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ootw: add placeholders for c6 and c12
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parent
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commit
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@ -150,7 +150,7 @@ ootw_c6.o: ootw_c6.s \
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keyboard.s gr_run_sequence.s physicist.s \
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collision.s door.s gun.s blast.s shield.s \
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ootw_graphics/sprites/physicist.inc \
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ootw_graphics/l14arena/ootw_c14_arena.inc
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ootw_graphics/l6cave/ootw_c6_cave.inc
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ca65 -o ootw_c6.o ootw_c6.s -l ootw_c6.lst
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###
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@ -232,7 +232,7 @@ ootw_c12.o: ootw_c12.s \
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keyboard.s gr_run_sequence.s physicist.s \
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collision.s door.s gun.s blast.s shield.s \
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ootw_graphics/sprites/physicist.inc \
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ootw_graphics/l14arena/ootw_c14_arena.inc
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ootw_graphics/l12room/ootw_c12_room.inc
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ca65 -o ootw_c12.o ootw_c12.s -l ootw_c12.lst
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###
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@ -246,7 +246,7 @@ ootw_c13.o: ootw_c13.s \
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keyboard.s gr_run_sequence.s physicist.s \
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collision.s door.s gun.s blast.s shield.s \
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ootw_graphics/sprites/physicist.inc \
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ootw_graphics/l14arena/ootw_c14_arena.inc
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ootw_graphics/l13room/ootw_c13_room.inc
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ca65 -o ootw_c13.o ootw_c13.s -l ootw_c13.lst
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@ -169,9 +169,9 @@ room:
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sta PHYSICIST_Y
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; load background
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lda #>(arena_rle)
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lda #>(house_rle)
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sta GBASH
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lda #<(arena_rle)
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lda #<(house_rle)
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jmp room_setup_done
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@ -518,7 +518,7 @@ end_message:
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.include "collision.s"
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; room backgrounds
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.include "ootw_graphics/l14arena/ootw_c14_arena.inc"
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.include "ootw_graphics/l12room/ootw_c12_room.inc"
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; sprites
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.include "ootw_graphics/sprites/physicist.inc"
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.include "ootw_graphics/sprites/alien.inc"
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@ -165,13 +165,13 @@ room:
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lda #0
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sta cel_smc+1
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lda #28
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lda #16
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sta PHYSICIST_Y
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; load background
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lda #>(arena_rle)
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lda #>(cave_rle)
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sta GBASH
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lda #<(arena_rle)
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lda #<(cave_rle)
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jmp room_setup_done
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@ -518,7 +518,7 @@ end_message:
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.include "collision.s"
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; room backgrounds
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.include "ootw_graphics/l14arena/ootw_c14_arena.inc"
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.include "ootw_graphics/l6cave/ootw_c6_cave.inc"
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; sprites
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.include "ootw_graphics/sprites/physicist.inc"
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.include "ootw_graphics/sprites/alien.inc"
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18
ootw/ootw_graphics/l12room/Makefile
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18
ootw/ootw_graphics/l12room/Makefile
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@ -0,0 +1,18 @@
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include ../../../Makefile.inc
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PNG2RLE = ../../../gr-utils/png2rle
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PNG2LZ4 = ../../../gr-utils/png2lz4
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all: ootw_c12_room.inc
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#####
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ootw_c12_room.inc: $(PNG2RLE) \
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house.png
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$(PNG2RLE) asm house.png house_rle > ootw_c12_room.inc
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#####
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clean:
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rm -f *~ *.o *.lst *.lzz *.inc
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BIN
ootw/ootw_graphics/l12room/house.png
Normal file
BIN
ootw/ootw_graphics/l12room/house.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 404 B |
29
ootw/ootw_graphics/l12room/ootw_c12_room.inc
Normal file
29
ootw/ootw_graphics/l12room/ootw_c12_room.inc
Normal file
@ -0,0 +1,29 @@
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house_rle: .byte $28 ; ysize=48
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.byte $A3,$00, $02, $29, $02, $20, $A5,$22, $24
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.byte $02, $A0,$1A,$22, $A4,$00, $42, $00, $A5,$02, $00
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.byte $02, $00, $02,$02, $A0,$18,$22, $AF,$00, $A0,$19,$22, $AD,$00
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.byte $20, $A0,$1A,$22, $AD,$00, $A0,$1B,$22, $AC,$00, $A0,$1C,$22, $AB,$00
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.byte $A0,$1A,$22, $A3,$72, $AA,$00, $A0,$18,$22, $A6,$77, $A9,$00, $A0,$19,$22
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.byte $A6,$77, $A9,$00, $A0,$12,$22, $55, $77, $A5,$22, $77,$77
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.byte $22, $A3,$77, $A8,$00, $25, $A8,$62, $52, $72
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.byte $A8,$62, $25, $27, $55, $A4,$62, $77, $27
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.byte $22, $A3,$77, $A7,$00, $20, $22,$22, $26, $A5,$66
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.byte $26, $55, $77, $26, $A5,$66, $26, $A5,$22
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.byte $26, $66,$66, $77, $22, $00, $A3,$77, $A7,$00
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.byte $A3,$88, $22, $26,$26, $55, $77, $26, $A4,$22
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.byte $26,$26, $55, $77, $26, $22, $82, $A3,$88
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.byte $82, $22, $26,$26, $77, $22, $00, $A3,$77
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.byte $A6,$00, $80, $A6,$88, $85, $87, $A7,$88, $85
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.byte $87, $AA,$88, $77, $22, $00, $A3,$77, $A6,$00
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.byte $A0,$1C,$88, $77, $22, $00, $A3,$77, $A5,$00, $80
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.byte $A0,$1C,$88, $77, $22, $00, $A3,$77, $A5,$00, $A0,$1D,$88
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.byte $77, $22, $00, $A3,$77, $A5,$00, $02, $A0,$19,$88
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.byte $02,$02, $88, $77, $22, $00, $A3,$77, $A6,$00
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.byte $28, $A7,$88, $A0,$10,$58, $02,$02, $00, $58, $77
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.byte $22, $00, $A3,$77, $A7,$00, $02, $88,$88, $28
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.byte $A3,$82, $AF,$88, $02,$02, $00,$00, $88, $77, $22
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.byte $00, $A3,$77, $A8,$00, $02, $A0,$13,$88, $02,$02, $A3,$00
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.byte $88, $77, $22, $00, $A3,$77, $00,$00, $A0,$19,$05
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.byte $02,$02, $A4,$00, $05,$05, $02, $50, $A3,$57, $A0,$1A,$00
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.byte $02,$02, $A0,$25,$00, $02,$02, $AD,$00
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.byte $A1
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18
ootw/ootw_graphics/l6cave/Makefile
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18
ootw/ootw_graphics/l6cave/Makefile
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@ -0,0 +1,18 @@
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include ../../../Makefile.inc
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PNG2RLE = ../../../gr-utils/png2rle
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PNG2LZ4 = ../../../gr-utils/png2lz4
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all: ootw_c6_cave.inc
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#####
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ootw_c6_cave.inc: $(PNG2RLE) \
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cave.png
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$(PNG2RLE) asm cave.png cave_rle > ootw_c6_cave.inc
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#####
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clean:
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rm -f *~ *.o *.lst *.lzz *.inc
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BIN
ootw/ootw_graphics/l6cave/cave.png
Normal file
BIN
ootw/ootw_graphics/l6cave/cave.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 297 B |
15
ootw/ootw_graphics/l6cave/ootw_c6_cave.inc
Normal file
15
ootw/ootw_graphics/l6cave/ootw_c6_cave.inc
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@ -0,0 +1,15 @@
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cave_rle: .byte $28 ; ysize=48
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.byte $A8,$00, $25, $55, $A0,$15,$00, $22, $00, $22
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.byte $AE,$00, $55,$55, $A0,$15,$00, $22, $02, $22, $AE,$00
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.byte $55,$55, $A0,$17,$00, $22, $AE,$00, $55, $25, $A0,$17,$00
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.byte $22, $AE,$00, $22, $55, $A0,$16,$00, $02, $22
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.byte $AE,$00, $22, $25, $A0,$17,$00, $22, $AE,$00, $22
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.byte $55, $A0,$17,$00, $22, $AE,$00, $52, $55, $A0,$17,$00
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.byte $22, $AE,$00, $05, $A0,$16,$00, $20, $00, $22
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.byte $A7,$00, $20, $A3,$00, $50, $20,$20, $A0,$17,$00, $22
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.byte $02, $22, $A9,$00, $A3,$02, $A0,$19,$00, $22, $20
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.byte $22, $A0,$25,$00, $22, $00, $22, $AF,$00, $20
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.byte $A0,$15,$00, $22, $00, $22, $A0,$25,$00, $22, $02
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.byte $22, $A0,$27,$00, $22, $AA,$00, $20,$20, $02, $00,$00
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.byte $A0,$19,$02, $A6,$00, $A4,$02, $A0,$FF,$00, $A0,$3D,$00
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.byte $A1
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