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xmas2018: update asserts
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d0cee7e602
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@ -242,7 +242,7 @@ ball_done:
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rts ; 6
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.include "gr_scroll.s"
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greets:
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.incbin "greets.raw.lz4t"
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greets_end:
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;.include "gr_scroll.s"
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;greets:
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;.incbin "greets.raw.lz4t"
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;greets_end:
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@ -5,6 +5,7 @@
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; The branches must not cross page boundaries!
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;
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delay_begin:
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; Cycles Accumulator Carry flag
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; 0 1 2 3 4 5 6 (hex) 0 1 2 3 4 5 6
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@ -23,3 +24,7 @@ dly2: bne dly3 ; 2 2 3 00 00 01 0 1 0
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dly3: rts ; 6 6 6 6 6 6 6 00 00 00 00 01 01 01 0 1 1 1 0 0 1
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;
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; Total cycles: 25 26 27 28 29 30 31
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delay_end:
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.assert >delay_begin = >delay_end, error, "delay_a crosses page"
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@ -91,7 +91,9 @@ no_draw_bottom:
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bpl clear_top_fast_loop ; 2nt/3
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rts ; 6
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clear_top_end:
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.assert >clear_top = >clear_top_end, error, "clear_top crosses page"
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@ -69,4 +69,6 @@ put_sprite_pixel:
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; -1
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rts ; return ; 6
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put_sprite_end:
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.assert >put_sprite_no_transparency = >put_sprite_end, error, "put_sprite crosses page"
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@ -63,3 +63,5 @@ no_wrap:
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done_wrap:
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rts ; 6
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.assert >scroll_loop = >done_wrap, error, "gr_scroll crosses page"
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@ -242,9 +242,13 @@ mb_done_change:
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rts ; 6
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;=======
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; 21
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play_music_end:
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.assert >play_music = >play_music_end, error, "play_music crosses page"
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.align $100
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.include "mockingboard.s"
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pattern_begin:
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; patterns 8 long
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mal_pattern:
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@ -264,6 +268,6 @@ mnl_pattern:
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mnh_pattern:
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.byte >mnh00,>mnh01,>mnh02,>mnh03,>mnh04,>mnh05,>mnh06,>mnh07
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pattern_end:
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.assert >pattern_begin = >pattern_end, error, "pattern crosses page"
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@ -238,3 +238,6 @@ done_vapor_lock:
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; language on the Apple II computer.
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; Cavanagh and Anstis: Visual psychophysics on the
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; Apple II: Getting started
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.assert >vapor_lock_loop = >done_vapor_lock, error, "vapor_lock crosses page"
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@ -180,20 +180,27 @@ game_over_man:
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.align $100
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.include "wreath.s"
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.include "ball.s"
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.include "gr_offsets.s"
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.include "gr_hline.s"
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.include "gr_fast_clear.s"
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.include "vapor_lock.s"
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.include "gr_putsprite.s"
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.include "delay_a.s"
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.include "gr_offsets.s"
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.include "vapor_lock.s"
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.include "gr_fast_clear.s"
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.include "play_music.s"
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.include "delay_a.s"
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.include "gr_scroll.s"
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.include "mockingboard.s"
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; Things here alignment doesn't matter
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.include "gr_hline.s"
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.include "wait_keypress.s"
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.include "merry.s"
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.include "lz4_decode.s"
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.include "rts.s"
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greets:
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.incbin "greets.raw.lz4t"
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greets_end:
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; filename to open is 30-character Apple text:
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wreath_filename: ; .byte "WREATH.LZ4",0
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.byte 'W'|$80,'R'|$80,'E'|$80,'A'|$80,'T'|$80,'H'|$80,'.'|$80,'L'|$80
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