mirror of
https://github.com/deater/dos33fsprogs.git
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peasant: work on underworld
This commit is contained in:
parent
3e035a96fe
commit
91bb5c747e
2
basic/appleiibot/oval_hgr.bas
Normal file
2
basic/appleiibot/oval_hgr.bas
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@ -0,0 +1,2 @@
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1FORI=0TO138:POKE1013+I,4*PEEK(2126+I)-204+(PEEK(2265+I/3)-35)/4^(I-INT(I/3)*3):NEXT
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2&"/fo[3Y6Ae74=9e7S3EqM;P_N4=W'BrI2Y3Ke\hleZb[3;3o\aC]8b3JLrTA4Zk[;a3G8MdD=.\bE2MQ;^?3EJTC4U7bbkVjefddVke7f3K`HaEKRlgZ6HCQJG73-35/5768959:+7:;S#@3*3*Y#W4#OW#4M'',-*3<>C<5G#L<V<3K*,:@(>?+5a#
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@ -505,6 +505,18 @@ dialog_inside: dialog_inside.o
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dialog_inside.o: dialog_inside.s text/inside.inc
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ca65 -o dialog_inside.o dialog_inside.s -l dialog_inside.lst
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####
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DIALOG_INN.LZSA: dialog_inn
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$(LZSA) -r -f2 dialog_inn DIALOG_INN.LZSA
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dialog_inn: dialog_inn.o
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ld65 -o dialog_inn dialog_inn.o -C ../../linker_scripts/apple2_d000.inc
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dialog_inn.o: dialog_inn.s text/inn.inc
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ca65 -o dialog_inn.o dialog_inn.s -l dialog_inn.lst
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###
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DIALOG_CLIFF.LZSA: dialog_cliff
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2
games/peasant/dialog_inn.s
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2
games/peasant/dialog_inn.s
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@ -0,0 +1,2 @@
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.include "text/inn.inc"
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@ -83,3 +83,181 @@ must_load_from_disk:
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were_good:
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rts
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exits_north:
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.byte LOCATION_OUTSIDE_NN ; LOCATION_POOR_GARY = 0
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.byte LOCATION_WAVY_TREE ; LOCATION_KERREK_1 = 1
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.byte LOCATION_KERREK_2 ; LOCATION_OLD_WELL = 2
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.byte LOCATION_OUTSIDE_LADY ; LOCATION_YELLOW_TREE = 3
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.byte LOCATION_BURN_TREES ; LOCATION_WATERFALL = 4
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.byte LOCATION_POOR_GARY ; LOCATION_HAY_BALE = 5
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.byte LOCATION_KERREK_1 ; LOCATION_MUD_PUDDLE = 6
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.byte LOCATION_OLD_WELL ; LOCATION_ARCHERY = 7
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.byte LOCATION_YELLOW_TREE ; LOCATION_RIVER_STONE = 8
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.byte LOCATION_WATERFALL ; LOCATION_MOUNTAIN_PASS= 9
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.byte LOCATION_HAY_BALE ; LOCATION_JHONKA_CAVE = 10
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.byte LOCATION_MUD_PUDDLE ; LOCATION_YOUR_COTTAGE = 11
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.byte LOCATION_ARCHERY ; LOCATION_LAKE_WEST = 12
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.byte LOCATION_RIVER_STONE ; LOCATION_LAKE_EAST = 13
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.byte LOCATION_MOUNTAIN_PASS ; LOCATION_OUTSIDE_INN = 14
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.byte LOCATION_JHONKA_CAVE ; LOCATION_OUTSIDE_NN = 15
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.byte LOCATION_YOUR_COTTAGE ; LOCATION_WAVY_TREE = 16
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.byte LOCATION_LAKE_WEST ; LOCATION_KERREK_2 = 17
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.byte LOCATION_LAKE_EAST ; LOCATION_OUTSIDE_LADY = 18
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.byte LOCATION_OUTSIDE_INN ; LOCATION_BURN_TREES = 19
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.byte LOCATION_EMPTY ; LOCATION_HIDDEN_GLEN = 20
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.byte LOCATION_CLIFF_HEIGHTS ; LOCATION_CLIFF_BASE = 21
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.byte LOCATION_EMPTY ; LOCATION_CLIFF_HEIGHTS= 22
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.byte LOCATION_EMPTY ; LOCATION_TROGDOR_OUTER= 23
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.byte LOCATION_EMPTY ; LOCATION_TROGDOR_LAIR = 24
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.byte LOCATION_EMPTY ; LOCATION_INSIDE_LADY = 25
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.byte LOCATION_EMPTY ; LOCATION_INSIDE_INN = 26
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.byte LOCATION_EMPTY ; LOCATION_INSIDE_NN = 27
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.byte LOCATION_EMPTY ; LOCATION_EMPTY = 28
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exits_south:
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.byte LOCATION_HAY_BALE ; LOCATION_POOR_GARY = 0
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.byte LOCATION_MUD_PUDDLE ; LOCATION_KERREK_1 = 1
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.byte LOCATION_ARCHERY ; LOCATION_OLD_WELL = 2
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.byte LOCATION_RIVER_STONE ; LOCATION_YELLOW_TREE = 3
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.byte LOCATION_MOUNTAIN_PASS ; LOCATION_WATERFALL = 4
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.byte LOCATION_JHONKA_CAVE ; LOCATION_HAY_BALE = 5
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.byte LOCATION_YOUR_COTTAGE ; LOCATION_MUD_PUDDLE = 6
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.byte LOCATION_LAKE_WEST ; LOCATION_ARCHERY = 7
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.byte LOCATION_LAKE_EAST ; LOCATION_RIVER_STONE = 8
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.byte LOCATION_OUTSIDE_INN ; LOCATION_MOUNTAIN_PASS= 9
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.byte LOCATION_OUTSIDE_NN ; LOCATION_JHONKA_CAVE = 10
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.byte LOCATION_WAVY_TREE ; LOCATION_YOUR_COTTAGE = 11
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.byte LOCATION_KERREK_2 ; LOCATION_LAKE_WEST = 12
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.byte LOCATION_OUTSIDE_LADY ; LOCATION_LAKE_EAST = 13
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.byte LOCATION_BURN_TREES ; LOCATION_OUTSIDE_INN = 14
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.byte LOCATION_POOR_GARY ; LOCATION_OUTSIDE_NN = 15
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.byte LOCATION_KERREK_1 ; LOCATION_WAVY_TREE = 16
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.byte LOCATION_OLD_WELL ; LOCATION_KERREK_2 = 17
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.byte LOCATION_YELLOW_TREE ; LOCATION_OUTSIDE_LADY = 18
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.byte LOCATION_WATERFALL ; LOCATION_BURN_TREES = 19
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.byte LOCATION_EMPTY ; LOCATION_HIDDEN_GLEN = 20
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.byte LOCATION_EMPTY ; LOCATION_CLIFF_BASE = 21
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.byte LOCATION_EMPTY ; LOCATION_CLIFF_HEIGHTS= 22
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.byte LOCATION_EMPTY ; LOCATION_TROGDOR_OUTER= 23
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.byte LOCATION_EMPTY ; LOCATION_TROGDOR_LAIR = 24
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.byte LOCATION_OUTSIDE_LADY ; LOCATION_INSIDE_LADY = 25
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.byte LOCATION_OUTSIDE_INN ; LOCATION_INSIDE_INN = 26
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.byte LOCATION_OUTSIDE_NN ; LOCATION_INSIDE_NN = 27
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.byte LOCATION_EMPTY ; LOCATION_EMPTY = 28
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exits_east:
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.byte LOCATION_KERREK_1 ; LOCATION_POOR_GARY = 0
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.byte LOCATION_OLD_WELL ; LOCATION_KERREK_1 = 1
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.byte LOCATION_YELLOW_TREE ; LOCATION_OLD_WELL = 2
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.byte LOCATION_WATERFALL ; LOCATION_YELLOW_TREE = 3
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.byte LOCATION_EMPTY ; LOCATION_WATERFALL = 4
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.byte LOCATION_MUD_PUDDLE ; LOCATION_HAY_BALE = 5
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.byte LOCATION_ARCHERY ; LOCATION_MUD_PUDDLE = 6
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.byte LOCATION_RIVER_STONE ; LOCATION_ARCHERY = 7
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.byte LOCATION_MOUNTAIN_PASS ; LOCATION_RIVER_STONE = 8
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.byte LOCATION_CLIFF_BASE ; LOCATION_MOUNTAIN_PASS= 9
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.byte LOCATION_YOUR_COTTAGE ; LOCATION_JHONKA_CAVE = 10
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.byte LOCATION_LAKE_WEST ; LOCATION_YOUR_COTTAGE = 11
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.byte LOCATION_LAKE_EAST ; LOCATION_LAKE_WEST = 12
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.byte LOCATION_OUTSIDE_INN ; LOCATION_LAKE_EAST = 13
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.byte LOCATION_EMPTY ; LOCATION_OUTSIDE_INN = 14
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.byte LOCATION_WAVY_TREE ; LOCATION_OUTSIDE_NN = 15
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.byte LOCATION_KERREK_2 ; LOCATION_WAVY_TREE = 16
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.byte LOCATION_OUTSIDE_LADY ; LOCATION_KERREK_2 = 17
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.byte LOCATION_BURN_TREES ; LOCATION_OUTSIDE_LADY = 18
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.byte LOCATION_EMPTY ; LOCATION_BURN_TREES = 19
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.byte LOCATION_POOR_GARY ; LOCATION_HIDDEN_GLEN = 20
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.byte LOCATION_EMPTY ; LOCATION_CLIFF_BASE = 21
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.byte LOCATION_TROGDOR_OUTER ; LOCATION_CLIFF_HEIGHTS= 22
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.byte LOCATION_TROGDOR_LAIR ; LOCATION_TROGDOR_OUTER= 23
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.byte LOCATION_EMPTY ; LOCATION_TROGDOR_LAIR = 24
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.byte LOCATION_EMPTY ; LOCATION_INSIDE_LADY = 25
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.byte LOCATION_EMPTY ; LOCATION_INSIDE_INN = 26
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.byte LOCATION_EMPTY ; LOCATION_INSIDE_NN = 27
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.byte LOCATION_EMPTY ; LOCATION_EMPTY = 28
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exits_west:
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.byte LOCATION_HIDDEN_GLEN ; LOCATION_POOR_GARY = 0
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.byte LOCATION_POOR_GARY ; LOCATION_KERREK_1 = 1
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.byte LOCATION_KERREK_1 ; LOCATION_OLD_WELL = 2
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.byte LOCATION_OLD_WELL ; LOCATION_YELLOW_TREE = 3
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.byte LOCATION_YELLOW_TREE ; LOCATION_WATERFALL = 4
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.byte LOCATION_EMPTY ; LOCATION_HAY_BALE = 5
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.byte LOCATION_HAY_BALE ; LOCATION_MUD_PUDDLE = 6
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.byte LOCATION_MUD_PUDDLE ; LOCATION_ARCHERY = 7
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.byte LOCATION_ARCHERY ; LOCATION_RIVER_STONE = 8
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.byte LOCATION_RIVER_STONE ; LOCATION_MOUNTAIN_PASS= 9
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.byte LOCATION_EMPTY ; LOCATION_JHONKA_CAVE = 10
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.byte LOCATION_JHONKA_CAVE ; LOCATION_YOUR_COTTAGE = 11
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.byte LOCATION_YOUR_COTTAGE ; LOCATION_LAKE_WEST = 12
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.byte LOCATION_LAKE_WEST ; LOCATION_LAKE_EAST = 13
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.byte LOCATION_LAKE_EAST ; LOCATION_OUTSIDE_INN = 14
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.byte LOCATION_EMPTY ; LOCATION_OUTSIDE_NN = 15
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.byte LOCATION_OUTSIDE_NN ; LOCATION_WAVY_TREE = 16
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.byte LOCATION_WAVY_TREE ; LOCATION_KERREK_2 = 17
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.byte LOCATION_KERREK_2 ; LOCATION_OUTSIDE_LADY = 18
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.byte LOCATION_OUTSIDE_LADY ; LOCATION_BURN_TREES = 19
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.byte LOCATION_EMPTY ; LOCATION_HIDDEN_GLEN = 20
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.byte LOCATION_EMPTY ; LOCATION_CLIFF_BASE = 21
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.byte LOCATION_EMPTY ; LOCATION_CLIFF_HEIGHTS= 22
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.byte LOCATION_EMPTY ; LOCATION_TROGDOR_OUTER= 23
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.byte LOCATION_EMPTY ; LOCATION_TROGDOR_LAIR = 24
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.byte LOCATION_EMPTY ; LOCATION_INSIDE_LADY = 25
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.byte LOCATION_EMPTY ; LOCATION_INSIDE_INN = 26
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.byte LOCATION_EMPTY ; LOCATION_INSIDE_NN = 27
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.byte LOCATION_EMPTY ; LOCATION_EMPTY = 28
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location_to_file:
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.byte LOAD_PEASANT1 ; LOCATION_POOR_GARY = 0
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.byte LOAD_PEASANT1 ; LOCATION_KERREK_1 = 1
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.byte LOAD_PEASANT1 ; LOCATION_OLD_WELL = 2
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.byte LOAD_PEASANT1 ; LOCATION_YELLOW_TREE = 3
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.byte LOAD_PEASANT1 ; LOCATION_WATERFALL = 4
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.byte LOAD_PEASANT2 ; LOCATION_HAY_BALE = 5
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.byte LOAD_PEASANT2 ; LOCATION_MUD_PUDDLE = 6
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.byte LOAD_PEASANT2 ; LOCATION_ARCHERY = 7
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.byte LOAD_PEASANT2 ; LOCATION_RIVER_STONE = 8
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.byte LOAD_PEASANT2 ; LOCATION_MOUNTAIN_PASS= 9
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.byte LOAD_PEASANT3 ; LOCATION_JHONKA_CAVE = 10
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.byte LOAD_PEASANT3 ; LOCATION_YOUR_COTTAGE = 11
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.byte LOAD_PEASANT3 ; LOCATION_LAKE_WEST = 12
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.byte LOAD_PEASANT3 ; LOCATION_LAKE_EAST = 13
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.byte LOAD_PEASANT3 ; LOCATION_OUTSIDE_INN = 14
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.byte LOAD_PEASANT4 ; LOCATION_OUTSIDE_NN = 15
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.byte LOAD_PEASANT4 ; LOCATION_WAVY_TREE = 16
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.byte LOAD_PEASANT4 ; LOCATION_KERREK_2 = 17
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.byte LOAD_PEASANT4 ; LOCATION_OUTSIDE_LADY = 18
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.byte LOAD_PEASANT4 ; LOCATION_BURN_TREES = 19
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.byte LOAD_INSIDE ; LOCATION_HIDDEN_GLEN = 20
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.byte LOAD_CLIFF ; LOCATION_CLIFF_BASE = 21
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.byte LOAD_CLIFF ; LOCATION_CLIFF_HEIGHTS= 22
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.byte LOAD_CLIFF ; LOCATION_TROGDOR_OUTER= 23
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.byte LOAD_TROGDOR ; LOCATION_TROGDOR_LAIR = 24
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.byte LOAD_INSIDE ; LOCATION_INSIDE_LADY = 25
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.byte LOAD_INN ; LOCATION_INSIDE_INN = 26
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.byte LOAD_INSIDE ; LOCATION_INSIDE_NN = 27
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.byte LOCATION_EMPTY ; LOCATION_EMPTY = 28
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@ -167,9 +167,9 @@ oops_new_location:
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jmp new_location
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;************************
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;========================
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; exit level
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;************************
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;========================
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level_over:
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lda MAP_LOCATION
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cmp #LOCATION_OUTSIDE_INN
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207
games/peasant/text/inn.inc
Normal file
207
games/peasant/text/inn.inc
Normal file
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@ -0,0 +1,207 @@
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;==================
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; Inside Giant Inn
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;==================
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; Type any command while the pot of horse grease is on your head
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.byte "You need to get out of there before that smelly octogenarian gets back.",0
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; + look
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.byte "What a dump! Only one bed",13
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.byte "and no minibar? The",13
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.byte "Innkeeper stands behind a",13
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.byte "desk and there's a door",13
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.byte "that's closed.",0
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; + look (night)
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.byte "It's still dark out. The grimey old Innkeeper is gone and he left the pantry open.",0
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; + look window
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.byte "Check it out! There's a",13
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.byte "Peasantry out there!",0
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; + talk man
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.byte 34,"If you're interested in",13
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.byte "staying the night, just",13
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.byte "type 'get a room.'",34,0
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; + give baby (before you get the baby)
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.byte "You have no baby nor any",13
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.byte "immediate prospects.",0
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; +5 POINTS
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; + give/use baby (by desk)
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.byte 34,"Well lookit that little guy!",34," says the Innkeeper. ",34,"You want a treat, do ya? What do babies like?",34," He fishes around in his pockets.",0
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.byte 34,"Um, how bout my medication!",34," You grab the bottle of pills before he can force them on the baby. ",34,"Hey, those were for him!",34,0
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; + give baby (when you already have the pills)
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.byte "You already milked that fogey for all the pills he's worth.",0
|
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; + get a room (without robe)
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.byte 34,"I only serve peasants",13
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.byte "here, fancypants!",34," barks",13
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.byte "the old guy. ",34,"Where's your",13
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.byte "robe?",34,0
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; +3 POINTS
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; + get room (with robe)
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.byte 34,"Okay, youngster,",34," says the decrepit old person. ",34,"Just bed on down for the night and I'm sure I'll remember to collect the fee come morning.",34,0
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.byte "Night falls like a bad power point presentation.",0
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.byte "What an uncomfortable bed! You sleep for maybe 20 minutes before the extreme pain in your spine forces you to get up.",0
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; + get a room (when on fire)
|
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.byte 34,"Board of Peasant Health says I can't serve any folk that's on fire. Nothing personal. Well, I mean, I don't like you much anyway.",34,0
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; +2 POINTS
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; + get/take/steal pot
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.byte "You reach way up to the top shelf.",0
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.byte "Oh great! Now you can't see a thing and your head is covered in highly flammable horse grease. You better get out of here before that disgusting old man comes back.",0
|
||||
|
||||
; + get bell (after getting a room)
|
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.byte "You can't. It looks like it's been somehow olded to the desk.",0
|
||||
|
||||
; + get candle (at night)
|
||||
.byte "It seems like you should be able to do that, doesn't it? Sorry. No dice.",0
|
||||
|
||||
; + get grease (at night, already have it)
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.byte "You already have a nice greasy swab of it on the corner of your hood.",0
|
||||
|
||||
; + get old man rub (in the inn ?? when)
|
||||
.byte "You disgust me.",0
|
||||
|
||||
; + get paper
|
||||
.byte "Naw, it might be important",13
|
||||
.byte "to that wrinkly old loon.",0
|
||||
|
||||
; + get painting ; WIKI IS WRONG
|
||||
.byte "Weird. It's actually just",13
|
||||
.byte "painted right onto the",13
|
||||
.byte "wall. Like, the frame and",13
|
||||
.byte "everything.",0
|
||||
|
||||
; + get pot (if you already have it)
|
||||
.byte "You already have a nice greasy swab of it on the corner of your hood.",0
|
||||
|
||||
; + get rug
|
||||
.byte "You're not touching that",13
|
||||
.byte "thing. Too many",13
|
||||
.byte "questionable stains on it.",0
|
||||
|
||||
; + (exiting inn with pot on head)
|
||||
.byte "Phew! You discard the big black pot and wipe the horse grease from your eyes. The hood of your robe is still covered in highly flammable horse grease, though.",0
|
||||
|
||||
; + ask about fire
|
||||
.byte 34,"I've always preferred",13
|
||||
.byte "being on fire at night.",13
|
||||
.byte "Looks prettier and keeps",13
|
||||
.byte "the butterflies away.",34,0
|
||||
|
||||
; + ask about naked ned
|
||||
.byte 34,"He used to be such a nice,",13
|
||||
.byte "clothed young man. Wonder",13
|
||||
.byte "what he's done with all his",13
|
||||
.byte "old clothes?",34,0
|
||||
|
||||
; + ask about robe
|
||||
.byte 34,"I wear my robe hood-down",13
|
||||
.byte "so it's easier to trim my",13
|
||||
.byte "ear hairs. If you need a",13
|
||||
.byte "robe, maybe try someone",13
|
||||
.byte "that's not using theirs.",34,0
|
||||
|
||||
|
||||
; + ask about smell
|
||||
.byte 34,"Well, if you don't stink,",13
|
||||
.byte "maybe find something that",13
|
||||
.byte "does and wear it. Like a",13
|
||||
.byte "dead carcass or summat.",34,0
|
||||
|
||||
; + ask about trogdor
|
||||
.byte 34,"Are you talking about that",13
|
||||
.byte "young green boy that lives",13
|
||||
.byte "up the street? He's always",13
|
||||
.byte "tearing my roof off and",13
|
||||
.byte "eating my customers.",34,0
|
||||
|
||||
; + ask about (unknown)
|
||||
.byte 34,"I don't know nothing about",13
|
||||
.byte "no whatever you just said.",34,0
|
||||
|
||||
; + ring bell
|
||||
.byte "Instead of ringing or",13
|
||||
.byte "dinging, it just goes",13
|
||||
.byte "'DUNG.'",0
|
||||
|
||||
; + light candle (at night)
|
||||
.byte "It seems like you should be able to do that, doesn't it? Sorry. No dice.",0
|
||||
|
||||
; + open door (before getting room)
|
||||
.byte 34,"That's the pantry,",34," says",13
|
||||
.byte "the Innkeeper. ",34,"Employees",13
|
||||
.byte "only.",34,0
|
||||
|
||||
; + sleep/sleep on bed (man is there)
|
||||
.byte "You probably want to talk",13
|
||||
.byte "to that stinky old guy over",13
|
||||
.byte "there about that.",0
|
||||
|
||||
; + get doing-sproings
|
||||
.byte "That's the worst thing",13
|
||||
.byte "anyone has ever tried to",13
|
||||
.byte "type in this game. Ever.",0
|
||||
|
||||
; + get pillow
|
||||
.byte "Not a chance. There's even",13
|
||||
.byte "more questionable stains",13
|
||||
.byte "on that pillow than there",13
|
||||
.byte "are on that rug.",0
|
||||
|
||||
; + look man
|
||||
.byte "He's an older peasant with",13
|
||||
.byte "big cotton swabs stuffed up",13
|
||||
.byte "his nose. Oh wait. Those",13
|
||||
.byte "are nose hairs. Grody.",0
|
||||
|
||||
; + look painting
|
||||
.byte "It's a painting of dogs",13
|
||||
.byte "playing 'Magic: The",13
|
||||
.byte "Nerdening.'",0
|
||||
|
||||
; + look paper
|
||||
.byte "It says, ",34,"Note to self:",13
|
||||
.byte "Wave arms wildly!",34,0
|
||||
|
||||
; + look pillow
|
||||
.byte "If you sleep in that bed,",13
|
||||
.byte "you're NOT putting your",13
|
||||
.byte "head on that nasty pillow.",0
|
||||
|
||||
; + look pot (after getting a room)
|
||||
.byte "It's full of horse grease. I guess that sounds useful.",0
|
||||
|
||||
; + look rug
|
||||
.byte "Maybe that used to be a",13
|
||||
.byte "magic carpet. But it's sure",13
|
||||
.byte "a cat pee-stained carpet",13
|
||||
.byte "now.",0
|
||||
|
||||
; + look bed
|
||||
.byte "Is that just a fitted sheet",13
|
||||
.byte "over a slab of concrete?",0
|
||||
|
||||
; + look bell
|
||||
.byte "Tis broked.",0
|
||||
|
||||
; + look candle (after getting a room)
|
||||
.byte "That candle's not at all on fire.",0
|
||||
|
||||
; + look desk (man there)
|
||||
.byte "There's a broken bell and",13
|
||||
.byte "a piece of parchment on",13
|
||||
.byte "there. And some crazy old",13
|
||||
.byte "guy behind it.",0
|
||||
|
||||
; + look desk (night?)
|
||||
.byte "There's a broken bell and",13
|
||||
.byte "a piece of parchment on",13
|
||||
.byte "there.",0
|
||||
|
|
@ -280,212 +280,6 @@
|
|||
; + (leaving after she's gone)
|
||||
.byte "This place is dead anyway.",0
|
||||
|
||||
;==================
|
||||
; Inside Giant Inn
|
||||
;==================
|
||||
|
||||
; Type any command while the pot of horse grease is on your head
|
||||
.byte "You need to get out of there before that smelly octogenarian gets back.",0
|
||||
|
||||
; + look
|
||||
.byte "What a dump! Only one bed",13
|
||||
.byte "and no minibar? The",13
|
||||
.byte "Innkeeper stands behind a",13
|
||||
.byte "desk and there's a door",13
|
||||
.byte "that's closed.",0
|
||||
|
||||
; + look (night)
|
||||
.byte "It's still dark out. The grimey old Innkeeper is gone and he left the pantry open.",0
|
||||
|
||||
; + look window
|
||||
.byte "Check it out! There's a",13
|
||||
.byte "Peasantry out there!",0
|
||||
|
||||
; + talk man
|
||||
.byte 34,"If you're interested in",13
|
||||
.byte "staying the night, just",13
|
||||
.byte "type 'get a room.'",34,0
|
||||
|
||||
; + give baby (before you get the baby)
|
||||
.byte "You have no baby nor any",13
|
||||
.byte "immediate prospects.",0
|
||||
|
||||
; +5 POINTS
|
||||
; + give/use baby (by desk)
|
||||
.byte 34,"Well lookit that little guy!",34," says the Innkeeper. ",34,"You want a treat, do ya? What do babies like?",34," He fishes around in his pockets.",0
|
||||
.byte 34,"Um, how bout my medication!",34," You grab the bottle of pills before he can force them on the baby. ",34,"Hey, those were for him!",34,0
|
||||
|
||||
; + give baby (when you already have the pills)
|
||||
.byte "You already milked that fogey for all the pills he's worth.",0
|
||||
|
||||
; + get a room (without robe)
|
||||
.byte 34,"I only serve peasants",13
|
||||
.byte "here, fancypants!",34," barks",13
|
||||
.byte "the old guy. ",34,"Where's your",13
|
||||
.byte "robe?",34,0
|
||||
|
||||
; +3 POINTS
|
||||
; + get room (with robe)
|
||||
.byte 34,"Okay, youngster,",34," says the decrepit old person. ",34,"Just bed on down for the night and I'm sure I'll remember to collect the fee come morning.",34,0
|
||||
.byte "Night falls like a bad power point presentation.",0
|
||||
.byte "What an uncomfortable bed! You sleep for maybe 20 minutes before the extreme pain in your spine forces you to get up.",0
|
||||
|
||||
; + get a room (when on fire)
|
||||
.byte 34,"Board of Peasant Health says I can't serve any folk that's on fire. Nothing personal. Well, I mean, I don't like you much anyway.",34,0
|
||||
|
||||
; +2 POINTS
|
||||
; + get/take/steal pot
|
||||
.byte "You reach way up to the top shelf.",0
|
||||
.byte "Oh great! Now you can't see a thing and your head is covered in highly flammable horse grease. You better get out of here before that disgusting old man comes back.",0
|
||||
|
||||
; + get bell (after getting a room)
|
||||
.byte "You can't. It looks like it's been somehow olded to the desk.",0
|
||||
|
||||
; + get candle (at night)
|
||||
.byte "It seems like you should be able to do that, doesn't it? Sorry. No dice.",0
|
||||
|
||||
; + get grease (at night, already have it)
|
||||
.byte "You already have a nice greasy swab of it on the corner of your hood.",0
|
||||
|
||||
; + get old man rub (in the inn ?? when)
|
||||
.byte "You disgust me.",0
|
||||
|
||||
; + get paper
|
||||
.byte "Naw, it might be important",13
|
||||
.byte "to that wrinkly old loon.",0
|
||||
|
||||
; + get painting ; WIKI IS WRONG
|
||||
.byte "Weird. It's actually just",13
|
||||
.byte "painted right onto the",13
|
||||
.byte "wall. Like, the frame and",13
|
||||
.byte "everything.",0
|
||||
|
||||
; + get pot (if you already have it)
|
||||
.byte "You already have a nice greasy swab of it on the corner of your hood.",0
|
||||
|
||||
; + get rug
|
||||
.byte "You're not touching that",13
|
||||
.byte "thing. Too many",13
|
||||
.byte "questionable stains on it.",0
|
||||
|
||||
; + (exiting inn with pot on head)
|
||||
.byte "Phew! You discard the big black pot and wipe the horse grease from your eyes. The hood of your robe is still covered in highly flammable horse grease, though.",0
|
||||
|
||||
; + ask about fire
|
||||
.byte 34,"I've always preferred",13
|
||||
.byte "being on fire at night.",13
|
||||
.byte "Looks prettier and keeps",13
|
||||
.byte "the butterflies away.",34,0
|
||||
|
||||
; + ask about naked ned
|
||||
.byte 34,"He used to be such a nice,",13
|
||||
.byte "clothed young man. Wonder",13
|
||||
.byte "what he's done with all his",13
|
||||
.byte "old clothes?",34,0
|
||||
|
||||
; + ask about robe
|
||||
.byte 34,"I wear my robe hood-down",13
|
||||
.byte "so it's easier to trim my",13
|
||||
.byte "ear hairs. If you need a",13
|
||||
.byte "robe, maybe try someone",13
|
||||
.byte "that's not using theirs.",34,0
|
||||
|
||||
|
||||
; + ask about smell
|
||||
.byte 34,"Well, if you don't stink,",13
|
||||
.byte "maybe find something that",13
|
||||
.byte "does and wear it. Like a",13
|
||||
.byte "dead carcass or summat.",34,0
|
||||
|
||||
; + ask about trogdor
|
||||
.byte 34,"Are you talking about that",13
|
||||
.byte "young green boy that lives",13
|
||||
.byte "up the street? He's always",13
|
||||
.byte "tearing my roof off and",13
|
||||
.byte "eating my customers.",34,0
|
||||
|
||||
; + ask about (unknown)
|
||||
.byte 34,"I don't know nothing about",13
|
||||
.byte "no whatever you just said.",34,0
|
||||
|
||||
; + ring bell
|
||||
.byte "Instead of ringing or",13
|
||||
.byte "dinging, it just goes",13
|
||||
.byte "'DUNG.'",0
|
||||
|
||||
; + light candle (at night)
|
||||
.byte "It seems like you should be able to do that, doesn't it? Sorry. No dice.",0
|
||||
|
||||
; + open door (before getting room)
|
||||
.byte 34,"That's the pantry,",34," says",13
|
||||
.byte "the Innkeeper. ",34,"Employees",13
|
||||
.byte "only.",34,0
|
||||
|
||||
; + sleep/sleep on bed (man is there)
|
||||
.byte "You probably want to talk",13
|
||||
.byte "to that stinky old guy over",13
|
||||
.byte "there about that.",0
|
||||
|
||||
; + get doing-sproings
|
||||
.byte "That's the worst thing",13
|
||||
.byte "anyone has ever tried to",13
|
||||
.byte "type in this game. Ever.",0
|
||||
|
||||
; + get pillow
|
||||
.byte "Not a chance. There's even",13
|
||||
.byte "more questionable stains",13
|
||||
.byte "on that pillow than there",13
|
||||
.byte "are on that rug.",0
|
||||
|
||||
; + look man
|
||||
.byte "He's an older peasant with",13
|
||||
.byte "big cotton swabs stuffed up",13
|
||||
.byte "his nose. Oh wait. Those",13
|
||||
.byte "are nose hairs. Grody.",0
|
||||
|
||||
; + look painting
|
||||
.byte "It's a painting of dogs",13
|
||||
.byte "playing 'Magic: The",13
|
||||
.byte "Nerdening.'",0
|
||||
|
||||
; + look paper
|
||||
.byte "It says, ",34,"Note to self:",13
|
||||
.byte "Wave arms wildly!",34,0
|
||||
|
||||
; + look pillow
|
||||
.byte "If you sleep in that bed,",13
|
||||
.byte "you're NOT putting your",13
|
||||
.byte "head on that nasty pillow.",0
|
||||
|
||||
; + look pot (after getting a room)
|
||||
.byte "It's full of horse grease. I guess that sounds useful.",0
|
||||
|
||||
; + look rug
|
||||
.byte "Maybe that used to be a",13
|
||||
.byte "magic carpet. But it's sure",13
|
||||
.byte "a cat pee-stained carpet",13
|
||||
.byte "now.",0
|
||||
|
||||
; + look bed
|
||||
.byte "Is that just a fitted sheet",13
|
||||
.byte "over a slab of concrete?",0
|
||||
|
||||
; + look bell
|
||||
.byte "Tis broked.",0
|
||||
|
||||
; + look candle (after getting a room)
|
||||
.byte "That candle's not at all on fire.",0
|
||||
|
||||
; + look desk (man there)
|
||||
.byte "There's a broken bell and",13
|
||||
.byte "a piece of parchment on",13
|
||||
.byte "there. And some crazy old",13
|
||||
.byte "guy behind it.",0
|
||||
|
||||
; + look desk (night?)
|
||||
.byte "There's a broken bell and",13
|
||||
.byte "a piece of parchment on",13
|
||||
.byte "there.",0
|
||||
|
||||
;===================================
|
||||
; Inside Mysterious (Ned's) Cottage
|
||||
|
|
|
@ -237,6 +237,8 @@ LOAD_CLIFF = 11
|
|||
LOAD_GAME_OVER = 12
|
||||
LOAD_INVENTORY = 13
|
||||
LOAD_PARSE_INPUT= 14
|
||||
LOAD_INN = 15
|
||||
LOAD_INSIDE = 16
|
||||
|
||||
LOAD_SAVE1 = 17
|
||||
LOAD_SAVE2 = 18
|
||||
|
|
Loading…
Reference in New Issue
Block a user