Vince Weaver
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9264a085a7
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ootw: more work on beast behavior
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2019-03-26 23:12:44 -04:00 |
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Vince Weaver
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448f16e947
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ootw: change the keyboard controls
a bit more awkward, but something that will actually work on a II+
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2019-03-23 13:20:43 -04:00 |
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Vince Weaver
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c7bb489b03
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ootw: make a point release
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2019-03-23 11:44:45 -04:00 |
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Vince Weaver
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821a9b47ad
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ootw: swinging sorta works
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2019-03-17 01:28:42 -04:00 |
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Vince Weaver
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2d31fc5f30
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ootw: split out room edge detection
now we can jump on run to other rooms
still a bit buggy. Also hit the NMOS 6502 jump table bug
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2019-03-16 14:17:20 -04:00 |
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Vince Weaver
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4bde4adff2
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ootw: move collapsing in with the general physicist movement
also had to mirrow the physicist collapse sprite (was right rather
than left)
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2019-03-15 13:47:41 -04:00 |
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Vince Weaver
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267e27289b
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ootw: can run now
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2019-03-15 13:00:47 -04:00 |
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Vince Weaver
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2ff3a299f9
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ootw: change the physicist state machine to be more compact
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2019-03-15 12:28:46 -04:00 |
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Vince Weaver
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eb8544113c
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ootw: mess around with walking
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2019-03-10 01:21:35 -05:00 |
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Vince Weaver
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3d6d400716
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ootw: add running sprites
possibly broke walking
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2019-03-09 16:42:14 -05:00 |
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Vince Weaver
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f133c7adc1
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ootw: merge to just one keyboard handler
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2019-01-18 22:32:55 -05:00 |
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Vince Weaver
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01b0dd2024
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ootw: start making the keyboard handler a common routine
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2019-01-18 22:27:01 -05:00 |
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