mirror of
https://github.com/deater/dos33fsprogs.git
synced 2025-02-15 12:31:53 +00:00
mist: selena: hook up more of antenna display
This commit is contained in:
parent
5e3f1e1d3a
commit
92948570db
@ -203,7 +203,7 @@ selena.o: selena.s zp.inc hardware.inc common_defines.inc \
|
||||
keyboard.s \
|
||||
draw_pointer.s \
|
||||
speaker_beeps.s \
|
||||
selena_organ_puzzle.s \
|
||||
selena_organ_puzzle.s selena_sound_puzzle.s \
|
||||
gr_copy.s audio.s text_print.s decompress_fast_v2.s
|
||||
ca65 -o selena.o selena.s -l selena.lst
|
||||
|
||||
|
@ -41,7 +41,7 @@
|
||||
; Selena
|
||||
.byte LOAD_SELENA ; WHICH_LOAD = $80
|
||||
.byte DIRECTION_N ; DIRECTION = $81
|
||||
.byte SELENA_WALKWAY1 ; LOCATION = $82
|
||||
.byte SELENA_ANTENNA_STEPS ; LOCATION = $82
|
||||
.endif
|
||||
|
||||
|
||||
@ -121,5 +121,17 @@
|
||||
.byte $00 ; HOLDING_ITEM = $C7
|
||||
.byte $00 ; BOILER_VALVE = $C8
|
||||
.byte $00 ; TRUNK_STATE = $C9
|
||||
.byte $00 ; SELENA_BUTTON_STATUS = $CA
|
||||
.byte $00 ; SELENA_ANTENNA1 = $CB
|
||||
.byte $00 ; SELENA_ANTENNA2 = $CC
|
||||
.byte $00 ; SELENA_ANTENNA3 = $CD
|
||||
.byte $00 ; SELENA_ANTENNA4 = $CE
|
||||
.byte $00 ; SELENA_ANTENNA5 = $CF
|
||||
.byte $00 ; SELENA_LOCK1 = $D0
|
||||
.byte $00 ; SELENA_LOCK2 = $D1
|
||||
.byte $00 ; SELENA_LOCK3 = $D2
|
||||
.byte $00 ; SELENA_LOCK4 = $D3
|
||||
.byte $00 ; SELENA_LOCK5 = $D4
|
||||
.byte $00 ; SELENA_ANTENNA_ACTIVE = $D5
|
||||
|
||||
.endif
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 8.4 KiB After Width: | Height: | Size: 7.5 KiB |
BIN
mist/graphics_selena/antenna_scenes.png
Normal file
BIN
mist/graphics_selena/antenna_scenes.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 952 B |
@ -781,7 +781,7 @@ location42:
|
||||
.byte $ff ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte DIRECTION_S ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.byte DIRECTION_W|DIRECTION_SPLIT ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word antenna_e_lzsa ; east bg
|
||||
|
@ -8,8 +8,10 @@ mist_link_book:
|
||||
and #SOUND_MOCKINGBOARD
|
||||
beq skip_turn_off_music
|
||||
|
||||
sei
|
||||
sei ; disable interrupts
|
||||
|
||||
jsr clear_ay_both
|
||||
|
||||
skip_turn_off_music:
|
||||
|
||||
; clear screen
|
||||
|
@ -94,3 +94,16 @@
|
||||
.byte $00 ; BOILER_VALVE = $C8
|
||||
.byte $00 ; TRUNK_STATE = $C9
|
||||
|
||||
.byte $00 ; SELENA_BUTTON_STATUS = $CA
|
||||
.byte $00 ; SELENA_ANTENNA1 = $CB
|
||||
.byte $00 ; SELENA_ANTENNA2 = $CC
|
||||
.byte $00 ; SELENA_ANTENNA3 = $CD
|
||||
.byte $00 ; SELENA_ANTENNA4 = $CE
|
||||
.byte $00 ; SELENA_ANTENNA5 = $CF
|
||||
.byte $00 ; SELENA_LOCK1 = $D0
|
||||
.byte $00 ; SELENA_LOCK2 = $D1
|
||||
.byte $00 ; SELENA_LOCK3 = $D2
|
||||
.byte $00 ; SELENA_LOCK4 = $D3
|
||||
.byte $00 ; SELENA_LOCK5 = $D4
|
||||
.byte $00 ; SELENA_ANTENNA_ACTIVE = $D5
|
||||
|
||||
|
@ -97,54 +97,29 @@ game_loop:
|
||||
;====================================
|
||||
|
||||
lda LOCATION
|
||||
|
||||
cmp #SELENA_CONTROLS
|
||||
beq controls_animation
|
||||
|
||||
cmp #SELENA_BOOK_OPEN
|
||||
beq mist_book_animation
|
||||
|
||||
cmp #SELENA_WATER
|
||||
beq fg_draw_blue_page
|
||||
|
||||
cmp #SELENA_CRYSTAL_CLOSE
|
||||
beq fg_draw_red_page
|
||||
|
||||
cmp #SELENA_ANTENNA_CLOSE
|
||||
beq fg_draw_antenna_panel
|
||||
|
||||
jmp nothing_special
|
||||
|
||||
mist_book_animation:
|
||||
|
||||
; handle animated linking book
|
||||
|
||||
lda ANIMATE_FRAME
|
||||
cmp #6
|
||||
bcc mist_book_good ; blt
|
||||
|
||||
lda #0
|
||||
sta ANIMATE_FRAME
|
||||
|
||||
mist_book_good:
|
||||
|
||||
asl
|
||||
tay
|
||||
lda mist_movie,Y
|
||||
sta INL
|
||||
lda mist_movie+1,Y
|
||||
sta INH
|
||||
|
||||
lda #24
|
||||
sta XPOS
|
||||
lda #12
|
||||
sta YPOS
|
||||
|
||||
jsr put_sprite_crop
|
||||
|
||||
lda FRAMEL
|
||||
and #$f
|
||||
bne done_animate_mist_book
|
||||
|
||||
inc ANIMATE_FRAME
|
||||
|
||||
done_animate_mist_book:
|
||||
jsr draw_mist_animation
|
||||
jmp nothing_special
|
||||
|
||||
|
||||
controls_animation:
|
||||
|
||||
ldy #LOCATION_SPECIAL_EXIT
|
||||
@ -207,6 +182,12 @@ fg_draw_red_page:
|
||||
jsr draw_red_page
|
||||
jmp nothing_special
|
||||
|
||||
fg_draw_antenna_panel:
|
||||
jsr draw_antenna_panel
|
||||
|
||||
jmp nothing_special
|
||||
|
||||
|
||||
nothing_special:
|
||||
|
||||
;====================================
|
||||
@ -334,6 +315,47 @@ no_draw_page:
|
||||
rts
|
||||
|
||||
|
||||
;===============================
|
||||
; draw mist book animation
|
||||
;===============================
|
||||
|
||||
draw_mist_animation:
|
||||
; handle animated linking book
|
||||
|
||||
lda ANIMATE_FRAME
|
||||
cmp #6
|
||||
bcc mist_book_good ; blt
|
||||
|
||||
lda #0
|
||||
sta ANIMATE_FRAME
|
||||
|
||||
mist_book_good:
|
||||
|
||||
asl
|
||||
tay
|
||||
lda mist_movie,Y
|
||||
sta INL
|
||||
lda mist_movie+1,Y
|
||||
sta INH
|
||||
|
||||
lda #24
|
||||
sta XPOS
|
||||
lda #12
|
||||
sta YPOS
|
||||
|
||||
jsr put_sprite_crop
|
||||
|
||||
lda FRAMEL
|
||||
and #$f
|
||||
bne done_animate_mist_book
|
||||
|
||||
inc ANIMATE_FRAME
|
||||
|
||||
done_animate_mist_book:
|
||||
jmp nothing_special
|
||||
|
||||
|
||||
|
||||
;==============================
|
||||
; tunnel actions
|
||||
tunnel_main_down:
|
||||
@ -378,7 +400,7 @@ keypad_press:
|
||||
|
||||
; puzzles
|
||||
.include "selena_organ_puzzle.s"
|
||||
|
||||
.include "selena_sound_puzzle.s"
|
||||
|
||||
; linking books
|
||||
.include "link_book_mist.s"
|
||||
|
320
mist/selena_sound_puzzle.s
Normal file
320
mist/selena_sound_puzzle.s
Normal file
@ -0,0 +1,320 @@
|
||||
|
||||
; the sounds
|
||||
|
||||
; click button, it goes in, background of yellow/black glows
|
||||
|
||||
; #1 switch in forest, drips in pool -- running water
|
||||
; #2 switch, chasm with fire -- fire noise
|
||||
; #3 switch, by clocks, -- ticking and ringing
|
||||
; #4 switch, crystals -- flute
|
||||
; #5 switch, entrance to tunnel -- wind
|
||||
|
||||
; the puzzle in the panel
|
||||
; line up pointer with dish
|
||||
; buttons blink when close to point proper dir
|
||||
; when source selected, only makes noise from that source
|
||||
|
||||
; on display, display is degrees wide (217->187 = 30 degrees, so 12 images?)
|
||||
|
||||
; #1 pool -- 153.4
|
||||
; #2 chasm -- 130.3
|
||||
; #3 clock -- 55.6
|
||||
; #4 crystals -- 15.0
|
||||
; #5 tunnel -- 212.2
|
||||
|
||||
; press sum button, goes to each in turn (on display and numbers, not yellow)
|
||||
; 15, 153, 212, 130, 55
|
||||
; crystals, pool, tunnel, chasm, clock
|
||||
|
||||
|
||||
; variables
|
||||
; SELENA_BUTTON_STATUS (bitmask)
|
||||
; SELENA_ANTENNA_ACTIVE 0..4
|
||||
; SELENA_ANTENNA1-5 (value 0..11 for each)
|
||||
; SELENA_LOCK1-5
|
||||
; SELENA_SUB ????
|
||||
|
||||
|
||||
draw_antenna_panel:
|
||||
|
||||
; draw lit button
|
||||
|
||||
lda SELENA_ANTENNA_ACTIVE
|
||||
tay
|
||||
|
||||
lda antenna_icon_xs,Y
|
||||
sta XPOS
|
||||
lda #34
|
||||
sta YPOS
|
||||
tya
|
||||
asl
|
||||
tay
|
||||
lda antenna_icons,Y
|
||||
sta INL
|
||||
lda antenna_icons+1,Y
|
||||
sta INH
|
||||
|
||||
jsr put_sprite_crop
|
||||
|
||||
; draw screen
|
||||
|
||||
lda SELENA_ANTENNA_ACTIVE
|
||||
tay
|
||||
lda SELENA_ANTENNA1,Y
|
||||
tay
|
||||
|
||||
lda antenna_display_ys,Y
|
||||
sta YPOS
|
||||
lda #15
|
||||
sta XPOS
|
||||
tya
|
||||
asl
|
||||
tay
|
||||
lda antenna_display,Y
|
||||
sta INL
|
||||
lda antenna_display+1,Y
|
||||
sta INH
|
||||
|
||||
jsr put_sprite_crop
|
||||
|
||||
|
||||
|
||||
; print angle
|
||||
|
||||
; line 21 is at #$650
|
||||
|
||||
lda #$50
|
||||
sta OUTL
|
||||
lda #$7
|
||||
clc
|
||||
adc DRAW_PAGE
|
||||
sta OUTH
|
||||
ldy #17
|
||||
|
||||
lda SELENA_ANTENNA_ACTIVE
|
||||
asl
|
||||
asl ; multiply by 4
|
||||
tax
|
||||
|
||||
lda antenna_angles,X
|
||||
ora #$80
|
||||
sta (OUTL),Y
|
||||
iny
|
||||
lda antenna_angles+1,X
|
||||
ora #$80
|
||||
sta (OUTL),Y
|
||||
iny
|
||||
lda antenna_angles+2,X
|
||||
ora #$80
|
||||
sta (OUTL),Y
|
||||
iny
|
||||
iny ; skip decimal point
|
||||
lda antenna_angles+3,X
|
||||
ora #$80
|
||||
sta (OUTL),Y
|
||||
|
||||
; draw sound effect text
|
||||
|
||||
|
||||
antenna_default_sound:
|
||||
|
||||
lda #<sound0_static
|
||||
sta OUTL
|
||||
lda #>sound0_static
|
||||
|
||||
antenna_print_sound:
|
||||
sta OUTH
|
||||
|
||||
jsr move_and_print
|
||||
|
||||
rts
|
||||
|
||||
|
||||
|
||||
|
||||
sound_names:
|
||||
|
||||
sound0_static:
|
||||
.byte 16,21,"[STATIC]",0
|
||||
|
||||
sound1_water:
|
||||
.byte 12,21,"[RUNNING WATER]",0
|
||||
|
||||
sound2_flame:
|
||||
.byte 13,21,"[ROARING FIRE]",0
|
||||
|
||||
sound3_clocks:
|
||||
.byte 12,21,"[CLOCK TICKING]",0
|
||||
|
||||
sound4_crystals:
|
||||
.byte 10,21,"[FLUTE-LIKE WHISTLE]",0
|
||||
|
||||
sound5_tunnel:
|
||||
.byte 13,21,"[RUSHING WIND]",0
|
||||
|
||||
|
||||
antenna_angles:
|
||||
.byte "0000" ; 0 = 0
|
||||
.byte "0150" ; 1 = 30 15.0 crystal
|
||||
.byte "0556" ; 2 = 60 55.6 clock
|
||||
.byte "0900" ; 3 = 90
|
||||
.byte "1303" ; 4 = 120 130.3 chasm
|
||||
.byte "1534" ; 5 = 150 153.4 pool
|
||||
.byte "1800" ; 6 = 180
|
||||
.byte "2122" ; 7 = 210 212.2 tunnel
|
||||
.byte "2400" ; 8 = 240
|
||||
.byte "2700" ; 9 = 270
|
||||
.byte "3000" ; 10 = 300
|
||||
.byte "3300" ; 11 = 330
|
||||
|
||||
antenna_icon_xs:
|
||||
.byte 8,13,18,23,27
|
||||
|
||||
antenna_icons:
|
||||
.word icon_water_sprite
|
||||
.word icon_flame_sprite
|
||||
.word icon_clock_sprite
|
||||
.word icon_crystal_sprite
|
||||
.word icon_tunnel_sprite
|
||||
|
||||
icon_water_sprite:
|
||||
.byte 4,3
|
||||
.byte $dd,$dd,$d0,$dd
|
||||
.byte $dd,$dd,$d0,$dd
|
||||
.byte $0d,$d0,$0d,$d0
|
||||
|
||||
icon_flame_sprite:
|
||||
.byte 4,3
|
||||
.byte $dd,$dd,$d0,$dd
|
||||
.byte $d0,$0d,$dd,$d0
|
||||
.byte $dd,$dd,$d0,$0d
|
||||
|
||||
icon_clock_sprite:
|
||||
.byte 4,3
|
||||
.byte $d0,$dd,$0d,$dd
|
||||
.byte $00,$dd,$dd,$0d
|
||||
.byte $00,$d0,$dd,$0d
|
||||
|
||||
icon_crystal_sprite:
|
||||
.byte 3,3
|
||||
.byte $dd,$0d,$dd
|
||||
.byte $dd,$00,$dd
|
||||
.byte $dd,$d0,$dd
|
||||
|
||||
icon_tunnel_sprite:
|
||||
.byte 4,3
|
||||
.byte $d0,$0d,$dd,$0d
|
||||
.byte $dd,$00,$00,$dd
|
||||
.byte $0d,$00,$00,$0d
|
||||
|
||||
antenna_display_ys:
|
||||
.byte 4+6, 0+6, 0+6
|
||||
.byte 4+6, 2+6, 6+6
|
||||
.byte 10+6, 2+6, 8+6
|
||||
.byte 10+6,10+6,10+6
|
||||
|
||||
antenna_display:
|
||||
.word antenna_display0_sprite
|
||||
.word antenna_display1_sprite
|
||||
.word antenna_display2_sprite
|
||||
.word antenna_display3_sprite
|
||||
.word antenna_display4_sprite
|
||||
.word antenna_display5_sprite
|
||||
.word antenna_display6_sprite
|
||||
.word antenna_display7_sprite
|
||||
.word antenna_display8_sprite
|
||||
.word antenna_display9_sprite
|
||||
.word antenna_display10_sprite
|
||||
.word antenna_display11_sprite
|
||||
|
||||
antenna_display0_sprite:
|
||||
.byte 9,5
|
||||
.byte $66,$66,$66,$66,$66,$66,$56,$66,$66
|
||||
.byte $66,$b6,$66,$66,$66,$66,$55,$56,$86
|
||||
.byte $66,$bb,$66,$66,$99,$56,$85,$88,$88
|
||||
.byte $66,$bb,$55,$66,$85,$88,$88,$88,$88
|
||||
.byte $86,$8b,$85,$88,$88,$88,$88,$88,$88
|
||||
|
||||
|
||||
antenna_display1_sprite:
|
||||
.byte 9,7
|
||||
.byte $66,$66,$66,$66,$66,$bb,$66,$66,$66
|
||||
.byte $66,$66,$66,$66,$66,$bb,$66,$66,$66
|
||||
.byte $86,$66,$66,$33,$56,$bb,$66,$66,$bb
|
||||
.byte $88,$86,$56,$55,$55,$bb,$66,$66,$bb
|
||||
.byte $88,$55,$55,$55,$55,$bb,$66,$66,$5b
|
||||
.byte $55,$55,$55,$55,$55,$55,$66,$66,$55
|
||||
.byte $55,$55,$55,$85,$88,$65,$66,$66,$65
|
||||
|
||||
antenna_display2_sprite:
|
||||
.byte 9,7
|
||||
.byte $66,$66,$66,$55,$55,$66,$56,$55,$66
|
||||
.byte $66,$66,$66,$44,$45,$66,$77,$77,$66
|
||||
.byte $66,$66,$66,$44,$44,$66,$55,$57,$66
|
||||
.byte $66,$66,$66,$44,$44,$66,$55,$55,$66
|
||||
.byte $66,$56,$66,$44,$d4,$77,$55,$55,$56
|
||||
.byte $56,$88,$86,$44,$11,$77,$55,$55,$55
|
||||
.byte $88,$88,$88,$87,$71,$87,$88,$88,$88
|
||||
|
||||
antenna_display3_sprite:
|
||||
.byte 9,5
|
||||
.byte $56,$66,$66,$66,$66,$66,$66,$66,$66
|
||||
.byte $55,$57,$76,$66,$66,$66,$66,$66,$66
|
||||
.byte $55,$55,$57,$66,$77,$66,$66,$86,$66
|
||||
.byte $85,$55,$55,$57,$55,$57,$56,$88,$88
|
||||
.byte $88,$88,$85,$85,$85,$88,$85,$55,$55
|
||||
|
||||
antenna_display4_sprite:
|
||||
.byte 9,6
|
||||
.byte $66,$66,$66,$66,$96,$96,$96,$66,$66
|
||||
.byte $66,$66,$66,$66,$59,$56,$59,$66,$66
|
||||
.byte $11,$11,$11,$11,$11,$44,$94,$91,$11
|
||||
.byte $11,$11,$11,$11,$11,$54,$44,$99,$11
|
||||
.byte $11,$88,$88,$11,$11,$55,$54,$54,$51
|
||||
.byte $81,$88,$88,$88,$85,$85,$85,$85,$85
|
||||
|
||||
antenna_display5_sprite:
|
||||
.byte 9,4
|
||||
.byte $11,$66,$66,$66,$66,$66,$66,$66,$66
|
||||
.byte $11,$66,$66,$88,$88,$88,$88,$86,$66
|
||||
.byte $51,$55,$86,$88,$88,$88,$88,$88,$88
|
||||
.byte $85,$88,$88,$88,$88,$88,$88,$88,$88
|
||||
|
||||
antenna_display6_sprite:
|
||||
.byte 9,2
|
||||
.byte $88,$66,$66,$66,$66,$66,$66,$66,$66
|
||||
.byte $88,$88,$66,$66,$66,$66,$66,$66,$66
|
||||
|
||||
antenna_display7_sprite:
|
||||
.byte 9,6
|
||||
.byte $66,$66,$36,$66,$56,$66,$66,$66,$66
|
||||
.byte $66,$66,$3b,$66,$55,$66,$66,$66,$66
|
||||
.byte $66,$56,$53,$56,$44,$66,$66,$66,$66
|
||||
.byte $88,$88,$88,$88,$88,$88,$88,$88,$88
|
||||
.byte $88,$88,$88,$88,$88,$88,$88,$88,$88
|
||||
.byte $88,$88,$88,$88,$88,$88,$88,$88,$88
|
||||
|
||||
antenna_display8_sprite:
|
||||
.byte 9,3
|
||||
.byte $88,$88,$88,$88,$88,$88,$55,$86,$58
|
||||
.byte $88,$88,$88,$88,$88,$88,$55,$55,$55
|
||||
.byte $88,$88,$88,$88,$88,$58,$55,$55,$55
|
||||
|
||||
antenna_display9_sprite:
|
||||
.byte 9,2
|
||||
.byte $86,$66,$66,$66,$66,$66,$66,$66,$66
|
||||
.byte $88,$86,$86,$86,$66,$66,$66,$86,$88
|
||||
|
||||
antenna_display10_sprite:
|
||||
.byte 9,2
|
||||
.byte $86,$86,$66,$66,$66,$66,$66,$66,$66
|
||||
.byte $88,$88,$88,$88,$88,$88,$86,$86,$86
|
||||
|
||||
antenna_display11_sprite:
|
||||
.byte 9,2
|
||||
.byte $55,$86,$86,$86,$86,$86,$86,$86,$66
|
||||
.byte $88,$88,$88,$88,$88,$88,$88,$88,$88
|
||||
|
||||
|
||||
|
||||
|
64
mist/zp.inc
64
mist/zp.inc
@ -64,7 +64,9 @@ ENVELOPE_SHAPE = $7D
|
||||
PATTERN_L = $7E
|
||||
PATTERN_H = $7F
|
||||
|
||||
; note: rest are up at $d0
|
||||
; note 70-7f also used by disk code
|
||||
|
||||
; note: rest are up at $f0
|
||||
|
||||
; We have to save/restore the following values
|
||||
; when loading/storing from disk
|
||||
@ -238,23 +240,34 @@ TRUNK_STATE = $C9 ; trunk state in stonsehip
|
||||
TRUNK_KEY_TAKEN = $04
|
||||
TRUNK_HATCH_OPEN = $08
|
||||
|
||||
END_OF_SAVE = $CA
|
||||
SELENA_BUTTON_STATUS = $CA
|
||||
SELENA_BUTTON1 = $01
|
||||
SELENA_BUTTON2 = $02
|
||||
SELENA_BUTTON3 = $04
|
||||
SELENA_BUTTON4 = $08
|
||||
SELENA_BUTTON5 = $10
|
||||
|
||||
|
||||
SELENA_ANTENNA1 = $CB
|
||||
SELENA_ANTENNA2 = $CC
|
||||
SELENA_ANTENNA3 = $CD
|
||||
SELENA_ANTENNA4 = $CE
|
||||
SELENA_ANTENNA5 = $CF
|
||||
|
||||
SELENA_LOCK1 = $D0
|
||||
SELENA_LOCK2 = $D1
|
||||
SELENA_LOCK3 = $D2
|
||||
SELENA_LOCK4 = $D3
|
||||
SELENA_LOCK5 = $D4
|
||||
|
||||
SELENA_ANTENNA_ACTIVE = $D5
|
||||
|
||||
END_OF_SAVE = $D6
|
||||
|
||||
|
||||
; done game puzzle state
|
||||
|
||||
; rest of pt3_player
|
||||
ORNAMENT_L = $D0
|
||||
ORNAMENT_H = $D1
|
||||
SAMPLE_L = $D2
|
||||
SAMPLE_H = $D3
|
||||
LOOP = $D4
|
||||
MB_VALUE = $D5
|
||||
MB_ADDR_L = $D6
|
||||
MB_ADDR_H = $D7
|
||||
DONE_PLAYING = $D8
|
||||
DONE_SONG = $D9
|
||||
PT3_TEMP = $DA
|
||||
|
||||
|
||||
|
||||
JOYSTICK_ENABLED= $DD
|
||||
@ -273,14 +286,25 @@ LONG_FRAME = $E4
|
||||
DISP_PAGE = $ED ; ALL
|
||||
DRAW_PAGE = $EE ; ALL
|
||||
|
||||
; rest of pt3_player
|
||||
PT3_TEMP = $EF
|
||||
ORNAMENT_L = $F0
|
||||
ORNAMENT_H = $F1
|
||||
SAMPLE_L = $F2
|
||||
SAMPLE_H = $F3
|
||||
LOOP = $F4
|
||||
MB_VALUE = $F5
|
||||
MB_ADDR_L = $F6
|
||||
MB_ADDR_H = $F7
|
||||
DONE_PLAYING = $F8
|
||||
DONE_SONG = $F9
|
||||
|
||||
TINL = $F0
|
||||
TINH = $F1
|
||||
BINL = $F2
|
||||
BINH = $F3
|
||||
;TINL = $F0
|
||||
;TINH = $F1
|
||||
;BINL = $F2
|
||||
;BINH = $F3
|
||||
;SCROLL_COUNT = $F9
|
||||
|
||||
|
||||
SCROLL_COUNT = $F9
|
||||
TEMP = $FA
|
||||
TEMPY = $FB
|
||||
INL = $FC
|
||||
|
Loading…
x
Reference in New Issue
Block a user