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tfv: actually use the name entered at the battle screen
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@ -8,6 +8,7 @@
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#include "gr-sim.h"
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#include "tfv_utils.h"
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#include "tfv_zp.h"
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#include "tfv_defines.h"
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#include "tfv_definitions.h"
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#include "tfv_sprites.h"
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@ -249,7 +250,8 @@ static int draw_battle_bottom(int enemy_type) {
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htab(15);
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move_cursor();
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// should print "NAMEO"
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print("DEATER");
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// print("DEATER");
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print(nameo);
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if (menu_state==MENU_NONE) {
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