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xmas2019: add compressed loader
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@ -7,10 +7,11 @@ PNG_TO_40x96 = ../gr-utils/png_to_40x96
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all: xmas2019.dsk sine_table
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xmas2019.dsk: SNOW TREE XMAS2019 LOADER HELLO
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xmas2019.dsk: SNOW TREE XMAS2019 XMAS2019_LZ4 LOADER HELLO
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cp empty.dsk xmas2019.dsk
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$(DOS33) -y xmas2019.dsk SAVE A HELLO
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$(DOS33) -y xmas2019.dsk BSAVE -a 0x4000 XMAS2019
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$(DOS33) -y xmas2019.dsk BSAVE -a 0x2000 XMAS2019_LZ4
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$(DOS33) -y xmas2019.dsk BSAVE -a 0x1000 SNOW
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$(DOS33) -y xmas2019.dsk BSAVE -a 0x1000 TREE
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$(DOS33) -y xmas2019.dsk BSAVE -a 0x800 LOADER
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@ -56,6 +57,10 @@ xmas2019.o: xmas2019.s \
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move_letters.s letters.s
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ca65 -o xmas2019.o xmas2019.s -l xmas2019.lst
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####
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XMAS2019_LZ4: XMAS2019
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lz4 -f -16 XMAS2019 XMAS2019_LZ4
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#####
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@ -1,4 +1,11 @@
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+ FAST LOADER
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Load to HGR
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Decompress to HGR2
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+ LZ4 Decompression (fit in 4k)
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+ Re-arrange sound playing to try to avoid glitch
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+ Make SINE twice as fast (64 instead of 128 entries?)
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+ rmove sine4
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+ Add snow
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+ Add music
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@ -1 +1,14 @@
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10 PRINT "HELLO"
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5 HOME
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10 PRINT " LOADING XMAS-2019 FOR APPLE ]["
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20 PRINT
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30 PRINT " WILL RUN ON ANY APPLE ][ WITH 48K"
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40 PRINT
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50 PRINT " MUSIC IF MOCKINGBOARD IN SLOT#4"
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60 PRINT
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70 PRINT " USES CYCLE COUNTING AND VAPOR LOCK"
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80 PRINT " TO GENERATE UNUSUAL GRAPHICS COMBOS"
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90 PRINT
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100 PRINT" ______"
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100 PRINT" A \/\/\/ SOFTWARE PRODUCTION"
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110 PRINT
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120 PRINT CHR$(4);"BRUN LOADER"
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@ -12,6 +12,14 @@ filbuf = $3D6 ; filbuf: .res 4 ; = bit2tbl+86
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; added code to patch it to run from current disk slot -- vmw
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.include "hardware.inc"
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LZ4_SRC = $00
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LZ4_DST = $02
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LZ4_END = $04
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COUNT = $06
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DELTA = $08
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adrlo = $26 ; constant from boot prom
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adrhi = $27 ; constant from boot prom
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tmpsec = $3c ; constant from boot prom
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@ -41,7 +49,10 @@ filbuf = $3D6 ; filbuf: .res 4 ; = bit2tbl+86
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start:
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jsr init ; unhook DOS, init nibble table
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bit SET_GR
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bit HIRES
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bit FULLGR
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bit PAGE0
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clear_out_ram:
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ldx #$14
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@ -117,7 +128,7 @@ filenames_high:
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.byte >demosplash_filename
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demosplash_filename:
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.byte "XMAS2019",0
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.byte "XMAS2019_LZ4",0
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;unhook DOS and build nibble table
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@ -379,7 +390,33 @@ L7:
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iny
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dex
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bpl L7
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rts
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;=======================================
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;=======================================
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; go to our entry point
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;=======================================
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;=======================================
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bit PAGE1 ; display as we decode
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lda #<($2000+11)
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sta LZ4_SRC
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lda #>($2000+11)
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sta LZ4_SRC+1
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lda #<($2000+6241+11-8)
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sta LZ4_END
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lda #>($2000+6241+11-8)
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sta LZ4_END+1
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lda #$40 ; load to $4000
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jsr lz4_decode
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jmp $4000
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; rts
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;======================
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@ -780,3 +817,4 @@ sectbl: .byte $00,$0d,$0b,$09,$07,$05,$03,$01,$0e,$0c,$0a,$08,$06,$04,$02,$0f
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;filbuf: .res 4 ; = bit2tbl+86
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;dataend = filbuf+4
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.include "lz4_decode.s"
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207
xmas_2019/lz4_decode.s
Normal file
207
xmas_2019/lz4_decode.s
Normal file
@ -0,0 +1,207 @@
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; LZ4 data decompressor for Apple II
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; NOTE: this version is optimized for loading LORES graphics
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; on even page boundaries (usually $C00)
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; Don't use it for generic purposes!
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; Code originally by Peter Ferrie (qkumba) (peter.ferrie@gmail.com)
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; "LZ4 unpacker in 143 bytes (6502 version) (2013)"
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; http://pferrie.host22.com/misc/appleii.htm
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; For LZ4 reference see
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; https://github.com/lz4/lz4/wiki/lz4_Frame_format.md
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; We expect src in LZ4_SRC
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; Incoming Accumulator is page to write to
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; Size is in first 2 bytes pointed to by LZ4_SRC
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; LZ4 data should have 11 byte header stripped off beginning
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; and 8 byte checksum stripped off the end
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;LZ4_SRC EQU $00 ; 25:10 (size=7c)
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;LZ4_DST EQU $02 ; 0c:00
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;LZ4_END EQU $04 ; 25:8c
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;COUNT EQU $06
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;DELTA EQU $08
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;======================
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; LZ4 decode
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;======================
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; input buffer in LZ4_SRC
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; A is destination page
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; size in first two bytes
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lz4_decode:
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sta LZ4_DST+1 ; set to page we want
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lda #0
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sta LZ4_DST
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ldy #0
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; calculate LZ4_END based on start and total size in
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; first two bytes
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; clc
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; lda (LZ4_SRC),Y ; size (low)
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; adc LZ4_SRC
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; sta LZ4_END
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; iny
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; lda (LZ4_SRC),Y ; size (high)
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; adc LZ4_SRC+1
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; sta LZ4_END+1
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; skip past size
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; clc
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; lda LZ4_SRC
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; adc #2
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; sta LZ4_SRC
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; lda LZ4_SRC+1
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; adc #0
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; sta LZ4_SRC+1
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unpmain:
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ldy #0 ; used to index, always zero
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parsetoken:
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jsr getsrc ; get next token
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pha ; save for later (need bottom 4 bits)
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lsr ; number of literals in top 4 bits
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lsr ; so shift into place
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lsr
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lsr
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beq copymatches ; if zero, then no literals
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; jump ahead and copy
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jsr buildcount ; add up all the literal sizes
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; result is in ram[count+1]-1:A
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tax ; now in ram[count+1]-1:X
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jsr docopy ; copy the literals
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lda LZ4_SRC ; 16-bit compare
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cmp LZ4_END ; to see if we have reached the end
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lda LZ4_SRC+1
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sbc LZ4_END+1
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bcs done
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copymatches:
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jsr getsrc ; get 16-bit delta value
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sta DELTA
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jsr getsrc
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sta DELTA+1
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pla ; restore token
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and #$0f ; get bottom 4 bits
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; match count. 0 means 4
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; 15 means 19+, must be calculated
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jsr buildcount ; add up count bits, in ram[count+1]-:A
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clc
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adc #4 ; adjust count by 4 (minmatch)
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tax ; now in ramp[count+1]-1:X
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beq copy_no_adjust ; BUGFIX, don't increment if
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; exactly a multiple of 0x100
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bcc copy_no_adjust
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inc COUNT+1 ; increment if we overflowed
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copy_no_adjust:
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lda LZ4_SRC+1 ; save src on stack
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pha
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lda LZ4_SRC
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pha
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sec ; subtract delta
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lda LZ4_DST ; from destination, make new src
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sbc DELTA
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sta LZ4_SRC
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lda LZ4_DST+1
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sbc DELTA+1
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sta LZ4_SRC+1
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jsr docopy ; do the copy
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pla ; restore the src
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sta LZ4_SRC
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pla
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sta LZ4_SRC+1
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jmp parsetoken ; back to parsing tokens
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done:
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pla
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rts
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;=========
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; getsrc
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;=========
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; gets byte from src into A, increments pointer
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getsrc:
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lda (LZ4_SRC), Y ; get a byte from src
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inc LZ4_SRC ; increment pointer
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bne done_getsrc ; update 16-bit pointer
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inc LZ4_SRC+1 ; on 8-bit overflow
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done_getsrc:
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rts
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;============
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; buildcount
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;============
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buildcount:
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ldx #1 ; high count starts at 1
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stx COUNT+1 ; (loops at zero?)
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cmp #$0f ; if LITERAL_COUNT < 15, we are done
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bne done_buildcount
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buildcount_loop:
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sta COUNT ; save LITERAL_COUNT (15)
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jsr getsrc ; get the next byte
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tax ; put in X
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clc
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adc COUNT ; add new byte to old value
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bcc bc_8bit_oflow ; if overflow, increment high byte
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inc COUNT+1
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bc_8bit_oflow:
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inx ; check if read value was 255
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beq buildcount_loop ; if it was, keep looping and adding
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done_buildcount:
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rts
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;============
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; getput
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;============
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; gets a byte, then puts the byte
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getput:
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jsr getsrc
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; fallthrough to putdst
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;=============
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; putdst
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;=============
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; store A into destination
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putdst:
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sta (LZ4_DST), Y ; store A into destination
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inc LZ4_DST ; increment 16-bit pointer
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bne putdst_end ; if overflow, increment top byte
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inc LZ4_DST+1
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putdst_end:
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rts
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;=============================
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; docopy
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;=============================
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; copies ram[count+1]-1:X bytes
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; from src to dst
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docopy:
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docopy_loop:
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jsr getput ; get/put byte
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dex ; decrement count
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bne docopy_loop ; if not zero, loop
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dec COUNT+1 ; if zero, decrement high byte
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bne docopy_loop ; if not zero, loop
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rts
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@ -1,12 +1,3 @@
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sine_table4:
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.byte 23,23,23,24,24,24,24,24,25,25,25,25,25,25,26,26
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.byte 26,26,26,26,26,26,27,27,27,27,27,27,27,27,27,27
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.byte 27,27,27,27,27,27,27,27,27,27,27,26,26,26,26,26
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.byte 26,26,26,25,25,25,25,25,25,24,24,24,24,24,23,23
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.byte 23,23,23,22,22,22,22,22,21,21,21,21,21,21,20,20
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.byte 20,20,20,20,20,20,19,19,19,19,19,19,19,19,19,19
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.byte 19,19,19,19,19,19,19,19,19,19,19,20,20,20,20,20
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.byte 20,20,20,21,21,21,21,21,21,22,22,22,22,22,23,23
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sine_table5:
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.byte 23,23,23,24,24,24,24,25,25,25,25,26,26,26,26,26
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.byte 27,27,27,27,27,27,27,28,28,28,28,28,28,28,28,28
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