double_space_z*double_BETA;
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fixed_mul(&space_z,&BETA,&factor,0);
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fixed_mul(ram[SPACEZ_I],ram[SPACEZ_F],
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CONST_BETA_I,CONST_BETA_F,
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&ram[FACTOR_I],&ram[FACTOR_F]);
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if (!displayed) {
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printf("SPACEZ/BETA/FACTOR %x %x * %x %x = %x %x\n",
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space_z.i,space_z.f,BETA.i,BETA.f,factor.i,factor.f);
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ram[SPACEZ_I],ram[SPACEZ_F],
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CONST_BETA_I, CONST_BETA_F,
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ram[FACTOR_I],ram[FACTOR_F]);
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}
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// printf("spacez=%lf beta=%lf factor=%lf\n",
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// fixed_to_double(&space_z),
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// fixed_to_double(ram[SPACEZ_I],ram[SPACEZ_F],),
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// fixed_to_double(&BETA),
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// fixed_to_double(&factor));
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// fixed_to_double(ram[FACTOR_I],ram[FACTOR_F]));
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for (screen_y = 8; screen_y < LOWRES_H; screen_y+=2) {
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for (ram[SCREEN_Y] = 8; ram[SCREEN_Y] < LOWRES_H; ram[SCREEN_Y]+=2) {
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// then calculate the horizontal scale, or the distance between
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// space points on this horizontal line
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// double_horizontal_scale = double_space_z / (screen_y + horizon);
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// double_to_fixed(double_horizontal_scale,&horizontal_scale);
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horizontal_scale.i=0;
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horizontal_scale.f=
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horizontal_lookup[space_z.i&0xf][(screen_y-8)/2];
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ram[HORIZ_SCALE_I]=0;
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ram[HORIZ_SCALE_F]=
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horizontal_lookup[ram[SPACEZ_I]&0xf]
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[(ram[SCREEN_Y]-8)/2];
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if (!displayed) {
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printf("HORIZ_SCALE %x %x\n",
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horizontal_scale.i,horizontal_scale.f);
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ram[HORIZ_SCALE_I],ram[HORIZ_SCALE_F]);
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}
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// calculate the distance of the line we are drawing
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fixed_mul(&horizontal_scale,&scale,&distance,0);
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//fixed_to_double(&distance,&double_distance);
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// printf("Distance=%lf, horizontal-scale=%lf\n",
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// distance,horizontal_scale);
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fixed_mul(ram[HORIZ_SCALE_I],ram[HORIZ_SCALE_F],
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CONST_SCALE_I,CONST_SCALE_F,
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&ram[DISTANCE_I],&ram[DISTANCE_F]);
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if (!displayed) {
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printf("DISTANCE %x:%x\n",
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distance.i,distance.f);
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printf("DISTANCE %x:%x\n",ram[DISTANCE_I],ram[DISTANCE_F]);
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}
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// calculate the dx and dy of points in space when we step
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// through all points on this line
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dx.i=fixed_sin[(angle+8)&0xf].i; // -sin()
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dx.f=fixed_sin[(angle+8)&0xf].f; // -sin()
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fixed_mul(&dx,&horizontal_scale,&dx,0);
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ram[DX_I]=fixed_sin[(ram[ANGLE]+8)&0xf].i; // -sin()
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ram[DX_F]=fixed_sin[(ram[ANGLE]+8)&0xf].f; // -sin()
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fixed_mul(ram[DX_I],ram[DX_F],
|
||||
ram[HORIZ_SCALE_I],ram[HORIZ_SCALE_F],
|
||||
&ram[DX_I],&ram[DX_F]);
|
||||
|
||||
if (!displayed) {
|
||||
printf("DX %x:%x\n",
|
||||
dx.i,dx.f);
|
||||
printf("DX %x:%x\n",ram[DX_I],ram[DX_F]);
|
||||
}
|
||||
|
||||
|
||||
dy.i=fixed_sin[(angle+4)&0xf].i; // cos()
|
||||
dy.f=fixed_sin[(angle+4)&0xf].f; // cos()
|
||||
fixed_mul(&dy,&horizontal_scale,&dy,0);
|
||||
ram[DY_I]=fixed_sin[(ram[ANGLE]+4)&0xf].i; // cos()
|
||||
ram[DY_F]=fixed_sin[(ram[ANGLE]+4)&0xf].f; // cos()
|
||||
fixed_mul(ram[DY_I],ram[DY_F],
|
||||
ram[HORIZ_SCALE_I],ram[HORIZ_SCALE_F],
|
||||
&ram[DY_I],&ram[DY_F]);
|
||||
|
||||
if (!displayed) {
|
||||
printf("DY %x:%x\n",
|
||||
dy.i,dy.f);
|
||||
printf("DY %x:%x\n",ram[DY_I],ram[DY_F]);
|
||||
}
|
||||
|
||||
// calculate the starting position
|
||||
//double_space_x =(double_distance+double_factor);
|
||||
fixed_add(&distance,&factor,&space_x);
|
||||
// double_to_fixed(double_space_x,&space_x);
|
||||
fixed_temp.i=fixed_sin[(angle+4)&0xf].i; // cos
|
||||
fixed_temp.f=fixed_sin[(angle+4)&0xf].f; // cos
|
||||
fixed_mul(&space_x,&fixed_temp,&space_x,0);
|
||||
fixed_add(&space_x,&cx,&space_x);
|
||||
fixed_temp.i=0xec; // -20 (LOWRES_W/2)
|
||||
fixed_temp.f=0;
|
||||
fixed_mul(&fixed_temp,&dx,&fixed_temp,0);
|
||||
fixed_add(&space_x,&fixed_temp,&space_x);
|
||||
fixed_add(ram[DISTANCE_I],ram[DISTANCE_F],
|
||||
ram[FACTOR_I],ram[FACTOR_F],
|
||||
&ram[SPACEX_I],&ram[SPACEX_F]);
|
||||
ram[TEMP_I]=fixed_sin[(ram[ANGLE]+4)&0xf].i; // cos
|
||||
ram[TEMP_F]=fixed_sin[(ram[ANGLE]+4)&0xf].f; // cos
|
||||
fixed_mul(ram[SPACEX_I],ram[SPACEX_F],
|
||||
ram[TEMP_I],ram[TEMP_F],
|
||||
&ram[SPACEX_I],&ram[SPACEX_F]);
|
||||
fixed_add(ram[SPACEX_I],ram[SPACEX_F],
|
||||
ram[CX_I],ram[CX_F],
|
||||
&ram[SPACEX_I],&ram[SPACEX_F]);
|
||||
ram[TEMP_I]=0xec; // -20 (LOWRES_W/2)
|
||||
ram[TEMP_F]=0;
|
||||
fixed_mul(ram[TEMP_I],ram[TEMP_F],
|
||||
ram[DX_I],ram[DX_F],
|
||||
&ram[TEMP_I],&ram[TEMP_F]);
|
||||
fixed_add(ram[SPACEX_I],ram[SPACEX_F],
|
||||
ram[TEMP_I],ram[TEMP_F],
|
||||
&ram[SPACEX_I],&ram[SPACEX_F]);
|
||||
|
||||
if (!displayed) {
|
||||
printf("SPACEX! %x:%x\n",
|
||||
space_x.i,space_x.f);
|
||||
ram[SPACEX_I],ram[SPACEX_F]);
|
||||
}
|
||||
|
||||
fixed_add(&distance,&factor,&space_y);
|
||||
// double_space_y =(double_distance+double_factor);
|
||||
// double_to_fixed(double_space_y,&space_y);
|
||||
fixed_temp.i=fixed_sin[angle&0xf].i;
|
||||
fixed_temp.f=fixed_sin[angle&0xf].f;
|
||||
fixed_mul(&space_y,&fixed_temp,&space_y,0);
|
||||
fixed_add(&space_y,&cy,&space_y);
|
||||
fixed_temp.i=0xec; // -20 (LOWRES_W/2)
|
||||
fixed_temp.f=0;
|
||||
fixed_mul(&fixed_temp,&dy,&fixed_temp,0);
|
||||
fixed_add(&space_y,&fixed_temp,&space_y);
|
||||
fixed_add(ram[DISTANCE_I],ram[DISTANCE_F],
|
||||
ram[FACTOR_I],ram[FACTOR_F],
|
||||
&ram[SPACEY_I],&ram[SPACEY_F]);
|
||||
ram[TEMP_I]=fixed_sin[ram[ANGLE]&0xf].i;
|
||||
ram[TEMP_F]=fixed_sin[ram[ANGLE]&0xf].f;
|
||||
fixed_mul(ram[SPACEY_I],ram[SPACEY_F],
|
||||
ram[TEMP_I],ram[TEMP_F],
|
||||
&ram[SPACEY_I],&ram[SPACEY_F]);
|
||||
fixed_add(ram[SPACEY_I],ram[SPACEY_F],
|
||||
ram[CY_I],ram[CY_F],
|
||||
&ram[SPACEY_I],&ram[SPACEY_F]);
|
||||
ram[TEMP_I]=0xec; // -20 (LOWRES_W/2)
|
||||
ram[TEMP_F]=0;
|
||||
fixed_mul(ram[TEMP_I],ram[TEMP_F],
|
||||
ram[DY_I],ram[DY_F],
|
||||
&ram[TEMP_I],&ram[TEMP_F]);
|
||||
fixed_add(ram[SPACEY_I],ram[SPACEY_F],
|
||||
ram[TEMP_I],ram[TEMP_F],
|
||||
&ram[SPACEY_I],&ram[SPACEY_F]);
|
||||
|
||||
if (!displayed) {
|
||||
printf("SPACEY! %x:%x\n",
|
||||
space_y.i,space_y.f);
|
||||
printf("SPACEY! %x:%x\n",ram[SPACEY_I],ram[SPACEY_F]);
|
||||
}
|
||||
|
||||
// go through all points in this screen line
|
||||
for (screen_x = 0; screen_x < LOWRES_W-1; screen_x++) {
|
||||
for (ram[SCREEN_X] = 0; ram[SCREEN_X] < LOWRES_W-1; ram[SCREEN_X]++) {
|
||||
// get a pixel from the tile and put it on the screen
|
||||
|
||||
map_color=lookup_map(space_x.i,space_y.i);
|
||||
map_color=lookup_map(ram[SPACEX_I],ram[SPACEY_I]);
|
||||
|
||||
ram[COLOR]=map_color;
|
||||
ram[COLOR]|=map_color<<4;
|
||||
|
||||
if ((screen_x==20) && (screen_y==38)) {
|
||||
if (map_color==COLOR_DARKBLUE) over_water=1;
|
||||
if ((ram[SCREEN_X]==20) && (ram[SCREEN_Y]==38)) {
|
||||
if (map_color==COLOR_DARKBLUE) ram[OVER_WATER]=1;
|
||||
}
|
||||
|
||||
hlin_double(ram[DRAW_PAGE], screen_x, screen_x+1,
|
||||
screen_y);
|
||||
hlin_double(ram[DRAW_PAGE], ram[SCREEN_X], ram[SCREEN_X]+1,
|
||||
ram[SCREEN_Y]);
|
||||
|
||||
// advance to the next position in space
|
||||
fixed_add(&space_x,&dx,&space_x);
|
||||
fixed_add(&space_y,&dy,&space_y);
|
||||
fixed_add(ram[SPACEX_I],ram[SPACEX_F],
|
||||
ram[DX_I],ram[DX_F],
|
||||
&ram[SPACEX_I],&ram[SPACEX_F]);
|
||||
fixed_add(ram[SPACEY_I],ram[SPACEY_F],
|
||||
ram[DY_I],ram[DY_F],
|
||||
&ram[SPACEY_I],&ram[SPACEY_F]);
|
||||
}
|
||||
}
|
||||
displayed=1;
|
||||
@ -387,6 +570,24 @@ int flying(void) {
|
||||
/* sta SHIPY */
|
||||
/* lda #0 */
|
||||
ram[TURNING]=0; /* sta TURNING */
|
||||
ram[SPACEX_I]=0; /* sta SPACEX_I */
|
||||
ram[SPACEY_I]=0; /* sta SPACEY_I */
|
||||
ram[CX_I]=0; /* sta CX_I */
|
||||
ram[CX_F]=0; /* sta CX_F */
|
||||
ram[CY_I]=0; /* sta CY_I */
|
||||
ram[CY_F]=0; /* sta CY_F */
|
||||
ram[DRAW_SPLASH]=0; /* sta DRAW_SPLASH */
|
||||
ram[SPEED]=0; /* sta SPEED */
|
||||
ram[SPLASH_COUNT]=0; /* sta SPLASH_COUNT */
|
||||
ram[OVER_WATER]=0; /* sta OVER_WATER */
|
||||
|
||||
/* lda #1 */
|
||||
ram[ANGLE]=1; /* sta ANGLE */
|
||||
|
||||
/* lda #4 */
|
||||
ram[SPACEZ_I]=4; /* sta SPACEZ_I */
|
||||
/* lda #$80 */
|
||||
ram[SPACEZ_F]=0x80; /* sta SPACEZ_F */
|
||||
|
||||
while(1) {
|
||||
cycles=0;
|
||||
@ -397,77 +598,56 @@ int flying(void) {
|
||||
|
||||
if ((ch=='q') || (ch==27)) break;
|
||||
|
||||
#if 0
|
||||
if (ch=='g') {
|
||||
BETA+=0.1;
|
||||
printf("Horizon=%lf\n",BETA);
|
||||
}
|
||||
if (ch=='h') {
|
||||
BETA-=0.1;
|
||||
printf("Horizon=%lf\n",BETA);
|
||||
}
|
||||
|
||||
if (ch=='s') {
|
||||
scale_x++;
|
||||
scale_y++;
|
||||
printf("Scale=%lf\n",scale_x);
|
||||
}
|
||||
#endif
|
||||
|
||||
if ((ch=='w') || (ch==APPLE_UP)) {
|
||||
if (ram[SHIPY]>16) {
|
||||
ram[SHIPY]-=2;
|
||||
space_z.i++;
|
||||
|
||||
ram[SPACEZ_I]++;
|
||||
}
|
||||
splash_count=0;
|
||||
|
||||
// printf("Z=%lf\n",space_z);
|
||||
}
|
||||
if ((ch=='s') || (ch==APPLE_DOWN)) {
|
||||
if (ram[SHIPY]<28) {
|
||||
ram[SHIPY]+=2;
|
||||
space_z.i--;
|
||||
ram[SPACEZ_I]--;
|
||||
}
|
||||
else {
|
||||
splash_count=10;
|
||||
}
|
||||
// printf("Z=%lf\n",space_z);
|
||||
}
|
||||
if ((ch=='a') || (ch==APPLE_LEFT)) {
|
||||
if (ram[TURNING]>0) {
|
||||
if ((ram[TURNING]>0) && (!(ram[TURNING]&0x80))) {
|
||||
ram[TURNING]=0;
|
||||
}
|
||||
else {
|
||||
ram[TURNING]=-20;
|
||||
ram[TURNING]=235; // -20
|
||||
|
||||
angle-=1;
|
||||
if (angle<0) angle+=ANGLE_STEPS;
|
||||
ram[ANGLE]-=1;
|
||||
if (ram[ANGLE]<0) ram[ANGLE]+=ANGLE_STEPS;
|
||||
}
|
||||
}
|
||||
if ((ch=='d') || (ch==APPLE_RIGHT)) {
|
||||
if (ram[TURNING]<0) {
|
||||
if (ram[TURNING]>128) {
|
||||
ram[TURNING]=0;
|
||||
}
|
||||
else {
|
||||
ram[TURNING]=20;
|
||||
angle+=1;
|
||||
if (angle>=ANGLE_STEPS) angle-=ANGLE_STEPS;
|
||||
ram[ANGLE]+=1;
|
||||
if (ram[ANGLE]>=ANGLE_STEPS) ram[ANGLE]-=ANGLE_STEPS;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* Used to be able to go backwards */
|
||||
if (ch=='z') {
|
||||
if (speed<3) speed++;
|
||||
if (ram[SPEED]<3) ram[SPEED]++;
|
||||
}
|
||||
|
||||
if (ch=='x') {
|
||||
if (speed>0) speed--;
|
||||
if (ram[SPEED]>0) ram[SPEED]--;
|
||||
}
|
||||
|
||||
if (ch==' ') {
|
||||
speed=SPEED_STOPPED;
|
||||
ram[SPEED]=SPEED_STOPPED;
|
||||
}
|
||||
|
||||
if (ch=='h') {
|
||||
@ -477,7 +657,7 @@ int flying(void) {
|
||||
/* Ending */
|
||||
if (ch==13) {
|
||||
int landing_color,tx,ty;
|
||||
tx=cx.i; ty=cy.i;
|
||||
tx=ram[CX_I]; ty=ram[CY_I];
|
||||
|
||||
landing_color=lookup_map(tx,ty);
|
||||
printf("Trying to land at %d %d\n",tx,ty);
|
||||
@ -485,7 +665,7 @@ int flying(void) {
|
||||
if (landing_color==12) {
|
||||
int loop;
|
||||
|
||||
zint=space_z.i;
|
||||
zint=ram[SPACEZ_I];
|
||||
|
||||
/* Land the ship */
|
||||
for(loop=zint;loop>0;loop--) {
|
||||
@ -496,7 +676,7 @@ int flying(void) {
|
||||
page_flip();
|
||||
usleep(200000);
|
||||
|
||||
space_z.i--;
|
||||
ram[SPACEZ_I]--;
|
||||
|
||||
|
||||
}
|
||||
@ -513,36 +693,40 @@ int flying(void) {
|
||||
|
||||
|
||||
|
||||
if (speed!=SPEED_STOPPED) {
|
||||
if (ram[SPEED]!=SPEED_STOPPED) {
|
||||
|
||||
int ii;
|
||||
|
||||
dx.i = fixed_sin_scale[(angle+4)&0xf].i; // cos
|
||||
dx.f = fixed_sin_scale[(angle+4)&0xf].f; // cos
|
||||
dy.i = fixed_sin_scale[angle&0xf].i;
|
||||
dy.f = fixed_sin_scale[angle&0xf].f;
|
||||
ram[DX_I] = fixed_sin_scale[(ram[ANGLE]+4)&0xf].i; // cos
|
||||
ram[DX_F] = fixed_sin_scale[(ram[ANGLE]+4)&0xf].f; // cos
|
||||
ram[DY_I] = fixed_sin_scale[ram[ANGLE]&0xf].i;
|
||||
ram[DY_F] = fixed_sin_scale[ram[ANGLE]&0xf].f;
|
||||
|
||||
for(ii=0;ii<speed;ii++) {
|
||||
fixed_add(&cx,&dx,&cx);
|
||||
fixed_add(&cy,&dy,&cy);
|
||||
for(ii=0;ii<ram[SPEED];ii++) {
|
||||
fixed_add(ram[CX_I],ram[CX_F],
|
||||
ram[DX_I],ram[DX_F],
|
||||
&ram[CX_I],&ram[CX_F]);
|
||||
fixed_add(ram[CY_I],ram[CY_F],
|
||||
ram[DY_I],ram[DY_F],
|
||||
&ram[CY_I],&ram[CY_F]);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
draw_background_mode7();
|
||||
|
||||
zint=space_z.i;
|
||||
zint=ram[SPACEZ_I];
|
||||
|
||||
draw_splash=0;
|
||||
|
||||
|
||||
if (speed>0) {
|
||||
if (ram[SPEED]>0) {
|
||||
|
||||
if ((ram[SHIPY]>25) && (ram[TURNING]!=0)) {
|
||||
splash_count=1;
|
||||
}
|
||||
|
||||
if ((over_water) && (splash_count)) {
|
||||
if ((ram[OVER_WATER]) && (splash_count)) {
|
||||
draw_splash=1;
|
||||
}
|
||||
}
|
||||
@ -557,7 +741,7 @@ int flying(void) {
|
||||
grsim_put_sprite(shadow_forward,SHIPX+3,31+zint);
|
||||
grsim_put_sprite(ship_forward,SHIPX,ram[SHIPY]);
|
||||
}
|
||||
if (ram[TURNING]<0) {
|
||||
else if (ram[TURNING]>128) {
|
||||
|
||||
if (draw_splash) {
|
||||
grsim_put_sprite(splash_left,
|
||||
@ -567,7 +751,7 @@ int flying(void) {
|
||||
grsim_put_sprite(ship_left,SHIPX,ram[SHIPY]);
|
||||
ram[TURNING]++;
|
||||
}
|
||||
if (ram[TURNING]>0) {
|
||||
else {
|
||||
|
||||
if (draw_splash) {
|
||||
grsim_put_sprite(splash_right,
|
||||
@ -580,8 +764,15 @@ int flying(void) {
|
||||
|
||||
page_flip();
|
||||
|
||||
printf("Cycles: %lld\n",cycles);
|
||||
usleep(20000);
|
||||
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -11,6 +11,8 @@
|
||||
|
||||
#include "tfv_sprites.h"
|
||||
|
||||
#include "tfv_multiply.c"
|
||||
|
||||
/* Mode7 code based on code from: */
|
||||
/* http://www.helixsoft.nl/articles/circle/sincos.htm */
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "tfv_zp.h"
|
||||
//#include "tfv_zp.h"
|
||||
|
||||
#if 0
|
||||
int fixed_mul(struct fixed_type *x,
|
||||
|
@ -61,11 +61,6 @@ struct fixed_type {
|
||||
unsigned char f;
|
||||
};
|
||||
|
||||
|
||||
int fixed_mul(struct fixed_type *x,
|
||||
struct fixed_type *y,
|
||||
struct fixed_type *z, int debug);
|
||||
|
||||
int opening(void);
|
||||
int title(void);
|
||||
int flying(void);
|
||||
|
Loading…
x
Reference in New Issue
Block a user