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peasant: work on hoking up hidden glen
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@ -12,52 +12,85 @@
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.byte "the archer stops arching and turns to you. ",34,"My brother told you to tell me haldo? He must want to start the old business back up!",34,0
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; + haldo (before talking to Mendelev)
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.byte "What'd you read that in PQ Stragedy Guide? Go talk to my brother first.",0
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.byte "What'd you read that in",13
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.byte "the PQ Stragedy Guide? Go",13
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.byte "talk to my brother first.",0
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; + haldo (after Dongolev leaves)
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.byte 34,"Haldo?",34,". you call out... ",34,"Hadloooooo",34,0
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.byte 34,"Haldo?",34,". you call out...",13
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.byte 34,"Hadloooooo",34,0
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; + look (with Dongolev)
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.byte "Well, looky here! A hidden glen! You LOVE hidden glens. This one has some kinda archer in it.",0
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.byte "Well, looky here! A hidden",13
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.byte "glen! You LOVE hidden",13
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.byte "glens. This one has some",13
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.byte "kinda archer in it.",0
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; + look (w/o Dongolev)
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.byte "You're in a hidden glen. There's a tree with zillions of arrows in it.",0
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.byte "You're in a hidden glen.",13
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.byte "There's a tree with",13
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.byte "zillions of arrows in it.",0
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; + look archer
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.byte "He sure looks miffed at that tree. He's emptied 5 good quivers' worth into that poor thing.",0
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; + look archer )when there)
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.byte "He sure looks miffed at",13
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.byte "that tree. He's emptied 5",13
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.byte "good quivers' worth into",13
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.byte "that poor thing.",0
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; + look arrow
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.byte "Somebody call a tree doctor. Them puppies are stuck in there like a, um, er ... stuck pig.",0
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; + look arrow (before taken)
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.byte "Somebody call a tree",13
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.byte "doctor. Them puppies are",13
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.byte "stuck in there like a, um,",13
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.byte "er ... stuck pig.",0
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; + look bushes
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.byte "There's some thick 'ol bushes up in this hidden glen.",0
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.byte "There's some thick 'ol",13
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.byte "bushes up in this hidden",13
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.byte "glen.",0
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; + look fence
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.byte "Wow! There's a hole in it on THIS side too!",0
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.byte "Wow! There's a hole in it",13
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.byte "on THIS side too!",0
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; + look tree
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.byte "Dude, and then the elf, like, totally climbed up it. It was awesome!",0
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.byte "Dude, and then the elf,",13
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.byte "like, totally climbed up",13
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.byte "it. It was awesome!",0
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; + climb tree
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.byte "Naw, you'd probably figure out some way to kill yourself doing that.",0
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.byte "Naw, you'd probably figure",13
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.byte "out some way to kill",13
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.byte "yourself doing that.",0
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; + climb/jump fence
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.byte "Not going to dignify that with a response.",0
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.byte "Not going to dignify that",13
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.byte "with a response.",0
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; + 2 points
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; + get arrow
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.byte "You pick out a really good one and yank it from the tree. Hooray! Now you have an arrow!",0
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; + get arrow (Dogolev there) (Warning: As you can see, this kills you.)
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.byte "Something tells me now's not a good time.",0
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.byte "Something tells me now's",13
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.byte "not a good time.",0
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; {you get the arrow anyway and Dongolev shoots you}
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.byte "It wasn't a good time. Hey, my mom's making peasant-kabobs for dinner TOO! Right. Anyway. You dead. Thanks for playing, and try not to die.",0
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; graphically, your head gets stuck to tree
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.byte "It wasn't a good time. Hey,",13
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.byte "my mom's making",13
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.byte "peasant-kabobs for dinner",13
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.byte "TOO!",0
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.byte "Right. Anyway. You dead.",13
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.byte "Thanks for playing, and try",13
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.byte "not to die.",0
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; + get arrow (After you get the arrow OR get arrow from after Kerrek)
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.byte "You're pretty much all set on the arrow front. They're kinda cool, though.",0
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; + get arrow (after killing Kerrek)
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.byte "You grab yet another arrow from the tree hoping to get some bonus points.",0
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.byte "You grab yet another arrow",13
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.byte "from the tree hoping to get",13
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.byte "some bonus points.",0
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;==========================
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@ -15,7 +15,8 @@ gary_look_fence_message:
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.byte "as toothpicks.",0
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; + look fence (after scaring him)
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.byte "It's got a big ol' hole in it. For walking through.",0
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.byte "It's got a big ol' hole in",13
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.byte "it. For walking through.",0
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; + look flies (before scaring him)
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gary_look_flies_message:
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@ -37,13 +38,22 @@ gary_look_stump_message:
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.byte "at the stump.",0
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; +2 POINTS
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; + wear mask
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.byte "You slip on the hideous monster maskus.",0
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.byte "You scared the crap outta Poor Gary! He broke on through to the other side!",0
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; + wear mask / scare horse
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.byte "You slip on the hideous",13
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.byte "monster maskus.",0
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; TODO: mask on face, gary turns and runs through fence
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.byte "You scared the crap outta",13
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.byte "Poor Gary! He broke on",13
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.byte "through to the other side!",0
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; + wear mask (after scaring him)
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; + kick/kill/punch poor gary (after scaring)
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.byte "Gary's gone now. Let go. Just let go./Let go!",0
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.byte "Gary's gone now. Let go.",13
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.byte "Just let go.",0
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.byte "Let go!",0
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; + break/kick stump / sit on stump
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gary_kick_stump_message:
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@ -122,7 +132,9 @@ gary_climb_fence_message:
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.byte "Peasantry.",0
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; + climb/jump fence after scaring)
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.byte "More like you should walk through that gaping hole in it. Just an idea.",0
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.byte "More like you should walk",13
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.byte "through that gaping hole in",13
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.byte "it. Just an idea.",0
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; + get flies (before scaring him)
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gary_get_flies_message:
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@ -183,7 +195,8 @@ well_look_at_crank_message:
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.byte "It looks rusted in place.",0
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; + look crank (after putting pebbles in the bucket)
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.byte "That is a bonafide crank. It seems to work now.",0
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.byte "That is a bonafide crank.",13
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.byte "It seems to work now.",0
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; + look in well (after mask)
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well_look_in_well_message2:
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@ -211,7 +224,11 @@ well_look_at_bucket_message:
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; +2 POINTS
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; + put pebbles in bucket
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.byte "You plunk all your pebbles into the bucket. The weight causes it to descend to the bottom of the well with a quickness!",0
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.byte "You plunk all your pebbles",13
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.byte "into the bucket. The weight",13
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.byte "causes it to descend to the",13
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.byte "bottom of the well with a",13
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.byte "quickness!",0
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; + turn crank (before pebbles, far away)
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.byte "You can't reach from there.",0
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@ -222,18 +239,38 @@ well_turn_crank_message:
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.byte "there was something heavy",13
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.byte "in that bucket...",0
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; TODO: animation, bucket up with mask
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; + turn crank (pebbles)
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.byte "The crank seems to have loosened and you haul the bucket back up. What's this? Why there's a monster maskus in there! No doubt leftover from some pagan ritual. Silly pagans.",0
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.byte "You grab up the scary moster maskus. Man, this thing could scare a horse!",0
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.byte "The crank seems to have",13
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.byte "loosened and you haul the ",13
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.byte "bucket back up. What's",13
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.byte "this? Why there's a monster",13
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.byte "maskus in there! No doubt",13
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.byte "leftover from some pagan",13
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.byte "ritual. Silly pagans.",0
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.byte "You grab up the scary",13
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.byte "moster maskus. Man, this",13
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.byte "thing could scare a horse!",0
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; like edge of screen far
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; + turn crank (after mask, far away)
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.byte "You got a short reach to match your short pants. Try standing closer to that crank.",0
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.byte "You got a short reach to",13
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.byte "match your short pants. Try",13
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.byte "standing closer to that",13
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.byte "crank.",0
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; + turn crank (after mask, close, first time)
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.byte "Down she goes! You could do this all day!",0
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.byte "Down she goes! You could",13
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.byte "do this all day!",0
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; + turn crank (after mask, close, second time)
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.byte "The drama grips you, but the bucket is empty. On the bright side, you're getting a pretty sweet workout for your Deltoidus Rex muscles.",0
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.byte "The drama grips you, but",13
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.byte "the bucket is empty. On the",13
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.byte "bright side, you're",13
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.byte "getting a pretty sweet",13
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.byte "workout for your Deltoidus",13
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.byte "Rex muscles.",0
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; + 2 POINTS
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; + turn crank (baby)
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@ -306,7 +343,9 @@ well_put_anything_message:
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.byte "Find some pebbles first and you might have the makings of a good idea. About time.",0
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; + put pebbles/rocks in bucket (after mask)
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.byte "We've already been through this exercise and it went pretty well, ya?",0
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.byte "We've already been through",13
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.byte "this exercise and it went",13
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.byte "pretty well, ya?",0
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; + put pebbles/rocks in well (you have them)
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.byte "Then it'd be tough to get them back. You never go ANYWHERE without your rocks",0
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@ -255,7 +255,10 @@ lake_west_skip_stones_message:
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; TODO
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; + get pebbles/rocks (from too far)
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.byte "You do your best Mr. Fantastic impression, but you can't reach from here.",0
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.byte "You do your best Mr.",13
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.byte "Fantastic impression,",13
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.byte "but you can't reach from",13
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.byte "here.",0
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; TODO
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; +5 POINTS
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