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peasant: add priority at yellow tree
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@ -1,6 +1,6 @@
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TODO:
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next:
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+ background priority mask not working when at far top of screen
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+ ESC SKIPS at top of intro
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+ Loading screen is slow when getting names
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Print "Loading" message while doing it?
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@ -10,7 +10,6 @@ next:
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+ update intro to walk closer to edges
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+ fix issue where walking stops when you cross to screen w priority
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+ move copy to disk2
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+ re-do how off edge-of-screen works (have destination for all 4 co-ords?)
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+ move drawing to PAGE1 and use PAGE2 for RAM?
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This would remove backing store when drawing text boxes?
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@ -103,12 +103,13 @@ priority_intro.inc: \
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echo "knight_priority_lzsa: .incbin \"knight_priority.lzsa\"" >> priority_intro.inc
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priority_peasant1.inc: \
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waterfall_priority.lzsa \
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todo_priority.lzsa
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todo_priority.lzsa \
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leaning_tree_priority.lzsa \
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waterfall_priority.lzsa
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echo "gary_priority_lzsa: .incbin \"todo_priority.lzsa\"" > priority_peasant1.inc
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echo "top_prints_priority_lzsa: .incbin \"todo_priority.lzsa\"" >> priority_peasant1.inc
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echo "wishing_well_priority_lzsa: .incbin \"todo_priority.lzsa\"" >> priority_peasant1.inc
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echo "leaning_tree_priority_lzsa: .incbin \"todo_priority.lzsa\"" >> priority_peasant1.inc
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echo "leaning_tree_priority_lzsa: .incbin \"leaning_tree_priority.lzsa\"" >> priority_peasant1.inc
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echo "waterfall_priority_lzsa: .incbin \"waterfall_priority.lzsa\"" >> priority_peasant1.inc
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@ -352,6 +353,14 @@ lady_cottage_priority.hgr: lady_cottage_priority.png
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###
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leaning_tree_priority.lzsa: leaning_tree_priority.hgr
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$(LZSA) -r -f2 leaning_tree_priority.hgr leaning_tree_priority.lzsa
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leaning_tree_priority.hgr: leaning_tree_priority.png
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$(PNG2GR) leaning_tree_priority.png leaning_tree_priority.hgr
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###
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river_priority.lzsa: river_priority.hgr
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$(LZSA) -r -f2 river_priority.hgr river_priority.lzsa
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BIN
games/peasant/graphics/leaning_tree_priority.png
Normal file
BIN
games/peasant/graphics/leaning_tree_priority.png
Normal file
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After Width: | Height: | Size: 1.0 KiB |
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