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mist: some more missing files
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14
mist/README
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14
mist/README
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MIST -- a reimplementation of MYST from scratch for Apple II computers
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Compiling:
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This is a bit tricky
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First you'll need to install the cc65 package
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https://github.com/cc65/cc65
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You'll need to install lzsa
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https://github.com/emmanuel-marty/lzsa
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You might need to install lz4-dev for some of the helper
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utils to compile
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Then run "make" and hope for the best
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176
mist/leveldata_generator.inc
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176
mist/leveldata_generator.inc
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;===============================================
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; level data for Mist Island Generator
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;===============================================
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locations:
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.word location0, location1, location2, location3
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.word location4, location5, location6, location7
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.word location8
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; GEN_GREEN_SHACK
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location0:
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.byte $ff ; north exit
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.byte $ff ; south exit
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.byte $ff ; east exit
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.byte GEN_GREEN_STEPS1 ; west exit
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.byte $ff ; north exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_E ; east exit_dir
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.byte DIRECTION_N ; west exit_dir
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.word $0000 ; north bg
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.word $0000 ; south bg
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.word green_house_e_lzsa ; east bg
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.word green_house_w_lzsa ; west bg
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.byte BG_EAST | BG_WEST
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.byte $ff
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; GEN_GREEN_STEPS1 -- green shack steps 1
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location1:
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.byte GEN_GREEN_STEPS6 ; north exit
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.byte GEN_GREEN_SHACK ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_E ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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.word green_steps1_n_lzsa ; north bg
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.word green_steps1_s_lzsa ; south bg
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.word $0000 ; east bg
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.word $0000 ; west bg
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.byte BG_NORTH | BG_SOUTH
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.byte $ff
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; GEN_GREEN_STEPS6 -- green shack steps 6
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location2:
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.byte GEN_GENERATOR_DOOR ; north exit
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.byte $ff ; south exit
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.byte $ff ; east exit
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.byte GEN_GREEN_STEPS1 ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte $ff ; south exit_dir
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.byte $ff ; east exit_dir
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.byte DIRECTION_S ; west exit_dir
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.word green_steps6_n_lzsa ; north bg
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.word $0000 ; south bg
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.word $0000 ; east bg
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.word green_steps6_w_lzsa ; west bg
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.byte BG_NORTH | BG_WEST
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.byte $ff
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; GEN_GENERATOR_DOOR -- generator room door
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location3:
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.byte GEN_GENERATOR_DOOR ; north exit
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.byte GEN_GREEN_STEPS6 ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte DIRECTION_S ; north exit_dir
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.byte DIRECTION_W ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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.word gen_door_closed_n_lzsa ; north bg
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.word gen_door_s_lzsa ; south bg
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.word $0000 ; east bg
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.word $0000 ; west bg
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.byte BG_NORTH | BG_SOUTH
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.byte DIRECTION_N ; special exit
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.byte 27,32 ; special x
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.byte 26,32 ; special y
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.word open_gen_door-1 ; special function
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; GEN_GENERATOR_ROOM -- generator room
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location4:
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.byte $ff ; north exit
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.byte GEN_GENERATOR_DOOR ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte $ff ; north exit_dir
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.byte DIRECTION_S ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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.word generator_n_lzsa ; north bg
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.word generator_s_lzsa ; south bg
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.word $0000 ; east bg
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.word $0000 ; west bg
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.byte BG_NORTH | BG_SOUTH
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.byte DIRECTION_N
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.byte 24,36 ; special x
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.byte 34,40 ; special y
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.word generator_button_press-1 ; special function
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; GEN_TOWER1_TRAIL -- tower1 trail
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location5:
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.byte $ff ; north exit
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.byte $ff ; south exit
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.byte $ff ; east exit
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.byte GEN_TOWER1_TRAIL2 ; west exit
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.byte $ff ; north exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_E ; east exit_dir
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.byte DIRECTION_N ; west exit_dir
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.word $0000 ; north bg
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.word $0000 ; south bg
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.word tower1_trail_e_lzsa ; east bg
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.word tower1_trail_w_lzsa ; west bg
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.byte BG_WEST|BG_EAST
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.byte $ff
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; GEN_TOWER1_TRAIL2 -- tower1 trail2
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location6:
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.byte GEN_TOWER1_BOTTOM ; north exit
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.byte GEN_TOWER1_TRAIL ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte DIRECTION_E|DIRECTION_ONLY_POINT ; north exit_dir
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.byte DIRECTION_E ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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.word tower1_trail2_n_lzsa ; north bg
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.word tower1_trail2_s_lzsa ; south bg
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.word $0000 ; east bg
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.word tower1_trail2_w_lzsa ; west bg
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.byte BG_NORTH|BG_SOUTH|BG_WEST
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.byte $ff
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; GEN_TOWER1_BOTTOM -- tower1 bottom
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location7:
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.byte $ff ; north exit
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.byte $ff ; south exit
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.byte GEN_TOWER1_TRAIL2 ; east exit
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.byte $ff ; west exit
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.byte $ff ; north exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_N ; east exit_dir
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.byte $ff ; west exit_dir
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.word $0000 ; north bg
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.word $0000 ; south bg
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.word tower1_base_e_lzsa ; east bg
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.word $0000 ; west bg
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.byte BG_EAST
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.byte DIRECTION_E ; special exit
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.byte 10,26 ; special x
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.byte 0,46 ; special y
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.word leave_tower1-1 ; special function
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; GEN_TOWER1_TOP -- tower1 top
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location8:
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.byte $ff ; north exit
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.byte $ff ; south exit
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.byte GEN_TOWER1_BOTTOM ; east exit
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.byte $ff ; west exit
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.byte $ff ; north exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_E|DIRECTION_ONLY_POINT ; east exit_dir
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.byte $ff ; west exit_dir
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.word $0000 ; north bg
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.word $0000 ; south bg
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.word tower1_top_e_lzsa ; east bg
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.word $0000 ; west bg
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.byte BG_EAST
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.byte DIRECTION_E ; special exit
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.byte 16,22 ; special x
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.byte 10,18 ; special y
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.word circuit_breaker-1 ; special function
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