mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-09-10 08:54:51 +00:00
ootw: l3: can now die by falling too far
This commit is contained in:
parent
4f99f77abc
commit
c668765696
@ -8,6 +8,8 @@ ootw_vent:
|
||||
lda #0
|
||||
sta GAIT
|
||||
sta FALLING
|
||||
sta VENT_DEATH
|
||||
sta VENT_END_COUNT
|
||||
|
||||
lda #17
|
||||
sta PHYSICIST_X
|
||||
@ -41,8 +43,8 @@ ootw_vent:
|
||||
;=================================
|
||||
; copy to screen
|
||||
|
||||
jsr gr_copy_to_current
|
||||
jsr page_flip
|
||||
; jsr gr_copy_to_current
|
||||
; jsr page_flip
|
||||
|
||||
;=================================
|
||||
; setup vars
|
||||
@ -61,13 +63,20 @@ vent_loop:
|
||||
|
||||
jsr gr_copy_to_current
|
||||
|
||||
;==================================
|
||||
; draw background action
|
||||
;================================
|
||||
; draw background action (steam)
|
||||
;================================
|
||||
|
||||
;===============================
|
||||
; check keyboard
|
||||
;===============================
|
||||
|
||||
lda FALLING
|
||||
bne vent_done_keyboard ; can't move if falling
|
||||
|
||||
lda VENT_DEATH
|
||||
bne vent_done_keyboard ; can't move if dead
|
||||
|
||||
lda KEYPRESS
|
||||
bpl vent_done_keyboard
|
||||
|
||||
@ -201,6 +210,7 @@ done_vent_bounds:
|
||||
|
||||
;==================
|
||||
; check if falling
|
||||
;==================
|
||||
|
||||
lda FALLING
|
||||
bne done_vent_checky ; don't check if allready falling
|
||||
@ -224,7 +234,7 @@ vent_y2:
|
||||
ldy #11
|
||||
cpx #(4-2)
|
||||
bcc vent_falling ; blt
|
||||
ldy #42
|
||||
ldy #40
|
||||
cpx #(37-2)
|
||||
bcs vent_falling ; bge
|
||||
jmp done_vent_checky
|
||||
@ -243,7 +253,7 @@ vent_y14:
|
||||
|
||||
; y=22 -> 5+6 , 30+31
|
||||
vent_y22:
|
||||
ldy #42
|
||||
ldy #40
|
||||
cpx #(7-2)
|
||||
bcc vent_falling ; blt
|
||||
ldy #32
|
||||
@ -282,6 +292,7 @@ done_vent_checky:
|
||||
|
||||
;==================
|
||||
; fall if falling
|
||||
;==================
|
||||
|
||||
lda FALLING
|
||||
beq done_falling
|
||||
@ -291,12 +302,68 @@ done_vent_checky:
|
||||
cmp FALLING_Y
|
||||
bne done_falling
|
||||
|
||||
; hit the ground, see if dead
|
||||
|
||||
dec FALLING
|
||||
|
||||
; there are a few ways to do this, cheating and hard-coding
|
||||
; the two long shafts
|
||||
|
||||
lda PHYSICIST_X
|
||||
cmp #(37-2) ; longest fall
|
||||
beq fall_death
|
||||
cmp #(6-2) ; medium fall
|
||||
beq fall_death
|
||||
bne done_falling
|
||||
fall_death:
|
||||
|
||||
lda #1
|
||||
sta VENT_DEATH
|
||||
|
||||
lda #0
|
||||
sta GAIT
|
||||
|
||||
done_falling:
|
||||
|
||||
;===============
|
||||
;================
|
||||
; draw physicist
|
||||
;================
|
||||
|
||||
lda VENT_DEATH
|
||||
beq draw_rolling
|
||||
cmp #1
|
||||
beq draw_fell
|
||||
bne draw_poisoned
|
||||
|
||||
; dead/fell
|
||||
draw_fell:
|
||||
lda GAIT
|
||||
cmp #10
|
||||
bcs draw_fell_stop ; bge
|
||||
inc GAIT
|
||||
draw_fell_stop:
|
||||
|
||||
lda PHYSICIST_X
|
||||
sta XPOS
|
||||
lda PHYSICIST_Y
|
||||
and #$fe
|
||||
sta YPOS
|
||||
|
||||
lda GAIT
|
||||
lsr
|
||||
and #$fe
|
||||
tay
|
||||
|
||||
lda rolling_splat_progression,Y
|
||||
sta INL
|
||||
lda rolling_splat_progression+1,Y
|
||||
jmp actually_draw
|
||||
|
||||
; dead/poisoned
|
||||
draw_poisoned:
|
||||
|
||||
; rolling
|
||||
draw_rolling:
|
||||
|
||||
lda PHYSICIST_X
|
||||
sta XPOS
|
||||
@ -311,8 +378,9 @@ done_falling:
|
||||
lda rolling_progression,Y
|
||||
sta INL
|
||||
lda rolling_progression+1,Y
|
||||
sta INH
|
||||
|
||||
actually_draw:
|
||||
sta INH
|
||||
jsr put_sprite_crop
|
||||
|
||||
;===============
|
||||
@ -330,6 +398,12 @@ done_falling:
|
||||
vent_frame_no_oflo:
|
||||
|
||||
|
||||
lda VENT_DEATH
|
||||
beq no_death_count
|
||||
inc VENT_END_COUNT
|
||||
|
||||
no_death_count:
|
||||
|
||||
;==========================
|
||||
; check if done this level
|
||||
;==========================
|
||||
@ -348,6 +422,16 @@ vent_frame_no_oflo:
|
||||
|
||||
done_check_bottom:
|
||||
|
||||
; check if death timeout
|
||||
|
||||
lda VENT_END_COUNT
|
||||
cmp #$A0
|
||||
bcc not_dead ; lt
|
||||
lda #$ff
|
||||
sta GAME_OVER
|
||||
|
||||
not_dead:
|
||||
|
||||
|
||||
lda GAME_OVER
|
||||
beq still_in_vent
|
||||
|
@ -99,6 +99,12 @@ rolling_falling4:
|
||||
.byte $9b,$90
|
||||
.byte $99,$99
|
||||
|
||||
rolling_splat_progression:
|
||||
.word rolling_splat1
|
||||
.word rolling_splat2
|
||||
.word rolling_splat3
|
||||
|
||||
|
||||
rolling_splat1:
|
||||
.byte 4,4
|
||||
.byte $AA,$A5,$45,$4A
|
||||
|
@ -221,12 +221,13 @@ SWING_PROGRESS = $F8 ; C1
|
||||
TENTACLE_PROGRESS = $F8 ; C1
|
||||
CAGE_OFFSET = $F8 ; C2 cage
|
||||
JAIL_POWER_ON = $F8 ; C2 jail
|
||||
|
||||
VENT_END_COUNT = $F8 ; C3
|
||||
|
||||
ELEVATOR_COUNT = $F9 ; INTRO
|
||||
TENTACLE_GRAB = $F9 ; C1
|
||||
CAGE_AMPLITUDE = $F9 ; C2 cage
|
||||
ELEVATOR_OFFSET = $F9 ; C2 jail
|
||||
VENT_DEATH = $F9 ; C3
|
||||
BG_SCROLL = $F9 ; C4
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user