tfv: start work on worldmap sprites

This commit is contained in:
Vince Weaver 2017-07-08 01:19:06 -04:00
parent f229f7d573
commit b2ac412bea
7 changed files with 211 additions and 81 deletions

View File

@ -31,7 +31,7 @@ text.o: text.c
tfv: tfv.o gr-sim.o tfv: tfv.o gr-sim.o
$(CC) $(LFLAGS) $(SDL_LIBS) -o tfv tfv.o gr-sim.o $(CC) $(LFLAGS) $(SDL_LIBS) -o tfv tfv.o gr-sim.o
tfv.o: tfv.c tfv.o: tfv.c backgrounds.h vince_sprites.h
$(CC) $(CFLAGS) -c tfv.c $(CC) $(CFLAGS) -c tfv.c

48
gr-sim/backgrounds.h Normal file
View File

@ -0,0 +1,48 @@
static unsigned char title_rle[]=
{ 0x28,0x28,
0x01,0x00,0x19,0x20,
0x0F,0x00,0x01,0x22,0x03,0x66,0x01,0x22,0x01,0x62,0x01,0x66,0x01,0x62,0x01,0x22,0x01,0x66,0x03,0x22,0x01,0x66,0x01,0x26,0x01,0x62,0x01,0x22,0x01,0x62,0x01,0x26,0x01,0x62,0x01,0x22,0x03,0x66,0x01,0x22,0x01,0x55,0x01,0x00,0x03,0x11,0x01,0x44,0x03,0x22,0x01,0x44,0x03,0x22,
0x02,0x00,0x02,0x22,0x01,0x66,0x02,0x22,0x01,0x66,0x01,0x62,0x01,0x66,0x01,0x22,0x01,0x66,0x03,0x22,0x01,0x66,0x01,0x26,0x01,0x62,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x02,0x22,0x01,0x66,0x02,0x22,0x01,0x55,0x01,0x00,0x01,0x01,0x01,0x11,0x01,0x41,0x01,0x44,0x01,0x42,0x01,0x22,0x01,0x42,0x01,0x44,0x01,0x42,0x01,0x22,0x01,0x02,
0x02,0x00,0x02,0x22,0x01,0x66,0x02,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x01,0x22,0x03,0x66,0x01,0x22,0x01,0x66,0x01,0x62,0x01,0x26,0x01,0x22,0x01,0x26,0x01,0x62,0x01,0x26,0x02,0x22,0x01,0x66,0x02,0x22,0x01,0x55,0x02,0x00,0x01,0x11,0x03,0x44,0x01,0x22,0x03,0x44,0x01,0x22,
0x03,0x00,0x01,0x02,0x18,0x52,0x01,0x55,
0x0E,0x00,0x1E,0x60,
0x0A,0x00,0x01,0x66,0x03,0x22,0x01,0x66,0x01,0x26,0x01,0x22,0x01,0x26,0x01,0x66,0x01,0x22,0x01,0x26,0x01,0x66,0x01,0x22,0x01,0x66,0x03,0x22,0x01,0x66,0x01,0x26,0x01,0x22,0x01,0x26,0x01,0x66,0x01,0x26,0x02,0x62,0x01,0x66,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x01,0x55,
0x09,0x00,0x01,0x66,0x01,0x22,0x01,0x26,0x02,0x66,0x01,0x22,0x01,0x26,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x62,0x01,0x26,0x01,0x22,0x02,0x66,0x01,0x22,0x02,0x66,0x01,0x22,0x01,0x26,0x01,0x22,0x01,0x66,0x01,0x22,0x02,0x26,0x01,0x66,0x01,0x62,0x01,0x26,0x01,0x62,0x01,0x66,0x01,0x55,
0x09,0x00,0x01,0x66,0x01,0x22,0x03,0x66,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x01,0x62,0x01,0x22,0x02,0x66,0x01,0x22,0x02,0x66,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x02,0x26,0x01,0x22,0x02,0x66,0x01,0x22,0x02,0x66,0x01,0x55,
0x09,0x00,0x01,0x06,0x1D,0x56,0x01,0x55,0x03,0x00,0x01,0x10,
0x24,0x00,0x01,0x10,0x01,0x00,0x01,0x10,0x01,0x11,0x01,0x01,
0x05,0x00,0x08,0xCC,0x01,0x40,0x09,0x00,0x01,0xD0,0x01,0x0D,0x01,0x00,0x01,0xD0,0x01,0x0D,0x01,0x00,0x01,0xD0,0x05,0x00,0x01,0x11,
0x0A,0x00,0x01,0x04,0x04,0x54,0x02,0xCC,0x01,0x44,0x01,0x55,0x06,0x00,0x01,0xD0,0x01,0xDD,0x02,0xD0,0x01,0xDD,0x02,0xD0,0x01,0xDD,0x01,0xD0,0x03,0x00,0x02,0x01,0x01,0x11,0x02,0x01,
0x0C,0x00,0x02,0xCC,0x01,0x44,0x01,0x54,0x01,0x55,0x06,0x00,0x01,0xDD,0x07,0xBB,0x01,0xDD,0x04,0x00,0x01,0x10,0x01,0x11,0x01,0x10,
0x0C,0x00,0x02,0xCC,0x01,0x44,0x01,0x54,0x01,0x55,0x07,0x00,0x01,0xDD,0x01,0xBB,0x01,0xBF,0x01,0xB0,0x01,0xBB,0x01,0xBF,0x01,0xB0,0x01,0xBB,0x01,0xDD,0x03,0x00,0x01,0x10,0x03,0x11,0x01,0x10,
0x0A,0x00,0x02,0xCC,0x01,0x44,0x01,0x54,0x01,0x55,0x08,0x00,0x01,0xDD,0x01,0xDB,0x01,0xBB,0x01,0x3B,0x01,0x33,0x02,0xBB,0x01,0xDB,0x01,0xDD,0x03,0x00,0x02,0x01,0x01,0x11,0x02,0x01,
0x0A,0x00,0x02,0xCC,0x01,0x44,0x01,0x55,0x09,0x00,0x02,0xDD,0x05,0xBB,0x02,0xDD,0x05,0x00,0x01,0x11,
0x0C,0x00,0x02,0xCC,0x01,0x44,0x01,0x55,0x09,0x00,0x01,0x0D,0x01,0x00,0x01,0xBB,0x03,0xB1,0x01,0xBB,0x01,0x00,0x01,0x0D,0x04,0x00,0x02,0xBB,
0x0C,0x00,0x01,0x0C,0x01,0x4C,0x01,0x44,0x01,0x55,0x0C,0x00,0x02,0xBB,0x06,0x00,0x01,0x20,0x01,0x22,0x01,0x2B,0x01,0x0B,
0x0E,0x00, 0x02,0x05, 0x09,0x00, 0x01,0x20, 0x06,0x22, 0x03,0x20,
0x02,0x22, 0x01,0x02, 0x09,0x00,
0xff,0xff
};
static unsigned char worldmap_rle[]=
{ 0x28,0x28,
0x55,0x66,0x03,0xF6,0x17,0x66,0x02,0xF6,0x02,0xFF,0x01,0xF6,
0x07,0x66,0x03,0xFF,0x01,0x5F,0x02,0xFF,0x01,0xF6,0x13,0x66,0x01,0xF6,0x07,0xFF,
0x07,0x66,0x01,0x65,0x04,0x5F,0x01,0x6F,0x13,0x66,0x01,0x65,0x01,0x55,0x01,0x5F,0x02,0xFF,0x02,0x65,
0x1C,0x66,0x01,0xF6,0x01,0xFF,0x01,0x56,
0x24,0x66,0x01,0x8F,0x02,0xFF,0x01,0x85,0x04,0x66,0x05,0xD6,
0x11,0x66,0x01,0xD6,0x06,0xE6,0x02,0x46,0x01,0x96,0x02,0x88,0x01,0x48,0x01,0x58,0x01,0x88,0x01,0x86,0x02,0x66,0x05,0xD9,
0x05,0x66,0x07,0x46,0x04,0x44,0x01,0xD4,0x01,0xED,0x05,0xEE,0x02,0x44,0x01,0x84,0x01,0x98,0x03,0x88,0x01,0x48,0x01,0x88,0x01,0xA8,0x01,0x84,0x01,0x44,0x01,0x49,0x03,0xF9,0x01,0x49,0x04,0x46,
0x0B,0x44,0x01,0xD4,0x01,0xED,0x04,0xEE,0x01,0x4E,0x02,0x44,0x01,0x84,0x01,0x89,0x02,0x88,0x01,0x89,0x04,0x88,0x01,0x85,0x01,0x88,0x01,0x44,0x01,0x4F,0x01,0x40,0x01,0x4F,0x01,0x88,
0x0E,0x44,0x01,0xDD,0x01,0xED,0x05,0xEE,0x01,0x88,0x01,0x44,0x01,0x84,0x01,0x89,0x01,0x98,0x01,0x88,0x01,0x98,0x01,0x88,0x01,0x84,0x03,0x88,0x01,0x85,0x01,0x88,0x01,0xA8,0x02,0x44,0x01,0x94,0x01,0x88,0x01,0x58,0x01,0x84,
0x0B,0x44,0x01,0xDD,0x08,0xEE,0x01,0x88,0x02,0x84,0x04,0xE8,0x01,0x48,0x08,0x88,0x01,0x98,0x03,0x88,
0x0A,0x44,0x01,0xDD,0x11,0xEE,0x01,0xE4,0x04,0x44,0x02,0x48,0x01,0x89,0x03,0x88,0x01,0x85,0x01,0x88,
0x09,0x44,0x01,0xDD,0x12,0xEE,0x07,0x44,0x02,0x48,0x01,0x88,0x01,0x85,0x02,0x48,
0x09,0x44,0x01,0xDD,0x0C,0xEE,0x02,0xDE,0x02,0x4D,0x0C,0x44,0x02,0xC4,
0x0A,0x44,0x02,0x4E,0x08,0xEE,0x01,0xDE,0x02,0x4D,0x0C,0x44,0x01,0xC4,0x02,0xCC,0x01,0xC4,0x01,0xCC,
0x21,0x44,0x01,0xC4,0x02,0xCC,0x01,0xC4,0x03,0xCC,
0x1F,0x44,0x01,0xC4,0x01,0xCC,0x01,0xC4,0x01,0xCC,0x01,0x4C,0x02,0xCC,0x01,0x4C,0x01,0xCC,
0x1E,0x44,0x02,0xCC,0x01,0x4C,0x04,0xCC,0x01,0xC4,0x02,0xCC,
0x1D,0x44,0x01,0xCC,0x01,0x4C,0x02,0xCC,0x01,0xC4,0x01,0x4C,0x01,0xCC,0x01,0xC4,0x02,0xCC,0x01,0xC4,
0xff,0xff,
};

View File

@ -812,6 +812,26 @@ int grsim_put_sprite(unsigned char *sprite_data, int xpos, int ypos) {
int gr_copy(short source, short dest) { int gr_copy(short source, short dest) {
short dest_addr,source_addr;
int i,j,l;
for(i=0;i<8;i++) {
source_addr=gr_addr_lookup[i]+0x400;
dest_addr=gr_addr_lookup[i];
if (i<4) l=120;
else l=80;
for(j=0;j<l;j++) {
ram[dest_addr+j]=ram[source_addr+j];
}
}
return 0;
}
int gr_copy48(short source, short dest) {
short dest_addr,source_addr; short dest_addr,source_addr;
int i,j; int i,j;

View File

@ -4,64 +4,8 @@
#include "gr-sim.h" #include "gr-sim.h"
static unsigned char title_rle[]= #include "vince_sprites.h"
{ 0x28,0x28, #include "backgrounds.h"
0x01,0x00,0x19,0x20,
0x0F,0x00,0x01,0x22,0x03,0x66,0x01,0x22,0x01,0x62,0x01,0x66,0x01,0x62,0x01,0x22,0x01,0x66,0x03,0x22,0x01,0x66,0x01,0x26,0x01,0x62,0x01,0x22,0x01,0x62,0x01,0x26,0x01,0x62,0x01,0x22,0x03,0x66,0x01,0x22,0x01,0x55,0x01,0x00,0x03,0x11,0x01,0x44,0x03,0x22,0x01,0x44,0x03,0x22,
0x02,0x00,0x02,0x22,0x01,0x66,0x02,0x22,0x01,0x66,0x01,0x62,0x01,0x66,0x01,0x22,0x01,0x66,0x03,0x22,0x01,0x66,0x01,0x26,0x01,0x62,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x02,0x22,0x01,0x66,0x02,0x22,0x01,0x55,0x01,0x00,0x01,0x01,0x01,0x11,0x01,0x41,0x01,0x44,0x01,0x42,0x01,0x22,0x01,0x42,0x01,0x44,0x01,0x42,0x01,0x22,0x01,0x02,
0x02,0x00,0x02,0x22,0x01,0x66,0x02,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x01,0x22,0x03,0x66,0x01,0x22,0x01,0x66,0x01,0x62,0x01,0x26,0x01,0x22,0x01,0x26,0x01,0x62,0x01,0x26,0x02,0x22,0x01,0x66,0x02,0x22,0x01,0x55,0x02,0x00,0x01,0x11,0x03,0x44,0x01,0x22,0x03,0x44,0x01,0x22,
0x03,0x00,0x01,0x02,0x18,0x52,0x01,0x55,
0x0E,0x00,0x1E,0x60,
0x0A,0x00,0x01,0x66,0x03,0x22,0x01,0x66,0x01,0x26,0x01,0x22,0x01,0x26,0x01,0x66,0x01,0x22,0x01,0x26,0x01,0x66,0x01,0x22,0x01,0x66,0x03,0x22,0x01,0x66,0x01,0x26,0x01,0x22,0x01,0x26,0x01,0x66,0x01,0x26,0x02,0x62,0x01,0x66,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x01,0x55,
0x09,0x00,0x01,0x66,0x01,0x22,0x01,0x26,0x02,0x66,0x01,0x22,0x01,0x26,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x62,0x01,0x26,0x01,0x22,0x02,0x66,0x01,0x22,0x02,0x66,0x01,0x22,0x01,0x26,0x01,0x22,0x01,0x66,0x01,0x22,0x02,0x26,0x01,0x66,0x01,0x62,0x01,0x26,0x01,0x62,0x01,0x66,0x01,0x55,
0x09,0x00,0x01,0x66,0x01,0x22,0x03,0x66,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x01,0x62,0x01,0x22,0x02,0x66,0x01,0x22,0x02,0x66,0x01,0x22,0x01,0x66,0x01,0x22,0x01,0x66,0x02,0x26,0x01,0x22,0x02,0x66,0x01,0x22,0x02,0x66,0x01,0x55,
0x09,0x00,0x01,0x06,0x1D,0x56,0x01,0x55,0x03,0x00,0x01,0x10,
0x24,0x00,0x01,0x10,0x01,0x00,0x01,0x10,0x01,0x11,0x01,0x01,
0x05,0x00,0x08,0xCC,0x01,0x40,0x09,0x00,0x01,0xD0,0x01,0x0D,0x01,0x00,0x01,0xD0,0x01,0x0D,0x01,0x00,0x01,0xD0,0x05,0x00,0x01,0x11,
0x0A,0x00,0x01,0x04,0x04,0x54,0x02,0xCC,0x01,0x44,0x01,0x55,0x06,0x00,0x01,0xD0,0x01,0xDD,0x02,0xD0,0x01,0xDD,0x02,0xD0,0x01,0xDD,0x01,0xD0,0x03,0x00,0x02,0x01,0x01,0x11,0x02,0x01,
0x0C,0x00,0x02,0xCC,0x01,0x44,0x01,0x54,0x01,0x55,0x06,0x00,0x01,0xDD,0x07,0xBB,0x01,0xDD,0x04,0x00,0x01,0x10,0x01,0x11,0x01,0x10,
0x0C,0x00,0x02,0xCC,0x01,0x44,0x01,0x54,0x01,0x55,0x07,0x00,0x01,0xDD,0x01,0xBB,0x01,0xBF,0x01,0xB0,0x01,0xBB,0x01,0xBF,0x01,0xB0,0x01,0xBB,0x01,0xDD,0x03,0x00,0x01,0x10,0x03,0x11,0x01,0x10,
0x0A,0x00,0x02,0xCC,0x01,0x44,0x01,0x54,0x01,0x55,0x08,0x00,0x01,0xDD,0x01,0xDB,0x01,0xBB,0x01,0x3B,0x01,0x33,0x02,0xBB,0x01,0xDB,0x01,0xDD,0x03,0x00,0x02,0x01,0x01,0x11,0x02,0x01,
0x0A,0x00,0x02,0xCC,0x01,0x44,0x01,0x55,0x09,0x00,0x02,0xDD,0x05,0xBB,0x02,0xDD,0x05,0x00,0x01,0x11,
0x0C,0x00,0x02,0xCC,0x01,0x44,0x01,0x55,0x09,0x00,0x01,0x0D,0x01,0x00,0x01,0xBB,0x03,0xB1,0x01,0xBB,0x01,0x00,0x01,0x0D,0x04,0x00,0x02,0xBB,
0x0C,0x00,0x01,0x0C,0x01,0x4C,0x01,0x44,0x01,0x55,0x0C,0x00,0x02,0xBB,0x06,0x00,0x01,0x20,0x01,0x22,0x01,0x2B,0x01,0x0B,
0x0E,0x00, 0x02,0x05, 0x09,0x00, 0x01,0x20, 0x06,0x22, 0x03,0x20,
0x02,0x22, 0x01,0x02, 0x09,0x00,
0xff,0xff
// " 55 2222222222222"
};
#if 0
static unsigned char test_sprite[]={
0x8,0x4,
0x55,0x50,0x00,0x00,0x00,0x00,0x00,0x00,
0x55,0x55,0x55,0x00,0x00,0x00,0x00,0x00,
0xff,0x1f,0x4f,0x2f,0xff,0x22,0x20,0x00,
0x5f,0x5f,0x5f,0x5f,0xff,0xf2,0xf2,0xf2,
};
#endif
static unsigned char ship_forward[]={
0x5,0x3,
0x00,0x00,0x77,0x00,0x00,
0x50,0x55,0x77,0x55,0x50,
0x01,0x00,0x07,0x00,0x01,
};
static unsigned char ship_right[]={
0x5,0x3,
0x50,0x00,0x70,0x77,0x00,
0x01,0x55,0x77,0x55,0x50,
0x00,0x77,0x07,0x00,0x15,
};
static unsigned char ship_left[]={
0x5,0x3,
0x00,0x77,0x70,0x00,0x50,
0x50,0x55,0x77,0x55,0x01,
0x15,0x00,0x07,0x77,0x00,
};
#define COLOR1 0x00 #define COLOR1 0x00
#define COLOR2 0x01 #define COLOR2 0x01
@ -147,6 +91,7 @@ int main(int argc, char **argv) {
int name_x=0; int name_x=0;
int cursor_x=0,cursor_y=0; int cursor_x=0,cursor_y=0;
int direction;
grsim_init(); grsim_init();
@ -350,7 +295,7 @@ int main(int argc, char **argv) {
xx=17; yy=30; xx=17; yy=30;
color_equals(0); color_equals(0);
int direction=0; direction=0;
color_equals(6); color_equals(6);
@ -389,6 +334,58 @@ int main(int argc, char **argv) {
usleep(10000); usleep(10000);
} }
/************************************************/
/* Landed */
/************************************************/
// TODO:
// 4x4 grid of island?
// proceduraly generated?
// can only walk if feet on green/yellow
// should features be sprites?
// rotate when attacked
gr();
xx=17; yy=30;
color_equals(0);
direction=1;
grsim_unrle(worldmap_rle,0x800);
gr_copy(0x800,0x400);
while(1) {
ch=grsim_input();
if ((ch=='q') || (ch==27)) break;
if ((ch=='i') || (ch==APPLE_UP)) if (yy>10) yy-=2;
if ((ch=='m') || (ch==APPLE_DOWN)) if (yy<39) yy+=2;
if ((ch=='j') || (ch==APPLE_LEFT)) {
if (direction>0) direction=-1;
else {
xx--;
if (xx<0) xx=0;
}
}
if ((ch=='k') || (ch==APPLE_RIGHT)) {
if (direction<0) direction=1;
else {
xx++;
if (xx>35) xx=35;
}
}
gr_copy(0x800,0x400);
if (direction==-1) grsim_put_sprite(vince_left,xx,yy);
if (direction==1) grsim_put_sprite(vince_right,xx,yy);
grsim_update();
usleep(10000);
}
return 0; return 0;
} }

51
gr-sim/vince_sprites.h Normal file
View File

@ -0,0 +1,51 @@
static unsigned char vince_right[]={
0x4,0x6,
0x00,0xDD,0xBD,0x00,
0x00,0xDD,0xDB,0x0B,
0x00,0x22,0x00,0x00,
0x00,0x22,0x02,0x0B,
0x00,0x22,0x00,0x00,
0x00,0x82,0x80,0x00,
};
static unsigned char vince_left[]={
0x4,0x6,
0x00,0xBD,0xDD,0x00,
0x0B,0xDB,0xDD,0x00,
0x00,0x00,0x22,0x00,
0x0B,0x02,0x22,0x00,
0x00,0x00,0x22,0x00,
0x00,0x80,0x82,0x00,
};
#if 0
static unsigned char test_sprite[]={
0x8,0x4,
0x55,0x50,0x00,0x00,0x00,0x00,0x00,0x00,
0x55,0x55,0x55,0x00,0x00,0x00,0x00,0x00,
0xff,0x1f,0x4f,0x2f,0xff,0x22,0x20,0x00,
0x5f,0x5f,0x5f,0x5f,0xff,0xf2,0xf2,0xf2,
};
#endif
static unsigned char ship_forward[]={
0x5,0x3,
0x00,0x00,0x77,0x00,0x00,
0x50,0x55,0x77,0x55,0x50,
0x01,0x00,0x07,0x00,0x01,
};
static unsigned char ship_right[]={
0x5,0x3,
0x50,0x00,0x70,0x77,0x00,
0x01,0x55,0x77,0x55,0x50,
0x00,0x77,0x07,0x00,0x15,
};
static unsigned char ship_left[]={
0x5,0x3,
0x00,0x77,0x70,0x00,0x50,
0x50,0x55,0x77,0x55,0x01,
0x15,0x00,0x07,0x77,0x00,
};

View File

@ -19,6 +19,7 @@ int main(int argc, char **argv) {
unsigned char *image; unsigned char *image;
int xsize,ysize,last=-1,next; int xsize,ysize,last=-1,next;
FILE *outfile; FILE *outfile;
int size=0;
if (argc<3) { if (argc<3) {
fprintf(stderr,"Usage:\t%s INFILE OUTFILE\n\n",argv[0]); fprintf(stderr,"Usage:\t%s INFILE OUTFILE\n\n",argv[0]);
@ -41,6 +42,8 @@ int main(int argc, char **argv) {
x=0; x=0;
enough=0; enough=0;
fprintf(outfile,"{ 0x%X,0x%x,\n",xsize,ysize); fprintf(outfile,"{ 0x%X,0x%x,\n",xsize,ysize);
size+=2;
last=image[x] | (image[x+xsize]<<4); last=image[x] | (image[x+xsize]<<4);
run++; run++;
x++; x++;
@ -49,14 +52,14 @@ int main(int argc, char **argv) {
if (next!=last) { if (next!=last) {
fprintf(outfile,"0x%02X,0x%02X,",run,last); fprintf(outfile,"0x%02X,0x%02X,",run,last);
size+=2;
run=0; run=0;
last=next; last=next;
} }
run++;
x++; x++;
enough++; enough++;
if (enough>=xsize) { if (enough>=xsize) {
enough=0; enough=0;
@ -65,15 +68,26 @@ int main(int argc, char **argv) {
} }
if (x>xsize*ysize) { if (x>=xsize*ysize) {
/* print tailing value */ /* print tailing value */
if (run!=0) {
fprintf(outfile,"0x%02X,0x%02X,",run,last); fprintf(outfile,"0x%02X,0x%02X,",run,last);
size+=2;
}
break; break;
} }
run++;
} }
fprintf(outfile,"0xff,0xff,");
size+=2;
fprintf(outfile,"};\n"); fprintf(outfile,"};\n");
fclose(outfile); fclose(outfile);
printf("Size %d bytes\n",size);
return 0; return 0;
} }

View File

@ -2,20 +2,20 @@ GIMP Palette
Name: Apple II Lowres Name: Apple II Lowres
Columns: 0 Columns: 0
# #
0 0 0 Untitled 0 0 0 Black.0
227 30 96 Untitled 227 30 96 Red.1
96 78 189 Untitled 96 78 189 DarkBlue.2
255 68 253 Untitled 255 68 253 Purple.3
0 163 96 Untitled 0 163 96 DarkGreen.4
156 156 156 Untitled 156 156 156 Grey.5
20 207 253 Untitled 20 207 253 MediumBlue.6
208 195 255 Untitled 208 195 255 LightBlue.7
96 114 3 Untitled 96 114 3 Brown.8
255 106 60 Untitled 255 106 60 Orange.9
157 157 157 Untitled 157 157 157 Gray.A
255 160 208 Untitled 255 160 208 Pink.B
20 245 60 Untitled 20 245 60 LightGreen.C
208 221 141 Untitled 208 221 141 Yellow.D
114 255 208 Untitled 114 255 208 Aqua.E
255 255 255 Untitled 255 255 255 White.F