Vince Weaver
46e173ab8d
mist: start adding for load-game support
2020-06-19 15:46:28 -04:00
Vince Weaver
4b1ef860b4
mist: properly have channelwood/cabin separated
...
also auto-generate common_routines.inc
2020-06-16 14:55:45 -04:00
Vince Weaver
ff77c52c62
mist: move common routines into loader
...
big change, only saves 2k per level? maybe worth it?
2020-06-16 13:30:45 -04:00
Vince Weaver
a2155f7255
mist: stoneship: add the half-page in the drawer
2020-04-28 15:28:32 -04:00
Vince Weaver
d8d8563785
mist: always reset animate to 0 when change location
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I feel like this might break stuff elsewhere :(
2020-04-21 21:45:56 -04:00
Vince Weaver
428b62e937
mist: redo directions (make them bitmask instead of ordinal)
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this might break subtle things :(
2020-04-15 15:05:21 -04:00
Vince Weaver
db8a45e483
mist: add ability to u-turn
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much needed, not really happy with the implementation
2020-03-27 00:38:49 -04:00
Vince Weaver
9c07f76975
mist: fix some irregularities when entering/leaving worlds
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sometimes would take two presses to enter area (we weren't tracking
IS_SPECIAL if not visible)
also weren't masking high bits off direction when turning left/right
2020-03-24 01:10:39 -04:00
Vince Weaver
51307a5f72
mist: hookup another step on way to rocket
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also fix issue with clipping on pointer
2020-03-14 01:20:01 -04:00
Vince Weaver
46b9121c13
mist: on split screen cut off the pointer at the edge of screen
2020-03-11 09:46:53 -04:00
Vince Weaver
58df88587a
mist: working on generator room
2020-03-11 00:12:10 -04:00
Vince Weaver
4010a84b9f
mist: fix it to load properly
...
need to disable some sound temporarily as out of room if we
leave LOADER in memory
2020-03-08 14:11:11 -04:00
Vince Weaver
43f5028c45
mist: split off some more common code
2020-03-07 23:11:08 -05:00