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https://github.com/deater/dos33fsprogs.git
synced 2025-01-14 13:33:48 +00:00
mist: dentist: can now exit back to mist
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parent
839ec94f10
commit
face9cca34
@ -122,6 +122,45 @@ room_frame_no_oflo:
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really_exit:
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really_exit:
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jmp end_level
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jmp end_level
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;===========================
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;===========================
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; back to mist
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;===========================
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;===========================
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back_to_mist:
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lda #MIST_STEPS_4TH_LANDING
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sta LOCATION
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lda #DIRECTION_W
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sta DIRECTION
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lda #LOAD_MIST
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sta WHICH_LOAD
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set_level_over:
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lda #$ff
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sta LEVEL_OVER
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rts
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;===========================
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;===========================
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; pull down panel
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;===========================
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;===========================
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pull_down_panel:
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lda #DENTIST_PANEL
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sta LOCATION
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jmp change_location
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;==========================
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;==========================
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; includes
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; includes
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;==========================
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;==========================
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33
mist/graphics_dentist/Makefile
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33
mist/graphics_dentist/Makefile
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@ -0,0 +1,33 @@
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PNG2RLE = ../../gr-utils/png2rle
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PNG2GR = ../../gr-utils/png2gr
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LZSA = ~/research/lzsa/lzsa/lzsa
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all: dentist_graphics.inc
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####
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dentist_graphics.inc: \
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dentist_door_n.lzsa dentist_door_s.lzsa \
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chair_view_s.lzsa chair_view_n.lzsa \
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panel_up.lzsa \
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panel.lzsa
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echo "dentist_door_n_lzsa: .incbin \"dentist_door_n.lzsa\"" > dentist_graphics.inc
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echo "dentist_door_s_lzsa: .incbin \"dentist_door_s.lzsa\"" >> dentist_graphics.inc
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echo "chair_view_s_lzsa: .incbin \"chair_view_s.lzsa\"" >> dentist_graphics.inc
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echo "chair_view_n_lzsa: .incbin \"chair_view_n.lzsa\"" >> dentist_graphics.inc
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echo "panel_up_lzsa: .incbin \"panel_up.lzsa\"" >> dentist_graphics.inc
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echo "panel_lzsa: .incbin \"panel.lzsa\"" >> dentist_graphics.inc
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%.gr: %.png
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$(PNG2GR) $< $@
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%.lzsa: %.gr
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$(LZSA) -r -f2 $< $@
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####
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clean:
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rm -f *~ *.o *.lst *.gr *.lzsa dentist_graphics.inc
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BIN
mist/graphics_dentist/panel_up.png
Normal file
BIN
mist/graphics_dentist/panel_up.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 921 B |
@ -27,14 +27,12 @@ mist_graphics.inc: \
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tree5_n.lzsa tree5_e.lzsa tree5_s.lzsa \
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tree5_n.lzsa tree5_e.lzsa tree5_s.lzsa \
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gear_n.lzsa gear_w.lzsa gear_s.lzsa gear_open_n.lzsa\
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gear_n.lzsa gear_w.lzsa gear_s.lzsa gear_open_n.lzsa\
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gear_base_n.lzsa \
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gear_base_n.lzsa \
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dentist_door_n.lzsa dentist_door_s.lzsa \
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spaceship_switch_n.lzsa \
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spaceship_switch_n.lzsa \
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tree4_n.lzsa tree4_s.lzsa tree4_w.lzsa tree4_e.lzsa \
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tree4_n.lzsa tree4_s.lzsa tree4_w.lzsa tree4_e.lzsa \
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clock_island_s.lzsa clock_island_n.lzsa \
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clock_island_s.lzsa clock_island_n.lzsa \
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clock_puzzle_s.lzsa clock_puzzle_bridge.lzsa \
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clock_puzzle_s.lzsa clock_puzzle_bridge.lzsa \
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clock_inside_s.lzsa clock_inside_open.lzsa \
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clock_inside_s.lzsa clock_inside_open.lzsa \
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gear_open_e.lzsa \
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gear_open_e.lzsa \
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chair_view_s.lzsa chair_view_n.lzsa \
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generator_n.lzsa generator_s.lzsa \
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generator_n.lzsa generator_s.lzsa \
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green_house_w.lzsa green_house_e.lzsa \
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green_house_w.lzsa green_house_e.lzsa \
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green_steps1_n.lzsa green_steps1_s.lzsa \
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green_steps1_n.lzsa green_steps1_s.lzsa \
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@ -89,8 +87,6 @@ mist_graphics.inc: \
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echo "gear_w_lzsa: .incbin \"gear_w.lzsa\"" >> mist_graphics.inc
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echo "gear_w_lzsa: .incbin \"gear_w.lzsa\"" >> mist_graphics.inc
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echo "gear_open_n_lzsa: .incbin \"gear_open_n.lzsa\"" >> mist_graphics.inc
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echo "gear_open_n_lzsa: .incbin \"gear_open_n.lzsa\"" >> mist_graphics.inc
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echo "gear_base_n_lzsa: .incbin \"gear_base_n.lzsa\"" >> mist_graphics.inc
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echo "gear_base_n_lzsa: .incbin \"gear_base_n.lzsa\"" >> mist_graphics.inc
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echo "dentist_door_n_lzsa: .incbin \"dentist_door_n.lzsa\"" >> mist_graphics.inc
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echo "dentist_door_s_lzsa: .incbin \"dentist_door_s.lzsa\"" >> mist_graphics.inc
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echo "spaceship_switch_n_lzsa: .incbin \"spaceship_switch_n.lzsa\"" >> mist_graphics.inc
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echo "spaceship_switch_n_lzsa: .incbin \"spaceship_switch_n.lzsa\"" >> mist_graphics.inc
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echo "tree4_n_lzsa: .incbin \"tree4_n.lzsa\"" >> mist_graphics.inc
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echo "tree4_n_lzsa: .incbin \"tree4_n.lzsa\"" >> mist_graphics.inc
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echo "tree4_s_lzsa: .incbin \"tree4_s.lzsa\"" >> mist_graphics.inc
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echo "tree4_s_lzsa: .incbin \"tree4_s.lzsa\"" >> mist_graphics.inc
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@ -103,8 +99,6 @@ mist_graphics.inc: \
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echo "clock_inside_s_lzsa: .incbin \"clock_inside_s.lzsa\"" >> mist_graphics.inc
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echo "clock_inside_s_lzsa: .incbin \"clock_inside_s.lzsa\"" >> mist_graphics.inc
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echo "clock_inside_open_lzsa: .incbin \"clock_inside_open.lzsa\"" >> mist_graphics.inc
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echo "clock_inside_open_lzsa: .incbin \"clock_inside_open.lzsa\"" >> mist_graphics.inc
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echo "gear_open_e_lzsa: .incbin \"gear_open_e.lzsa\"" >> mist_graphics.inc
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echo "gear_open_e_lzsa: .incbin \"gear_open_e.lzsa\"" >> mist_graphics.inc
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echo "chair_view_s_lzsa: .incbin \"chair_view_s.lzsa\"" >> mist_graphics.inc
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echo "chair_view_n_lzsa: .incbin \"chair_view_n.lzsa\"" >> mist_graphics.inc
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echo "generator_n_lzsa: .incbin \"generator_n.lzsa\"" >> mist_graphics.inc
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echo "generator_n_lzsa: .incbin \"generator_n.lzsa\"" >> mist_graphics.inc
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echo "generator_s_lzsa: .incbin \"generator_s.lzsa\"" >> mist_graphics.inc
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echo "generator_s_lzsa: .incbin \"generator_s.lzsa\"" >> mist_graphics.inc
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echo "green_house_w_lzsa: .incbin \"green_house_w.lzsa\"" >> mist_graphics.inc
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echo "green_house_w_lzsa: .incbin \"green_house_w.lzsa\"" >> mist_graphics.inc
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@ -39,8 +39,6 @@ gear_s_lzsa: .incbin "gear_s.lzsa"
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gear_w_lzsa: .incbin "gear_w.lzsa"
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gear_w_lzsa: .incbin "gear_w.lzsa"
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gear_open_n_lzsa: .incbin "gear_open_n.lzsa"
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gear_open_n_lzsa: .incbin "gear_open_n.lzsa"
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gear_base_n_lzsa: .incbin "gear_base_n.lzsa"
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gear_base_n_lzsa: .incbin "gear_base_n.lzsa"
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dentist_door_n_lzsa: .incbin "dentist_door_n.lzsa"
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dentist_door_s_lzsa: .incbin "dentist_door_s.lzsa"
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spaceship_switch_n_lzsa: .incbin "spaceship_switch_n.lzsa"
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spaceship_switch_n_lzsa: .incbin "spaceship_switch_n.lzsa"
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tree4_n_lzsa: .incbin "tree4_n.lzsa"
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tree4_n_lzsa: .incbin "tree4_n.lzsa"
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tree4_s_lzsa: .incbin "tree4_s.lzsa"
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tree4_s_lzsa: .incbin "tree4_s.lzsa"
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@ -53,8 +51,6 @@ clock_puzzle_bridge_lzsa: .incbin "clock_puzzle_bridge.lzsa"
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clock_inside_s_lzsa: .incbin "clock_inside_s.lzsa"
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clock_inside_s_lzsa: .incbin "clock_inside_s.lzsa"
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clock_inside_open_lzsa: .incbin "clock_inside_open.lzsa"
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clock_inside_open_lzsa: .incbin "clock_inside_open.lzsa"
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gear_open_e_lzsa: .incbin "gear_open_e.lzsa"
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gear_open_e_lzsa: .incbin "gear_open_e.lzsa"
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chair_view_s_lzsa: .incbin "chair_view_s.lzsa"
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chair_view_n_lzsa: .incbin "chair_view_n.lzsa"
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generator_n_lzsa: .incbin "generator_n.lzsa"
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generator_n_lzsa: .incbin "generator_n.lzsa"
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generator_s_lzsa: .incbin "generator_s.lzsa"
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generator_s_lzsa: .incbin "generator_s.lzsa"
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green_house_w_lzsa: .incbin "green_house_w.lzsa"
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green_house_w_lzsa: .incbin "green_house_w.lzsa"
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@ -21,7 +21,10 @@ location0:
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.word $0000 ; east bg
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.word $0000 ; east bg
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.word $0000 ; west bg
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.word $0000 ; west bg
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.byte BG_NORTH | BG_SOUTH
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.byte BG_NORTH | BG_SOUTH
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.byte $ff ; special exit
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.byte DIRECTION_S ; special exit
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.byte 10,30 ; special x
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.byte 0,46 ; special y
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.word back_to_mist-1
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; DENTIST_OUTSIDE_OPEN -- outside dentist door, which is open
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; DENTIST_OUTSIDE_OPEN -- outside dentist door, which is open
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location1:
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location1:
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@ -38,7 +41,10 @@ location1:
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.word $0000 ; east bg
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.word $0000 ; east bg
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.word $0000 ; west bg
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.word $0000 ; west bg
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.byte BG_NORTH | BG_SOUTH
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.byte BG_NORTH | BG_SOUTH
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.byte $ff ; special exit
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.byte DIRECTION_S ; special exit
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.byte 10,30 ; special x
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.byte 0,46 ; special y
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.word back_to_mist-1
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; DENTIST_INSIDE_DOOR -- chair view
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; DENTIST_INSIDE_DOOR -- chair view
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location2:
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location2:
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@ -76,20 +82,24 @@ location3:
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; DENTIST_PANEL_UP -- sitting in chair
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; DENTIST_PANEL_UP -- sitting in chair
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location4:
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location4:
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.byte DENTIST_PANEL ; north exit
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.byte DENTIST_CHAIR_CLOSE ; north exit
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.byte $ff ; south exit
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.byte $ff ; south exit
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.byte $ff ; east exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte $ff ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_S ; north exit_dir
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.byte DIRECTION_S ; south exit_dir
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.byte $ff ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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.byte $ff ; west exit_dir
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.word chair_view_n_lzsa ; north bg
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.word panel_up_lzsa ; north bg
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.word chair_view_s_lzsa ; south bg
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.word $0000 ; south bg
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.word $0000 ; east bg
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.word $0000 ; east bg
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.word $0000 ; west bg
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.word $0000 ; west bg
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.byte BG_NORTH | BG_SOUTH
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.byte BG_NORTH
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.byte $ff ; TODO: lightswitch
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.byte DIRECTION_N ; special exit
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.byte 10,30 ; special x
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.byte 0,20 ; special y
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.word pull_down_panel-1
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; DENTIST_PANEL -- looking at panel
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; DENTIST_PANEL -- looking at panel
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location5:
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location5:
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@ -107,7 +117,3 @@ location5:
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.word $0000 ; west bg
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.word $0000 ; west bg
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.byte BG_NORTH
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.byte BG_NORTH
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.byte $ff ; special
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.byte $ff ; special
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