Vince Weaver
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8d04eedfcf
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gr-sim: make transparent color GREY2
this allows black in sprites at expense of a few cycles
also allows susie
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2018-07-18 01:23:20 -04:00 |
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Vince Weaver
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00d6bbd5f5
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tfv: add more animations to ending
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2018-07-17 01:27:09 -04:00 |
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Vince Weaver
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f8adb65075
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tfv: die when hit points go to zero
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2018-07-13 23:36:01 -04:00 |
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Vince Weaver
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af2418ebcb
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tfv: add vortex cannon summon
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2018-07-13 22:29:10 -04:00 |
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Vince Weaver
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08d0b4c429
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tfv: update some more art
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2018-07-13 16:59:05 -04:00 |
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Vince Weaver
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aa842cb238
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tfv: add some more artwork
AP calculus done, only one more room left
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2018-07-10 00:34:22 -04:00 |
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Vince Weaver
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91cddd4a05
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tfv: add summon
would be helpful if transparent color was grey2 rather than black
but too late for that... or is it?
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2018-07-08 23:59:30 -04:00 |
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Vince Weaver
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93586d0c04
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tfv: add enemy sprites
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2018-07-08 23:50:16 -04:00 |
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Vince Weaver
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74f6226fe7
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tfv: hookup magic
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2018-07-03 00:37:15 -04:00 |
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Vince Weaver
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c37314374b
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tfv: initial credits demo
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2018-07-02 15:50:09 -04:00 |
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Vince Weaver
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83bb87e12c
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tfv: improve victory dance
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2018-06-30 22:37:33 -04:00 |
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Vince Weaver
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783fbb573a
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tfv: battle shows damage
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2018-06-30 15:38:03 -04:00 |
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Vince Weaver
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6953b5aff6
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tfv: make the spool table into ground scatter
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2018-06-20 15:35:05 -04:00 |
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Vince Weaver
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d2e46d9b49
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gr-sim: split things into separate subdirs
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2018-06-10 13:04:30 -04:00 |
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