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https://github.com/deater/dos33fsprogs.git
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ksp: some more work on this project
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parent
0805a7c3ee
commit
9b332497fd
@ -1,12 +1,19 @@
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PCX2HGR = ../hgr-utils/pcx2hgr
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DOS33 = ../dos33fs-utils/dos33
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TXT2BAS = ../asoft_basic-utils/tokenize_asoft
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all: ksp.dsk
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ksp.dsk: LOADING.HGR SQUAD.HGR TITLE.HGR
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basic: VAB.BAS
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VAB.BAS: vab.bas
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$(TXT2BAS) < vab.bas > VAB.BAS
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ksp.dsk: LOADING.HGR SQUAD.HGR TITLE.HGR VAB.BAS
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$(DOS33) -y ksp.dsk SAVE B LOADING.HGR
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$(DOS33) -y ksp.dsk SAVE B SQUAD.HGR
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$(DOS33) -y ksp.dsk SAVE B TITLE.HGR
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$(DOS33) -y ksp.dsk SAVE A VAB.BAS
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LOADING.HGR: loading.pcx
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@ -2,7 +2,13 @@ CC = gcc
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CFLAGS = -Wall -O2
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LFLAGS =
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all: ksp_loading ksp_vab
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all: ksp_launch ksp_loading ksp_vab
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ksp_launch: ksp_launch.o
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$(CC) $(LFLAGS) -o ksp_launch ksp_launch.o
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ksp_launch.o: ksp_launch.c
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$(CC) $(CFLAGS) -c ksp_launch.c
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ksp_loading: ksp_loading.o
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$(CC) $(LFLAGS) -o ksp_loading ksp_loading.o
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@ -18,5 +24,5 @@ ksp_vab.o: ksp_vab.c
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clean:
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rm -f *~ *.o ksp_loading ksp_vab
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rm -f *~ *.o ksp_launch ksp_loading ksp_vab
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86
ksp/c/ksp_launch.c
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86
ksp/c/ksp_launch.c
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@ -0,0 +1,86 @@
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#include <stdio.h>
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#include <math.h>
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/* http://wiki.kerbalspaceprogram.com/wiki/Tutorial:Advanced_Rocket_Design */
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/* Also, high school physics (thanks Mr. Brennen) */
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/* TODO: want 2d-vectors at least */
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int main(int argc, char **argv) {
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double capsule_mass=1.0;
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double engine_isp=270.0; /* s */
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double engine_mass=1.5; /* tons */
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double engine_thrust=168.0; /* kN */
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double fuel_flow_rate;
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double tank_mass=0.5; /* tons */
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double fuel_mass=4.0; /* tons */
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double gravity=9.8; /* m/s^2 */
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double rocket_velocity=0.0; /* m/s */
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double rocket_acceleration=0.0; /* m/s^2 */
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double rocket_altitude=0.0; /* m */
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double deltav,twr;
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double total_mass,empty_mass;
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double time=0.0; /* s */
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total_mass=engine_mass+tank_mass+fuel_mass+capsule_mass;
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empty_mass=total_mass-fuel_mass;
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deltav=engine_isp*gravity*log(total_mass/empty_mass);
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twr=engine_thrust/(total_mass*gravity);
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fuel_flow_rate=(engine_thrust)/(engine_isp*gravity);
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printf("DeltaV=%lf m/s\n",deltav);
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printf("Thrust/weight=%lf\n",twr);
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printf("Fuel flow rate=%lf, time=%lfs\n",
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fuel_flow_rate,fuel_mass/fuel_flow_rate);
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for(time=0.0;time<500.0;time++) {
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printf("Time: %lf\n",time);
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printf("\tFuel left: %lf\n",fuel_mass);
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if (fuel_mass<0.1) {
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fuel_mass=0.0;
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rocket_acceleration=-gravity;
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rocket_velocity=rocket_velocity+rocket_acceleration*1.0;
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rocket_altitude=rocket_altitude+
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(rocket_velocity*1.0)+
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0.5*rocket_acceleration+1.0*1.0;
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if (rocket_altitude<0.0) {
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printf("CRASH!\n");
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break;
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}
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}
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else {
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rocket_acceleration=(engine_thrust/total_mass)-gravity;
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rocket_velocity=rocket_velocity+rocket_acceleration*1.0;
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rocket_altitude=rocket_altitude+
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(rocket_velocity*1.0)+
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0.5*rocket_acceleration+1.0*1.0;
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fuel_mass=fuel_mass-fuel_flow_rate;
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total_mass=engine_mass+tank_mass+fuel_mass+capsule_mass;
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}
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printf("\tRocket acceleration: %lf g\n",rocket_acceleration/gravity);
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printf("\tRocket velocity: %lf m/s\n",rocket_velocity);
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printf("\tRocket altitude: %lf m\n",rocket_altitude);
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}
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return 0;
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}
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/* Notes */
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/* Once altitude above 100m stop drawing ground */
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/* Once above 20k no more drag? */
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/* Once above 2100m/s sideways, orbit? */
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/* Once above 40k draw stars? */
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/* Kerbal neutral 0-1G, smiles 1-2G, frowns > 2G or -velocity? */
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@ -53,11 +53,11 @@ int main(int argc, char **argv) {
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printf("Available:\n");
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printf("1. Jebediah\tPilot\tS ***\tC ***\n");
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printf("2. Valentina\tPilot\tS ***\tC ***\n");
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printf("3. Kai\tEngineer\s ***\tC ***\n");
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printf("4. Kuroshin\tEngineer\s ***\tC ***\n");
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printf("5. Desktop\tScientist\s ***\tC ***\n");
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printf("6. Slashdot\tPilot\s ***\tC ***\n");
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printf("7. Zurgtroyd\tPilot\s ***\tC ***\n");
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printf("3. Kai\tEngineer\t ***\tC ***\n");
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printf("4. Kuroshin\tEngineer\t ***\tC ***\n");
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printf("5. Desktop\tScientist\t ***\tC ***\n");
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printf("6. Slashdot\tPilot\t ***\tC ***\n");
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printf("7. Zurgtroyd\tPilot\t ***\tC ***\n");
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printf("Select three astronauts\n"); // highlight and say correct?
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BIN
ksp/ksp.dsk
BIN
ksp/ksp.dsk
Binary file not shown.
70
ksp/ship.table
Normal file
70
ksp/ship.table
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@ -0,0 +1,70 @@
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# Number of shapes
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3
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# "Engine"
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START
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RT
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DN
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RT
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DN
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RT
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DN
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LT
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LT
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LT
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LT
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LT
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LT
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UP
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RT
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UP
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RT
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UP
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RT
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STOP
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# "Fuel Tank"
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START
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NUP
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NUP
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NUP
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RT
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RT
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RT
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DN
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DN
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DN
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DN
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DN
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DN
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LT
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LT
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LT
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LT
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LT
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LT
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UP
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UP
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UP
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UP
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UP
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UP
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RT
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RT
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RT
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STOP
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# "Flame"
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START
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NUP
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RT
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RT
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DN
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LT
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DN
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LT
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LT
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UP
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LT
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UP
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RT
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RT
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STOP
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34
ksp/ship_test.bas
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34
ksp/ship_test.bas
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5 EO = 0
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10 HIMEM: 8135
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20 POKE 232,199: POKE 233,31
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30 FOR L = 8135 TO 8175: READ B: POKE L,B: NEXT L
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35 HGR : ROT= 0: SCALE= 2
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40 GOTO 150
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90 END
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100 DATA 3,0,8,0,18,0,33,0,53,53
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101 DATA 53,63,63,63,44,44,44,0,0,40
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102 DATA 45,54,54,54,63,63,63,36,36,36
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103 DATA 45,5,0,40,53,55,63,60,44,5
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104 DATA 0
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150 GOSUB 2000
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200 REM
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300 GET A$
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305 IF A$ = "Q" THEN GOTO 1000
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310 IF A$ = " " THEN EO = 1
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320 IF A$ = "A" THEN R = R - 8
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325 IF A$ = "D" THEN R = R + 8
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330 IF R < 0 THEN R = 56
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335 IF R > 63 THEN R = 0
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337 GOSUB 2000
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340 ROT= R
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800 GOSUB 2000
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900 GOTO 200
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1000 END
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2000 REM DRAW SHIP
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2010 XDRAW 1 AT 140,50
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2020 XDRAW 2 AT 140,62
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2030 XDRAW 2 AT 140,74
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2040 XDRAW 1 AT 140,86
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2050 HCOLOR= 5
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2060 IF EO = 1 THEN DRAW 3 AT 140,92
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2070 RETURN
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42
ksp/vab.bas
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42
ksp/vab.bas
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10 HIMEM: 8135
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20 POKE 232,199: POKE 233,31
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30 FOR L = 8135 TO 8175: READ B: POKE L,B: NEXT L
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35 HGR : ROT= 0: SCALE= 2
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40 GOTO 150
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90 END
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100 DATA 3,0,8,0,18,0,33,0,53,53
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101 DATA 53,63,63,63,44,44,44,0,0,40
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102 DATA 45,54,54,54,63,63,63,36,36,36
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103 DATA 45,5,0,40,53,55,63,60,44,5
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104 DATA 0
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150 XDRAW 1 AT 140,20
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155 Y=18
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200 HOME
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205 INVERSE : VTAB 21: HTAB 8
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207 PRINT "VEHICLE ASSEMBLY BUILDING"
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208 NORMAL
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220 PRINT "HOW MANY STAGES? (1-3)";
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225 INPUT S
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230 FOR I = 1 TO S
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240 PRINT "HOW MANY STACKS, STAGE ";I;" (1-3)";
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245 INPUT T
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247 ST(I) = T
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260 PRINT "HOW MANY FUEL TANKS PER STACK, STAGE ";I;" (1-2)";
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265 INPUT F
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267 FT(I) = F
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268 FOR J = 1 TO F
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270 XDRAW 2 AT 140, Y+13*J
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272 IF T >1 THEN XDRAW 2 AT 126, Y+13*J
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274 IF T >2 THEN XDRAW 2 AT 154, Y+13*J
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278 NEXT J
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279 Y=Y+13*F
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280 PRINT "HOW MANY ENGINES, STAGE ";I;" (1-";T;")";
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285 INPUT E
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287 EN(I) = E
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290 XDRAW 1 AT 140, Y+8
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292 IF E >1 THEN XDRAW 1 AT 126, Y+8
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294 IF E >2 THEN XDRAW 1 AT 154, Y+8
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297 Y=Y+6
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300 NEXT I
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510 PRINT "HOW MANY STRUTS? (1-20000)";
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520 INPUT ST
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