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https://github.com/deater/dos33fsprogs.git
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sb: update to load 7th game
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parent
14d420454e
commit
90baca5d79
@ -13,7 +13,7 @@ all: sb.dsk
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####
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sb.dsk: QBOOT QLOAD TITLE DUCK_POND ROOF ASPLODE BACK_OFF \
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./fish/FISH RAT
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./fish/FISH RAT ./dating/DATING_XR
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cp $(EMPTY_DISK) sb.dsk
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$(DOS33_RAW) sb.dsk 0 0 QBOOT 0 1
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$(DOS33_RAW) sb.dsk 0 2 QBOOT 1 1
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@ -28,6 +28,7 @@ sb.dsk: QBOOT QLOAD TITLE DUCK_POND ROOF ASPLODE BACK_OFF \
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$(DOS33_RAW) sb.dsk 22 0 RAT 0 0
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$(DOS33_RAW) sb.dsk 24 0 BACK_OFF 0 0
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$(DOS33_RAW) sb.dsk 26 0 ../peasant_mini/cliff/CLIMB 0 0
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$(DOS33_RAW) sb.dsk 30 0 ./dating/DATING_XR 0 0
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####
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@ -107,6 +108,11 @@ back_off.o: back_off.s zx02_optim.s \
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./fish/FISH:
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cd fish && make
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####
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./dating/DATING_XR:
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cd dating && make
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#CLIFF: cliff.o
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# ld65 -o CLIFF cliff.o -C $(LINKER_SCRIPTS)/apple2_6000.inc
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@ -205,6 +211,7 @@ HELLO: hello.bas
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clean:
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rm -f *.lst *.o QBOOT QLOAD TITLE DUCK_POND ROOF ASPLODE TARGET CLIFF RAT *~
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cd asplode_sound && make clean
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cd dating && make clean
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cd rat_sound && make clean
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cd title_sound && make clean
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cd asplode_graphics && make clean
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@ -12,12 +12,25 @@ T 16 = FISH 23287 bytes = 6T (24576) 1k free
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T 22 = RAT 7581 bytes = 2T ( 8192) 1k free
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T 24 = BACK_OFF 6072 bytes = 2T ( 8192) 2k free
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T 26 = CLIMB 13013 bytes = 4T (16384) 3k free
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T 30 = DATING = 4T (16384) ?k free
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memory map
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to enable returning back, shouldn't over-write low-level code if we
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can avoid it
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QBOOT loaded at $800-??
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QLOAD loaded at $1200, only 100 bytes?
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6000 code
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A000 background
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@ -686,7 +686,7 @@ asplode_asplode:
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back_off:
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lda #7
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lda #8
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bne really_done_game ; bra
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;==========================
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@ -167,27 +167,28 @@ error_string:
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which_disk_array:
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.byte 1,1,1,1 ; TITLE, DUCK, ROOF, ASPLODE
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.byte 1,1,1,1 ; CLIMB, FISH, RAT, BACK_OFF
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.byte 1,1,1,1 ; CLIMB, FISH, RAT, DATING
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.byte 1 ; BACK_OFF
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load_address_array:
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.byte $60,$60,$60,$40 ; TITLE, DUCK, ROOF, ASPLODE
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.byte $60,$40,$60,$60 ; CLIMB, FISH, RAT, BACK_OFF
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.byte $60,$40,$60,$40 ; CLIMB, FISH, RAT, DATING
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.byte $60 ; BACK_OFF
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track_array:
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.byte 2, 5, 8,11 ; TITLE, DUCK, ROOF, ASPLODE
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.byte 26,16,22,24 ; CLIMB, FISH, RAT, BACK_OFF
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.byte 26,16,22,30 ; CLIMB, FISH, RAT, DATING
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.byte 24 ; BACK_OFF
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sector_array:
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.byte 0, 0, 0, 0 ; TITLE, DUCK, ROOF, ASPLODE
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.byte 0, 0, 0, 0 ; CLIMB, FISH, RAT, BACK_OFF
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.byte 0, 0, 0, 0 ; CLIMB, FISH, RAT, DATING
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.byte 0 ; BACK_OFF
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length_array:
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.byte 40, 16, 16, 70 ; TITLE, DUCK, ROOF, ASPLODE
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.byte 64, 92, 32, 32 ; CLIMB, FISH, RAT, BACK_OFF
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.byte 64, 92, 32, 64 ; CLIMB, FISH, RAT, DATING
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.byte 32 ; BACK_OFF
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qload_end:
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@ -196,12 +196,12 @@ wait_until_keypress:
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cmp #27
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beq load_loop
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cmp #'7'
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cmp #'8'
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beq draw_edga_jr
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cmp #'1'
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bcc done_check_number ; blt
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cmp #'7'
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cmp #'8'
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bcs done_check_number ; bge
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@ -242,7 +242,7 @@ arrow_up:
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arrow_down:
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lda MENU_ITEM
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cmp #5 ; 0 indexed
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cmp #6 ; 0 indexed
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bcs done_arrow
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inc MENU_ITEM
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@ -318,4 +318,4 @@ purple_data:
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; offsets of arrow
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arrow_y:
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.byte 111,121,131,141,151,161
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.byte 111,121,131,141,151,161,171
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