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https://github.com/deater/dos33fsprogs.git
synced 2024-12-27 02:31:00 +00:00
tfv: update text printing code some more
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df7b4fb5d7
commit
eb861dec8f
@ -896,8 +896,10 @@ int gr_copy_to_current(short source) {
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source_addr=gr_addr_lookup[i]+(source-0x400);
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dest_addr=gr_addr_lookup[i]+(ram[DRAW_PAGE]<<8);
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if (i<4) l=120;
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else l=80;
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// if (i<4) l=120; // only copy 40 lines
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// else l=80;
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l=120; // copy 48 lines
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for(j=0;j<l;j++) {
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ram[dest_addr+j]=ram[source_addr+j];
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@ -57,6 +57,7 @@ int do_battle(void) {
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int i,ch;
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int enemy_x=2;
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int saved_drawpage;
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//int enemy_hp=20;
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int tfv_x=34;
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@ -65,6 +66,11 @@ int do_battle(void) {
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// gr();
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clear_bottom(PAGE2);
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saved_drawpage=ram[DRAW_PAGE];
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ram[DRAW_PAGE]=PAGE2; // 0xc00
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vtab(22);
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htab(1);
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move_cursor();
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@ -120,16 +126,20 @@ int do_battle(void) {
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}
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//basic_normal();
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color_equals(COLOR_MEDIUMBLUE);
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for(i=0;i<10;i++) {
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hlin_double(ram[DRAW_PAGE],0,39,i);
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}
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color_equals(COLOR_LIGHTGREEN);
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for(i=10;i<40;i++) {
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hlin_double(ram[DRAW_PAGE],0,39,i);
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}
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ram[DRAW_PAGE]=saved_drawpage;
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while(1) {
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color_equals(COLOR_MEDIUMBLUE);
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for(i=0;i<10;i++) {
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hlin_double(ram[DRAW_PAGE],0,39,i);
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}
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color_equals(COLOR_LIGHTGREEN);
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for(i=10;i<40;i++) {
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hlin_double(ram[DRAW_PAGE],0,39,i);
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}
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gr_copy_to_current(0xc00);
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grsim_put_sprite(tfv_stand_left,tfv_x,20);
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grsim_put_sprite(tfv_led_sword,tfv_x-5,20);
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@ -509,6 +509,9 @@ int flying(void) {
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/************************************************/
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gr();
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clear_bottom(PAGE0);
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clear_bottom(PAGE1);
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shipy=20;
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while(1) {
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@ -613,7 +616,19 @@ int flying(void) {
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printf("Color=%d\n",landing_color);
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if (landing_color==12) return 0;
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else {
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printf("Need to land on grass!\n");
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int draw_save;
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draw_save=ram[DRAW_PAGE];
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ram[DRAW_PAGE]=PAGE0;
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htab(11);
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vtab(22);
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move_cursor();
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print("NEED TO LAND ON GRASS!");
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ram[DRAW_PAGE]=PAGE1;
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htab(11);
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vtab(22);
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move_cursor();
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print("NEED TO LAND ON GRASS!");
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ram[DRAW_PAGE]=draw_save;
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}
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}
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@ -18,8 +18,9 @@ int title(void) {
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int result;
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clear_bottom(0);
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clear_bottom(1);
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clear_bottom(PAGE0);
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clear_bottom(PAGE1);
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clear_bottom(PAGE2);
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grsim_unrle(title_rle,0xc00);
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@ -232,7 +232,10 @@ int world_map(void) {
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}
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if (ch=='h') print_help();
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if (ch=='b') do_battle();
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if (ch=='b') {
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do_battle();
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refresh=1;
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}
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if (ch=='i') print_info();
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if (ch=='m') {
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show_map();
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@ -276,6 +279,7 @@ int world_map(void) {
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}
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if (refresh) {
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clear_bottom(PAGE2);
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load_map_bg();
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refresh=0;
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}
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