Vince Weaver
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1585b8f944
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peasant: print message when leaving inn with pot on head
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2021-12-05 00:10:37 -05:00 |
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Vince Weaver
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7529336ee0
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peasant: up through grease on head
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2021-12-02 00:13:45 -05:00 |
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Vince Weaver
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703ee06884
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peasant: some more linefeeds
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2021-12-01 00:11:04 -05:00 |
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Vince Weaver
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7ab84fb95b
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peasant: update text line breaks
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2021-12-01 00:09:49 -05:00 |
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Vince Weaver
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ed2a0b1971
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peasant: update the inside inn graphics
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2021-11-30 23:40:44 -05:00 |
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Vince Weaver
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1ab22b53fc
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peasant: work on inn artwork
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2021-11-30 01:03:56 -05:00 |
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Vince Weaver
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888784099f
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peasant: update lady cottage graphics
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2021-11-29 23:45:31 -05:00 |
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Vince Weaver
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48ad4692c6
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peasant: verified some spacing
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2021-11-29 01:00:15 -05:00 |
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Vince Weaver
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4e6fbe47a5
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peasant: update for v0.81
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2021-11-29 00:54:16 -05:00 |
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Vince Weaver
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f18ddaa786
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peasant: fix scoring when it's 10 points
we should be using BCD
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2021-11-29 00:53:27 -05:00 |
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Vince Weaver
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e41bad95b7
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peasant: can actually wear the robe
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2021-11-29 00:51:25 -05:00 |
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Vince Weaver
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b59d3d0233
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peasant: move score/speaker code to common qload
needed so we can score points from parse_input
(mostly for wear robe)
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2021-11-29 00:43:12 -05:00 |
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Vince Weaver
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7cba779963
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peasant: hook up actions inside NN cabin
can now get robe
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2021-11-29 00:41:40 -05:00 |
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Vince Weaver
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f190cc50bc
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peasant: handle entering/leaving cottage better
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2021-11-28 22:19:10 -05:00 |
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Vince Weaver
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aa4e1f9a7c
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peasant: update the nn cottage graphics
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2021-11-28 22:11:05 -05:00 |
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Vince Weaver
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c23087b057
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peasant: can deploy baby at Ned's cottage
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2021-11-28 01:59:53 -05:00 |
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Vince Weaver
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e42b13c5bc
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peasant: implement "throw baby"
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2021-11-28 00:55:19 -05:00 |
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Vince Weaver
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d2c345dd59
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peasant: using baby in inn now more or less works
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2021-11-28 00:17:46 -05:00 |
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Vince Weaver
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d3ea7817a6
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peasant: fix bug at well
baby was getting you soda and a robe from there, not right
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2021-11-28 00:02:01 -05:00 |
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Vince Weaver
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19c11df933
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peasant: fixing some issues
set PREVIOUS_LOCATION so we can handle leaving baby in well properly
also another issue with kerrek becoming undead
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2021-11-27 16:06:38 -05:00 |
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Vince Weaver
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ae5861e04c
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peasant: fix issue where kerrek could get you even if dead
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2021-11-27 15:14:14 -05:00 |
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Vince Weaver
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b62f231868
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peasant: can now get riches
and also the baby
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2021-11-27 01:36:40 -05:00 |
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Vince Weaver
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237d2254c5
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peasant: handle the various knight variations
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2021-11-27 01:01:00 -05:00 |
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Vince Weaver
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1caf3034d8
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peasant: add save game for after kerrek
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2021-11-26 23:20:00 -05:00 |
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Vince Weaver
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b4d2a13229
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peasant: have jhonka ready except for hay bale
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2021-11-26 22:59:05 -05:00 |
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Vince Weaver
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e27a82f37c
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peasant: all jhonka actions before kerrek is dead
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2021-11-26 01:19:28 -05:00 |
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Vince Weaver
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7cb330cb9e
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peasant: hook up more of jhonka
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2021-11-23 00:40:19 -05:00 |
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Vince Weaver
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ea74c4cde7
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Merge branch 'master' of github.com:deater/dos33fsprogs
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2021-11-22 18:35:04 -05:00 |
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Vince Weaver
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df13b27efd
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peasant: fix build with newer ca65
doesn't like negative constants
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2021-11-22 10:06:55 -05:00 |
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Vince Weaver
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0f5c1b0cec
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peasant: bump to version 0.80
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2021-11-22 00:31:24 -05:00 |
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Vince Weaver
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2933f6caea
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peasant: kerrek: can kill kerrek now
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2021-11-22 00:30:30 -05:00 |
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Vince Weaver
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1323aa8f72
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peasant: kerrek: can get you if you walk too close
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2021-11-21 23:35:56 -05:00 |
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Vince Weaver
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61b288d80e
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peasant: kerrek: can get things
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2021-11-21 16:13:14 -05:00 |
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Vince Weaver
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e44e962971
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peasant: kerrek: have look more or less working
this was more trouble than you'd think
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2021-11-21 15:13:30 -05:00 |
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Vince Weaver
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9b09cb0f93
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peasant: start hooking up Kerrek
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2021-11-21 01:16:03 -05:00 |
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Vince Weaver
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2dd67c71c1
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peasant: can get the bow now
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2021-11-20 00:17:47 -05:00 |
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Vince Weaver
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5a00274ff6
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peasant: can actually give the trinket properly
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2021-11-19 00:15:01 -05:00 |
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Vince Weaver
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719468727d
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peasant: can now find the trinket
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2021-11-18 23:54:25 -05:00 |
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Vince Weaver
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37a908ee66
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peasant: hook up more of archery level
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2021-11-18 21:42:29 -05:00 |
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Vince Weaver
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24e90d57e0
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peasant: more hooking up archery
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2021-11-18 00:49:27 -05:00 |
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Vince Weaver
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355d0c34a3
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peasant: move inventory strings so they are compressed
saves 300 or so bytes in INVENTORY file
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2021-11-17 14:12:57 -05:00 |
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Vince Weaver
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f5c549c165
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peasant: load_save, fix unnecessary setting bits high
did weird things to the load/save menu
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2021-11-17 13:59:32 -05:00 |
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Vince Weaver
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9b37d1c6e2
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peasant: also take arrow
not just get
not sure if game does this, but it's what I was trying
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2021-11-17 00:20:32 -05:00 |
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Vince Weaver
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8e1f307036
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peasant: add priority layer for hidden glen
not the best but it will do
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2021-11-17 00:17:48 -05:00 |
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Vince Weaver
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1093954ca7
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peasant: add in more text from ending
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2021-11-16 23:34:52 -05:00 |
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Vince Weaver
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fafb1b30c6
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peasant: text: more merging of the text files
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2021-11-16 16:45:27 -05:00 |
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Vince Weaver
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e85b4bb564
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peasant: intro: move text to common location
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2021-11-16 12:42:28 -05:00 |
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Vince Weaver
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25ed768423
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peasant: update word list, make more compact
add 5 more words, also interleave to save chars
in theory we can fit at least one more word
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2021-11-16 00:37:41 -05:00 |
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Vince Weaver
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7785e05a47
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peasant: hookup table lookup dialog for common parse_input
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2021-11-16 00:10:44 -05:00 |
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Vince Weaver
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9b53e239ef
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peasant: hook up table compression to a lot of the dialog
does seem to be a net win
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2021-11-15 23:28:32 -05:00 |
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