mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-12-27 17:29:49 +00:00
ootw: adjust timing of end scene
This commit is contained in:
parent
1d8645c4ef
commit
b4621120c1
@ -16,11 +16,6 @@ ootw_mesa:
|
||||
lda #1
|
||||
sta DISP_PAGE
|
||||
|
||||
;===========================
|
||||
; init some vars
|
||||
|
||||
lda #0
|
||||
sta LEVELEND_PROGRESS
|
||||
|
||||
;===========================
|
||||
; Setup right/left exit paramaters
|
||||
@ -62,9 +57,14 @@ mesa_left:
|
||||
lda #0
|
||||
sta GAIT
|
||||
sta GAME_OVER
|
||||
sta LEVELEND_PROGRESS
|
||||
|
||||
;============================
|
||||
; Rope Loop
|
||||
;============================
|
||||
;============================
|
||||
; Mesa main Loop
|
||||
;============================
|
||||
;============================
|
||||
;============================
|
||||
mesa_loop:
|
||||
|
||||
@ -75,12 +75,25 @@ mesa_loop:
|
||||
lda LEVELEND_PROGRESS
|
||||
beq no_levelend
|
||||
|
||||
;=== load special background on first frame and frame 19
|
||||
|
||||
cmp #(MAX_PROGRESSION-36) ; on frame 19?
|
||||
bne check_if_first
|
||||
|
||||
lda #<deadbeast_rle
|
||||
sta GBASL
|
||||
lda #>deadbeast_rle
|
||||
jmp finish_first
|
||||
|
||||
check_if_first:
|
||||
|
||||
cmp #MAX_PROGRESSION ; only load background on first frame
|
||||
bne levelend_not_first
|
||||
|
||||
lda #<cavern3_rle
|
||||
sta GBASL
|
||||
lda #>cavern3_rle
|
||||
finish_first:
|
||||
sta GBASH
|
||||
lda #$C ; load image off-screen $C00
|
||||
jsr load_rle_gr
|
||||
@ -260,15 +273,20 @@ endl1_progression:
|
||||
|
||||
; pause is *before* image indicated
|
||||
endl_pauses:
|
||||
; fading out
|
||||
.byte 10,10 ; black,black
|
||||
.byte 10,10,10,10,220 ; 51,50,49,48,47
|
||||
; getting shot
|
||||
.byte 3,3,3,3,3 ; 46,45,44,43,42
|
||||
.byte 3,3,3,3,3 ; 41,40,39,38,37
|
||||
.byte 250 ; 36
|
||||
.byte 230,80 ; gun, peace
|
||||
.byte 80,80,80,80 ; 33,32,31,30
|
||||
.byte 80,10,10,10,10 ; 29,28,27,26,25
|
||||
; raising hand
|
||||
.byte 20,150,20,20 ; 33,32,31,30
|
||||
; getting up
|
||||
.byte 20,20,150,10,10 ; 29,28,27,26,25
|
||||
.byte 10,10,10,10,10 ; 24,23,22,21,20
|
||||
; shooting of beast
|
||||
.byte 3,3,3,3,3 ; 19,18,17,16,15
|
||||
.byte 3,3,3,3,3 ; 14,13,12,11,10
|
||||
.byte 3,3,3,3,3 ; 09,08,07,06,05
|
||||
|
Loading…
Reference in New Issue
Block a user