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mist: arbor: made it to elevator2
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@ -28,7 +28,9 @@ For release 1.0
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+ CHANNEL
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-- hook up water valves at least
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-- show water in pipe (because no sound clue for water running?)
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-- hook up stairway
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-- hook up pages and half letter
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+ ARBOR
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-- finish level
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@ -28,7 +28,9 @@ arbor_graphics.inc: \
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bridge5_n.lzsa bridge5_s.lzsa \
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longshack3_n.lzsa longshack3_s.lzsa \
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bridge6_n.lzsa bridge6_s.lzsa \
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shack2_n.lzsa shack2_s.lzsa shack2_e.lzsa shack2_w.lzsa
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shack2_n.lzsa shack2_s.lzsa shack2_e.lzsa shack2_w.lzsa \
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bridge7_e.lzsa bridge7_open_w.lzsa bridge7_closed_w.lzsa \
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doors_e.lzsa doors_closed_w.lzsa
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echo "arrival_e_lzsa: .incbin \"arrival_e.lzsa\"" > arbor_graphics.inc
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echo "arrival_open_e_lzsa: .incbin \"arrival_open_e.lzsa\"" >> arbor_graphics.inc
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echo "arrival_w_lzsa: .incbin \"arrival_w.lzsa\"" >> arbor_graphics.inc
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@ -77,7 +79,11 @@ arbor_graphics.inc: \
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echo "shack2_s_lzsa: .incbin \"shack2_s.lzsa\"" >> arbor_graphics.inc
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echo "shack2_e_lzsa: .incbin \"shack2_e.lzsa\"" >> arbor_graphics.inc
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echo "shack2_w_lzsa: .incbin \"shack2_w.lzsa\"" >> arbor_graphics.inc
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echo "bridge7_e_lzsa: .incbin \"bridge7_e.lzsa\"" >> arbor_graphics.inc
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echo "bridge7_closed_w_lzsa: .incbin \"bridge7_closed_w.lzsa\"" >> arbor_graphics.inc
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echo "bridge7_open_w_lzsa: .incbin \"bridge7_open_w.lzsa\"" >> arbor_graphics.inc
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echo "doors_e_lzsa: .incbin \"doors_e.lzsa\"" >> arbor_graphics.inc
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echo "doors_closed_w_lzsa: .incbin \"doors_closed_w.lzsa\"" >> arbor_graphics.inc
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%.gr: %.png
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$(PNG2GR) $< $@
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BIN
mist/graphics_arbor/bridge7_closed_w.png
Normal file
BIN
mist/graphics_arbor/bridge7_closed_w.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
BIN
mist/graphics_arbor/bridge7_e.png
Normal file
BIN
mist/graphics_arbor/bridge7_e.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
BIN
mist/graphics_arbor/bridge7_open_w.png
Normal file
BIN
mist/graphics_arbor/bridge7_open_w.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
BIN
mist/graphics_arbor/doors_closed_w.png
Normal file
BIN
mist/graphics_arbor/doors_closed_w.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1006 B |
BIN
mist/graphics_arbor/doors_e.png
Normal file
BIN
mist/graphics_arbor/doors_e.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
@ -8,7 +8,7 @@ locations:
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.word location8, location9, location10,location11
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.word location12,location13,location14,location15
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.word location16,location17,location18,location19
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.word location20,location21
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.word location20,location21,location22,location23
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; ARBOR_INSIDE_ELEV1 -- arrival in elevator1
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location0:
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@ -381,7 +381,7 @@ location21:
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.byte ARBOR_LONGSHACK3 ; north exit
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.byte $ff ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte ARBOR_BRIDGE7 ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte $ff ; south exit_dir
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.byte $ff ; east exit_dir
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@ -393,3 +393,39 @@ location21:
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.byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST
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.byte $ff
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; ARBOR_BRIDGE7 -- the bridge before the doors
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location22:
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.byte $ff ; north exit
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.byte $ff ; south exit
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.byte ARBOR_SHACK2 ; east exit
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.byte ARBOR_DOORS ; west exit
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.byte $ff ; north exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_E ; east exit_dir
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.byte DIRECTION_W ; west exit_dir
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.word $0000 ; north bg
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.word $0000 ; south bg
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.word bridge7_e_lzsa ; east bg
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.word bridge7_closed_w_lzsa ; west bg
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.byte BG_EAST|BG_WEST
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.byte $ff
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; ARBOR_DOORS -- doors to the stair and elevator
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location23:
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.byte $ff ; north exit
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.byte $ff ; south exit
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.byte ARBOR_BRIDGE7 ; east exit
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.byte $ff ; west exit
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.byte $ff ; north exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_E ; east exit_dir
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.byte DIRECTION_W ; west exit_dir
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.word $0000 ; north bg
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.word $0000 ; south bg
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.word doors_e_lzsa ; east bg
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.word doors_closed_w_lzsa ; west bg
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.byte BG_EAST|BG_WEST
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.byte $ff
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