dsr_shape: add README

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Vince Weaver 2020-06-13 23:06:47 -04:00
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Apple II dSr Shapetable Party
-=DESiRE=- / @party 2020
The Apple II does not have fancy graphics hardware, but it does have
software scalable vector routines in ROM.
Platform: Apple II
Requires Apple II+ (1979) or later
Code: deater
Website/video/more info:
http://www.deater.net/weave/vmwprod/shapetable_party/
Special thanks to Will Winter for recording this for me
as my Apple II hardware is still under lockdown
Files:
DSRSHAPE -- 251 byte executable
dsr_shape.s -- source code, can assemble with ca65 assembler
dsr_shape.dsk -- 140k Apple DOS33 disk image for use in emulator
Running:
Type:
BRUN DSRSHAPE
at the basic prompt
Emulator:
If you want to run in an emulator, I recommend AppleWin
It runs fine under wine on Linux too.
Notes:
+ 251 Byte demo for the Apple II (1MHz 6502)
+ Written in 6502 assembly language
+ Uses "high-resolution" graphics mode which is 280x192 in 6 colors.
+ Depends on the Applesoft BASIC ROM for "HGR" and "XDRAW" routines
which means it requires at least an Apple II+ (released in
1979) or later machine.
Should work on a II+/IIe/IIc/IIgs, and even an original
Apple II (1977) if you have an Applesoft language card
ROM expansion
+ Can press any key at any time to exit