mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-08-28 12:29:35 +00:00
ootw: add crouch kicking, start hooking up more doors l2
This commit is contained in:
parent
ae2b3583b2
commit
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@ -70,6 +70,7 @@ ootw_c2.o: ootw_c2.s \
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ootw_graphics/sprites/friend.inc \
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ootw_c2_cage.s ootw_c2_jail.s ootw_c2_elevator.s ootw_c2_intro.s \
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ootw_graphics/l2cage/ootw_c2_cage.inc \
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ootw_graphics/l2jail/ootw_c2_jail.inc \
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ootw_graphics/l2intro/ootw_l2intro.inc \
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ootw_graphics/l2laser/ootw_c2_laser.inc
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ca65 -o ootw_c2.o ootw_c2.s -l ootw_c2.lst
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@ -5,6 +5,11 @@ Before release:
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add detection of friend
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properly handle when multiple collision objects
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on screen at once
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door explosions should be cropped
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after teleport, re-run room boundary calcs
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when calculating room calcs, take Y position into account
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L1 -- fix run/jumping
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L1 -- fix beast ending
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@ -16,10 +21,6 @@ Before release:
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L2 -- add minimal friend AI
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L2 -- add way to leave L2 to L3
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L4 -- genericze doors
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L4 -- blow up door to exit to L5
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L4 -- allow crouching w gun, up to exit crouch
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L5 -- add ending scenes?
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intro -- add music?
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@ -337,7 +337,7 @@ check_space:
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jmp unknown
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;======================
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; Kick or shoot
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; SPACE -- Kick or shoot
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;======================
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space:
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lda HAVE_GUN
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@ -371,7 +371,16 @@ stand_stance:
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jmp change_state_clear_gait
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kick:
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lda PHYSICIST_STATE
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cmp #P_CROUCHING
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bne kick_standing
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lda #P_CROUCH_KICKING
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jmp kick_final
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kick_standing:
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lda #P_KICKING
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kick_final:
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sta PHYSICIST_STATE
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lda #15
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sta GAIT
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@ -18,7 +18,6 @@ ootw_jail_init:
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sta CHARGER_COUNT
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sta GUN_STATE
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sta GUN_FIRE
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sta NUM_DOORS
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lda #100
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sta GUN_CHARGE
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@ -58,7 +57,7 @@ ootw_jail_init:
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lda #6
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sta alien0_room
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lda #26
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lda #20
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sta alien0_x
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lda #20
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@ -72,6 +71,16 @@ ootw_jail_init:
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rts
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; Map
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;
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; DD
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; ||
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; R0=R1=R2=R3=E1
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; ||
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; R5=R4=E2
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; ||
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; R6=E3
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;===========================
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; enter new room in jail
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@ -85,6 +94,7 @@ ootw_jail:
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lda #0
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sta ON_ELEVATOR
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sta TELEPORTING
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sta NUM_DOORS
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;============================
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; init shields
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@ -103,6 +113,9 @@ ootw_jail:
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lda WHICH_JAIL
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bne jail1
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;===================
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; initial room
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jail0:
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lda #(24+128)
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sta LEFT_LIMIT
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@ -127,6 +140,8 @@ jail0:
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jmp jail_setup_done
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;===================
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; first cellblock
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jail1:
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cmp #1
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bne jail2
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@ -154,6 +169,8 @@ jail1:
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jmp jail_setup_done
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;===================
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; second cellblock
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jail2:
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cmp #2
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bne jail3
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@ -178,10 +195,21 @@ jail2:
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jmp jail_setup_done
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;===================
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; room with doors
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jail3:
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cmp #3
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bne jail4
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lda #3
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sta NUM_DOORS
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lda #<door_c2_r3
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sta setup_door_table_loop_smc+1
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lda #>door_c2_r3
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sta setup_door_table_loop_smc+2
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jsr setup_door_table
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lda #(-4+128)
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sta LEFT_LIMIT
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lda #(39+128)
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@ -205,10 +233,24 @@ jail3:
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jmp jail_setup_done
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;===================
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; multi-level room
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jail4:
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cmp #4
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bne jail5
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lda #<door_c2_r4
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sta setup_door_table_loop_smc+1
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lda #>door_c2_r4
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sta setup_door_table_loop_smc+2
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jsr setup_door_table
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lda #4
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sta NUM_DOORS
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lda PHYSICIST_Y
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cmp #30 ; see if coming in on bottom
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bne jail4_top
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@ -468,6 +510,13 @@ actively_teleporting:
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jsr put_sprite_crop
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dec TELEPORTING
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bne c2_done_draw_physicist
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;================
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; recalc collision on new floor
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jsr recalc_walk_collision
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c2_done_draw_physicist:
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@ -1017,39 +1066,76 @@ gun_movie_loop:
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rts
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door_c2_r3:
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.word door_c2_r3_status
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.word door_c2_r3_x
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.word door_c2_r3_y
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.word door_c2_r3_xmin
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.word door_c2_r3_xmax
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door_y:
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c4_r0_door0_y: .byte 24
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c4_r0_door1_y: .byte 24
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c4_r0_door2_y: .byte 24
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c4_r0_door3_y: .byte 24
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c4_r0_door4_y: .byte 24
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door_c2_r3_status:
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c2_r3_door0_status: .byte DOOR_STATUS_CLOSED
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c2_r3_door1_status: .byte DOOR_STATUS_CLOSED
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c2_r3_door2_status: .byte DOOR_STATUS_CLOSED
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door_status:
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c4_r0_door0_status: .byte DOOR_STATUS_CLOSED
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c4_r0_door1_status: .byte DOOR_STATUS_CLOSED
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c4_r0_door2_status: .byte DOOR_STATUS_LOCKED
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c4_r0_door3_status: .byte DOOR_STATUS_LOCKED
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c4_r0_door4_status: .byte DOOR_STATUS_LOCKED
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door_c2_r3_y:
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c2_r3_door0_y: .byte 26
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c2_r3_door1_y: .byte 26
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c2_r3_door2_y: .byte 26
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door_x:
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c4_r0_door0_x: .byte 7
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c4_r0_door1_x: .byte 18
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c4_r0_door2_x: .byte 29
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c4_r0_door3_x: .byte 31
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c4_r0_door4_x: .byte 33
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door_c2_r3_x:
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c2_r3_door0_x: .byte 35
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c2_r3_door1_x: .byte 37
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c2_r3_door2_x: .byte 39
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door_c2_r3_xmin:
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c2_r3_door0_xmin: .byte 26 ; 35-4-5
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c2_r3_door1_xmin: .byte 28 ; 37-4-5
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c2_r3_door2_xmin: .byte 30 ; 39-4-5
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door_c2_r3_xmax:
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c2_r3_door0_xmax: .byte 39 ; 35+4
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c2_r3_door1_xmax: .byte 41 ; 37+4
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c2_r3_door2_xmax: .byte 43 ; 39+4
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door_c2_r4:
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.word door_c2_r4_status
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.word door_c2_r4_x
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.word door_c2_r4_y
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.word door_c2_r4_xmin
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.word door_c2_r4_xmax
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door_c2_r4_status:
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c2_r4_door0_status: .byte DOOR_STATUS_CLOSED
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c2_r4_door1_status: .byte DOOR_STATUS_CLOSED
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c2_r4_door2_status: .byte DOOR_STATUS_CLOSED
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c2_r4_door3_status: .byte DOOR_STATUS_CLOSED
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door_c2_r4_x:
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c2_r4_door0_x: .byte 18
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c2_r4_door1_x: .byte 20
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c2_r4_door2_x: .byte 22
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c2_r4_door3_x: .byte 32
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door_c2_r4_y:
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c2_r4_door0_y: .byte 28
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c2_r4_door1_y: .byte 28
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c2_r4_door2_y: .byte 28
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c2_r4_door3_y: .byte 6
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door_c2_r4_xmin:
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c2_r4_door0_xmin: .byte 9 ; 18-4-5
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c2_r4_door1_xmin: .byte 11 ; 20-4-5
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c2_r4_door2_xmin: .byte 13 ; 22-4-5
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c2_r4_door3_xmin: .byte 23 ; 32-4-5
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door_c2_r4_xmax:
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c2_r4_door0_xmax: .byte 22 ; 18+4
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c2_r4_door1_xmax: .byte 24 ; 20+4
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c2_r4_door2_xmax: .byte 26 ; 22+4
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c2_r4_door3_xmax: .byte 36 ; 32+4
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door_xmin:
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c4_r0_door0_xmin: .byte 0 ; 7-4-5
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c4_r0_door1_xmin: .byte 11 ; 18-4-5
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c4_r0_door2_xmin: .byte 20 ; 29-4-5
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c4_r0_door3_xmin: .byte 22 ; 31-4-5
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c4_r0_door4_xmin: .byte 24 ; 33-4-5
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door_xmax:
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c4_r0_door0_xmax: .byte 11 ; 7+4
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c4_r0_door1_xmax: .byte 21 ; 18+4
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c4_r0_door2_xmax: .byte 33 ; don't care
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c4_r0_door3_xmax: .byte 35 ; don't care
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c4_r0_door4_xmax: .byte 37 ; don't care
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@ -410,39 +410,3 @@ large_rock:
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door_y:
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c4_r0_door0_y: .byte 24
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c4_r0_door1_y: .byte 24
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c4_r0_door2_y: .byte 24
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c4_r0_door3_y: .byte 24
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c4_r0_door4_y: .byte 24
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door_status:
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c4_r0_door0_status: .byte DOOR_STATUS_CLOSED
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c4_r0_door1_status: .byte DOOR_STATUS_CLOSED
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c4_r0_door2_status: .byte DOOR_STATUS_LOCKED
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c4_r0_door3_status: .byte DOOR_STATUS_LOCKED
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c4_r0_door4_status: .byte DOOR_STATUS_LOCKED
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door_x:
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c4_r0_door0_x: .byte 7
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c4_r0_door1_x: .byte 18
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c4_r0_door2_x: .byte 29
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c4_r0_door3_x: .byte 31
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c4_r0_door4_x: .byte 33
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door_xmin:
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c4_r0_door0_xmin: .byte 0 ; 7-4-5
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c4_r0_door1_xmin: .byte 11 ; 18-4-5
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c4_r0_door2_xmin: .byte 20 ; 29-4-5
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c4_r0_door3_xmin: .byte 22 ; 31-4-5
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c4_r0_door4_xmin: .byte 24 ; 33-4-5
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door_xmax:
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c4_r0_door0_xmax: .byte 11 ; 7+4
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c4_r0_door1_xmax: .byte 21 ; 18+4
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c4_r0_door2_xmax: .byte 33 ; don't care
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c4_r0_door3_xmax: .byte 35 ; don't care
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c4_r0_door4_xmax: .byte 37 ; don't care
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@ -10,7 +10,7 @@ all: ootw_c2_jail.inc
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ootw_c2_jail.inc: $(PNG2RLE) \
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jail2_bg.png jail3_bg.png jail4_bg.png dome.png \
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room_b2.png room_b3.png room_b4.png
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$(PNG2RLE) asm jail2_bg.png jail2_rle >> ootw_c2_jail.inc
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$(PNG2RLE) asm jail2_bg.png jail2_rle > ootw_c2_jail.inc
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$(PNG2RLE) asm jail3_bg.png jail3_rle >> ootw_c2_jail.inc
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$(PNG2RLE) asm jail4_bg.png jail4_rle >> ootw_c2_jail.inc
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$(PNG2RLE) asm dome.png dome_rle >> ootw_c2_jail.inc
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@ -152,56 +152,48 @@ jail3_rle: .byte $28 ; ysize=48
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.byte $A1
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jail4_rle: .byte $28 ; ysize=48
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.byte $A0,$FF,$88, $A0,$FF,$88, $AA,$88, $A0,$1C,$20, $E0, $F0, $E0
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.byte $20, $50, $20,$20, $00, $20, $00, $20
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.byte $00, $22, $0A, $7A, $0A, $7A, $0A
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.byte $22, $0A, $7A, $0A, $7A, $0A, $22
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.byte $0A, $7A, $0A, $7A, $0A, $22,$22, $0A
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.byte $7A, $0A, $7A, $0A, $22, $0A, $7A
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.byte $0A, $7A, $0A, $22, $55, $22,$22, $00
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.byte $22, $00, $22, $00, $22, $00, $77
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.byte $20, $50, $A7,$20, $22, $0A, $7A, $0A
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.byte $7A, $0A, $22, $0A, $7A, $0A, $7A
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.byte $0A, $22, $0A, $7A, $0A, $7A, $0A
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.byte $22,$22, $0A, $7A, $0A, $7A, $0A, $22
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.byte $0A, $7A, $0A, $7A, $0A, $22, $55
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.byte $A8,$22, $00, $77, $00, $77, $00, $22
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.byte $00, $77, $00, $77, $00, $22, $00
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.byte $77, $00, $77, $00, $22,$22, $00, $77
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.byte $00, $77, $00, $22, $00, $77, $00
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.byte $77, $00, $22, $55, $A8,$22, $00, $77
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.byte $00, $77, $00, $22, $00, $77, $00
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.byte $77, $00, $22, $00, $77, $00, $77
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.byte $00, $22,$22, $00, $77, $00, $77, $00
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.byte $22, $00, $77, $00, $77, $00, $22
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.byte $55, $22,$22, $00, $22, $00, $22, $00
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.byte $22, $00, $77, $00, $77, $00, $22
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.byte $55, $A7,$22, $62, $00, $77, $00, $77
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.byte $00, $22, $00, $77, $60, $77, $00
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.byte $22, $00, $77, $00, $77, $00, $22,$22
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.byte $00, $77, $00, $77, $00, $22, $00
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.byte $77, $00, $77, $00, $22,$22, $00, $77
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.byte $00, $77, $00, $22, $00, $77, $00
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.byte $77, $00, $22, $55, $22,$22, $00, $22
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.byte $00, $22, $00, $62, $00, $77, $00
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.byte $77, $00, $22, $00, $77, $60, $77
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.byte $00, $22, $00, $77, $00, $77, $00
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.byte $22,$22, $00, $77, $00, $77, $00, $22
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.byte $00, $77, $00, $77, $00, $22, $55
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.byte $77,$77, $00, $22, $00, $22, $00, $26
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.byte $00, $77, $00, $77, $88, $22, $00
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.byte $77, $66, $77, $88, $22, $00, $77
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.byte $00, $77, $88, $22,$22, $00, $77, $00
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.byte $77, $88, $22, $00, $77, $00, $77
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.byte $88, $22,$22, $77,$77, $00, $22, $00, $22
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.byte $00, $22, $00, $77, $00, $77, $88
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.byte $22, $55, $77, $00, $77, $58, $22
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.byte $77, $00, $77, $00, $22, $55, $77,$77
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.byte $A5,$22, $26, $00, $77, $00, $77, $88
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.byte $22, $00, $77, $66, $77, $88, $22
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.byte $00, $77, $00, $77, $88, $22,$22, $00
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.byte $77, $00, $77, $88, $22, $00, $77
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.byte $00, $77, $88, $A4,$22, $00, $22, $00
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.byte $22, $00, $22, $00, $77, $88, $77
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.byte $88, $22, $55, $77, $00, $77, $05
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.byte $00, $77, $88, $22,$22, $77,$77, $A6,$22, $00
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.byte $77, $00, $77, $88, $22, $55, $77
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.byte $00, $77, $58, $22, $00, $77, $00
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.byte $77, $88, $22,$22, $00, $77, $00, $77
|
||||
.byte $88, $22, $00, $77, $00, $77, $88
|
||||
.byte $AA,$22, $00, $77, $88, $77, $88, $22
|
||||
.byte $55, $77, $00, $77, $05, $22, $00
|
||||
.byte $77, $88, $77, $88, $22,$22, $00, $77
|
||||
.byte $88, $77, $88, $22, $00, $77, $88
|
||||
.byte $77, $88, $AA,$22, $00, $77, $88, $77
|
||||
.byte $88, $22, $05, $77, $66, $77, $00
|
||||
.byte $22, $00, $77, $88, $77, $88, $22,$22
|
||||
.byte $00, $77, $88, $77, $88, $22, $00
|
||||
.byte $77, $88, $77, $88, $A4,$22, $00, $22
|
||||
.byte $00, $22, $00, $22, $00, $77, $88
|
||||
.byte $77, $88, $22, $05, $77, $66, $77
|
||||
.byte $00, $22, $00, $77, $88, $77, $88
|
||||
.byte $22,$22, $00, $77, $88, $77, $88, $22
|
||||
.byte $00, $77, $88, $77, $88, $A4,$22, $00
|
||||
.byte $22, $00, $22, $00, $52, $50, $57
|
||||
.byte $58, $57, $58, $52, $50, $57, $58
|
||||
.byte $57, $50, $52, $50, $57, $58, $57
|
||||
.byte $58, $52,$52, $50, $57, $58, $57, $58
|
||||
.byte $52, $50, $E7, $E8, $E7, $E8, $E2
|
||||
.byte $A3,$52, $00, $52, $00, $52, $00, $A0,$1A,$05
|
||||
.byte $A7,$0E, $A7,$05
|
||||
.byte $77, $88, $77, $88, $A9,$22, $52, $50
|
||||
.byte $57, $58, $57, $58, $52, $50, $57
|
||||
.byte $58, $57, $50, $52, $50, $57, $58
|
||||
.byte $57, $58, $52,$52, $50, $57, $58, $57
|
||||
.byte $58, $52, $50, $E7, $E8, $E7, $E8
|
||||
.byte $E2, $A8,$52, $A0,$1A,$05, $A7,$0E, $A7,$05
|
||||
.byte $A1
|
||||
dome_rle: .byte $28 ; ysize=48
|
||||
.byte $A7,$66, $26, $A3,$22, $A0,$12,$00, $A3,$22, $26, $AD,$66
|
||||
@ -275,38 +267,28 @@ room_b3_rle: .byte $28 ; ysize=48
|
||||
.byte $A1
|
||||
room_b4_rle: .byte $28 ; ysize=48
|
||||
.byte $A0,$59,$88, $A0,$1F,$00, $A9,$88, $00, $65, $A3,$25, $27
|
||||
.byte $2E, $2F, $2E, $27, $A4,$25, $A3,$55, $A6,$25
|
||||
.byte $05, $A7,$25, $A9,$88, $00, $66, $AD,$22, $55
|
||||
.byte $A7,$22, $00, $A7,$22, $A9,$88, $00, $66, $AD,$22
|
||||
.byte $55, $A7,$22, $00, $A7,$22, $A9,$88, $00, $66
|
||||
.byte $AD,$22, $55, $A7,$22, $00, $A7,$22, $A8,$88, $00,$00
|
||||
.byte $66, $A0,$15,$22, $00, $A7,$22, $A8,$88, $00,$00, $66
|
||||
.byte $A0,$15,$22, $00, $A7,$22, $A8,$88, $00,$00, $66, $A6,$22
|
||||
.byte $52, $AE,$22, $00, $A7,$22, $A8,$88, $00,$00, $66
|
||||
.byte $A6,$22, $55, $AE,$22, $00, $A7,$22, $A8,$88, $00,$00
|
||||
.byte $66, $A4,$22, $62,$62, $55, $A6,$62, $52, $A7,$62
|
||||
.byte $00, $A7,$62, $A6,$88, $A5,$00, $20, $22,$22, $02
|
||||
.byte $A0,$24,$00, $20, $22,$22, $02, $A0,$19,$00, $A3,$25, $2E
|
||||
.byte $2F, $2E, $25, $55, $A3,$25, $A7,$22, $00
|
||||
.byte $22, $00, $22, $00, $AA,$22, $55, $00,$00
|
||||
.byte $A4,$88, $A7,$22, $55, $AA,$22, $00, $22, $00
|
||||
.byte $22, $00, $22,$22, $A3,$00, $20, $00, $22
|
||||
.byte $2E, $2F, $2E, $27, $A4,$25, $A3,$55, $AE,$25
|
||||
.byte $A9,$88, $00, $66, $AD,$22, $55, $AF,$22, $A9,$88
|
||||
.byte $00, $66, $AD,$22, $55, $AF,$22, $A9,$88, $00
|
||||
.byte $66, $AD,$22, $55, $AF,$22, $A8,$88, $00,$00, $66
|
||||
.byte $A0,$1D,$22, $A8,$88, $00,$00, $66, $A0,$1D,$22, $A8,$88, $00,$00
|
||||
.byte $66, $A6,$22, $52, $A0,$16,$22, $A8,$88, $00,$00, $66
|
||||
.byte $A6,$22, $55, $A0,$16,$22, $A8,$88, $00,$00, $66, $A4,$22
|
||||
.byte $62,$62, $55, $A6,$62, $52, $A7,$62, $02, $A7,$62
|
||||
.byte $A6,$88, $A5,$00, $20, $22,$22, $02, $A0,$24,$00, $20
|
||||
.byte $22,$22, $02, $A0,$19,$00, $A3,$25, $2E, $2F, $2E
|
||||
.byte $25, $55, $A3,$25, $A0,$16,$22, $55, $00,$00, $A4,$88
|
||||
.byte $A7,$22, $55, $A0,$11,$22, $A3,$00, $20, $00, $22
|
||||
.byte $02, $22, $55, $00,$00, $A4,$88, $A7,$22, $25
|
||||
.byte $AA,$22, $00, $22, $00, $22, $00, $22,$22
|
||||
.byte $A3,$00, $22, $00, $22, $20, $22, $55
|
||||
.byte $00,$00, $A4,$88, $A0,$12,$22, $00, $22, $00, $22
|
||||
.byte $00, $22,$22, $A3,$00, $22, $00, $A3,$22, $55
|
||||
.byte $00,$00, $A4,$88, $A3,$22, $02, $AE,$22, $00, $22
|
||||
.byte $00, $22, $00, $22,$22, $A3,$00, $22, $00
|
||||
.byte $A3,$22, $55, $00,$00, $A4,$88, $22,$22, $02, $20
|
||||
.byte $22, $20, $22,$22, $20, $A9,$22, $00, $22
|
||||
.byte $00, $22, $00, $22,$22, $A3,$00, $22, $00
|
||||
.byte $A3,$22, $55, $00,$00, $A4,$88, $A4,$22, $20, $22,$22
|
||||
.byte $20, $AA,$22, $00, $22, $00, $22, $00
|
||||
.byte $22,$22, $A3,$00, $22, $00, $A3,$22, $55, $A3,$00
|
||||
.byte $A3,$88, $A0,$12,$22, $00, $22, $00, $22, $00
|
||||
.byte $22,$22, $A3,$00, $22, $00, $A3,$22, $66, $A3,$00
|
||||
.byte $A3,$88, $50, $52, $A0,$10,$62, $00, $62, $00
|
||||
.byte $62, $00, $62,$62, $A3,$60, $62, $60, $A3,$62
|
||||
.byte $A0,$11,$22, $A3,$00, $22, $00, $22, $20, $22
|
||||
.byte $55, $00,$00, $A4,$88, $A0,$19,$22, $A3,$00, $22, $00
|
||||
.byte $A3,$22, $55, $00,$00, $A4,$88, $A3,$22, $02, $A0,$15,$22
|
||||
.byte $A3,$00, $22, $00, $A3,$22, $55, $00,$00, $A4,$88
|
||||
.byte $22,$22, $02, $20, $22, $20, $22,$22, $20
|
||||
.byte $A0,$10,$22, $A3,$00, $22, $00, $A3,$22, $55, $00,$00
|
||||
.byte $A4,$88, $A4,$22, $20, $22,$22, $20, $A0,$11,$22, $A3,$00
|
||||
.byte $22, $00, $A3,$22, $55, $A3,$00, $A3,$88, $A0,$19,$22
|
||||
.byte $A3,$00, $22, $00, $A3,$22, $66, $A3,$00, $A3,$88
|
||||
.byte $50, $52, $A0,$17,$62, $A3,$60, $62, $60, $A3,$62
|
||||
.byte $66, $A3,$00, $A3,$88, $A0,$22,$06, $A3,$00, $A3,$88
|
||||
.byte $A1
|
||||
|
@ -363,15 +363,15 @@ crouch1:
|
||||
.byte $5a,$fc,$f4
|
||||
|
||||
crouch2:
|
||||
.byte 3,8
|
||||
.byte $aa,$aa,$aa
|
||||
.byte $aa,$aa,$aa
|
||||
.byte $9a,$9a,$aa
|
||||
.byte $bb,$99,$aa
|
||||
.byte $aa,$0b,$0a
|
||||
.byte $aa,$bb,$00
|
||||
.byte $ba,$4b,$aa
|
||||
.byte $54,$f4,$f4
|
||||
.byte 5,8
|
||||
.byte $AA,$aa,$aa,$aa,$AA
|
||||
.byte $AA,$aa,$aa,$aa,$AA
|
||||
.byte $AA,$9a,$9a,$aa,$AA
|
||||
.byte $AA,$bb,$99,$aa,$AA
|
||||
.byte $AA,$aa,$0b,$0a,$AA
|
||||
.byte $AA,$aa,$bb,$00,$AA
|
||||
.byte $AA,$ba,$4b,$aa,$AA
|
||||
.byte $AA,$54,$f4,$f4,$AA
|
||||
|
||||
|
||||
;=====================
|
||||
|
@ -198,6 +198,15 @@ physicist_crouching:
|
||||
|
||||
physicist_crouch_kicking:
|
||||
|
||||
dec GAIT
|
||||
lda GAIT
|
||||
bpl still_kicking
|
||||
|
||||
lda #P_CROUCHING
|
||||
sta PHYSICIST_STATE
|
||||
|
||||
still_kicking:
|
||||
|
||||
lda #<crouch_kicking
|
||||
sta INL
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user