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sb: back_off: fix order of screen clear
this was lurking on a different devel machine, but I think it is necessary?
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@ -91,6 +91,12 @@ done_game:
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bit KEYRESET
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jsr wait_until_keypress
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lda #$A0
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jsr hgr_copy
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jsr flip_page
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lda #0
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sta WHICH_LOAD
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rts
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@ -226,11 +232,6 @@ done_back_off:
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bit KEYRESET ; clear any keypresses during asplode
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lda #$A0
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jsr hgr_copy
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jsr flip_page
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rts
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