Vince Weaver
|
4c36e768f7
|
hgr: doom flame for hgr
|
2021-11-29 15:39:39 -05:00 |
|
Vince Weaver
|
48ad4692c6
|
peasant: verified some spacing
|
2021-11-29 01:00:15 -05:00 |
|
Vince Weaver
|
4e6fbe47a5
|
peasant: update for v0.81
|
2021-11-29 00:54:16 -05:00 |
|
Vince Weaver
|
f18ddaa786
|
peasant: fix scoring when it's 10 points
we should be using BCD
|
2021-11-29 00:53:27 -05:00 |
|
Vince Weaver
|
e41bad95b7
|
peasant: can actually wear the robe
|
2021-11-29 00:51:25 -05:00 |
|
Vince Weaver
|
b59d3d0233
|
peasant: move score/speaker code to common qload
needed so we can score points from parse_input
(mostly for wear robe)
|
2021-11-29 00:43:12 -05:00 |
|
Vince Weaver
|
7cba779963
|
peasant: hook up actions inside NN cabin
can now get robe
|
2021-11-29 00:41:40 -05:00 |
|
Vince Weaver
|
f190cc50bc
|
peasant: handle entering/leaving cottage better
|
2021-11-28 22:19:10 -05:00 |
|
Vince Weaver
|
aa4e1f9a7c
|
peasant: update the nn cottage graphics
|
2021-11-28 22:11:05 -05:00 |
|
Vince Weaver
|
c23087b057
|
peasant: can deploy baby at Ned's cottage
|
2021-11-28 01:59:53 -05:00 |
|
Vince Weaver
|
e42b13c5bc
|
peasant: implement "throw baby"
|
2021-11-28 00:55:19 -05:00 |
|
Vince Weaver
|
d2c345dd59
|
peasant: using baby in inn now more or less works
|
2021-11-28 00:17:46 -05:00 |
|
Vince Weaver
|
d3ea7817a6
|
peasant: fix bug at well
baby was getting you soda and a robe from there, not right
|
2021-11-28 00:02:01 -05:00 |
|
Vince Weaver
|
19c11df933
|
peasant: fixing some issues
set PREVIOUS_LOCATION so we can handle leaving baby in well properly
also another issue with kerrek becoming undead
|
2021-11-27 16:06:38 -05:00 |
|
Vince Weaver
|
ae5861e04c
|
peasant: fix issue where kerrek could get you even if dead
|
2021-11-27 15:14:14 -05:00 |
|
Vince Weaver
|
b62f231868
|
peasant: can now get riches
and also the baby
|
2021-11-27 01:36:40 -05:00 |
|
Vince Weaver
|
237d2254c5
|
peasant: handle the various knight variations
|
2021-11-27 01:01:00 -05:00 |
|
Vince Weaver
|
1caf3034d8
|
peasant: add save game for after kerrek
|
2021-11-26 23:20:00 -05:00 |
|
Vince Weaver
|
b4d2a13229
|
peasant: have jhonka ready except for hay bale
|
2021-11-26 22:59:05 -05:00 |
|
Vince Weaver
|
e27a82f37c
|
peasant: all jhonka actions before kerrek is dead
|
2021-11-26 01:19:28 -05:00 |
|
Vince Weaver
|
4b3beb6017
|
boxes: turkey
thanksgiving entry
|
2021-11-25 12:52:53 -05:00 |
|
Vince Weaver
|
19b2aac527
|
hgr: circle
|
2021-11-24 00:00:53 -05:00 |
|
Vince Weaver
|
21d3c1b289
|
hgr: thick lines
|
2021-11-23 23:52:19 -05:00 |
|
Vince Weaver
|
a25a133d6d
|
hgr: thick_sine demo
|
2021-11-23 22:15:05 -05:00 |
|
Vince Weaver
|
7cb330cb9e
|
peasant: hook up more of jhonka
|
2021-11-23 00:40:19 -05:00 |
|
Vince Weaver
|
ea74c4cde7
|
Merge branch 'master' of github.com:deater/dos33fsprogs
|
2021-11-22 18:35:04 -05:00 |
|
Vince Weaver
|
df13b27efd
|
peasant: fix build with newer ca65
doesn't like negative constants
|
2021-11-22 10:06:55 -05:00 |
|
Vince Weaver
|
0f5c1b0cec
|
peasant: bump to version 0.80
|
2021-11-22 00:31:24 -05:00 |
|
Vince Weaver
|
2933f6caea
|
peasant: kerrek: can kill kerrek now
|
2021-11-22 00:30:30 -05:00 |
|
Vince Weaver
|
1323aa8f72
|
peasant: kerrek: can get you if you walk too close
|
2021-11-21 23:35:56 -05:00 |
|
Vince Weaver
|
61b288d80e
|
peasant: kerrek: can get things
|
2021-11-21 16:13:14 -05:00 |
|
Vince Weaver
|
e44e962971
|
peasant: kerrek: have look more or less working
this was more trouble than you'd think
|
2021-11-21 15:13:30 -05:00 |
|
Vince Weaver
|
9b09cb0f93
|
peasant: start hooking up Kerrek
|
2021-11-21 01:16:03 -05:00 |
|
Vince Weaver
|
2dd67c71c1
|
peasant: can get the bow now
|
2021-11-20 00:17:47 -05:00 |
|
Vince Weaver
|
5a00274ff6
|
peasant: can actually give the trinket properly
|
2021-11-19 00:15:01 -05:00 |
|
Vince Weaver
|
719468727d
|
peasant: can now find the trinket
|
2021-11-18 23:54:25 -05:00 |
|
Vince Weaver
|
37a908ee66
|
peasant: hook up more of archery level
|
2021-11-18 21:42:29 -05:00 |
|
Vince Weaver
|
24e90d57e0
|
peasant: more hooking up archery
|
2021-11-18 00:49:27 -05:00 |
|
Vince Weaver
|
355d0c34a3
|
peasant: move inventory strings so they are compressed
saves 300 or so bytes in INVENTORY file
|
2021-11-17 14:12:57 -05:00 |
|
Vince Weaver
|
f5c549c165
|
peasant: load_save, fix unnecessary setting bits high
did weird things to the load/save menu
|
2021-11-17 13:59:32 -05:00 |
|
Vince Weaver
|
9b37d1c6e2
|
peasant: also take arrow
not just get
not sure if game does this, but it's what I was trying
|
2021-11-17 00:20:32 -05:00 |
|
Vince Weaver
|
8e1f307036
|
peasant: add priority layer for hidden glen
not the best but it will do
|
2021-11-17 00:17:48 -05:00 |
|
Vince Weaver
|
1093954ca7
|
peasant: add in more text from ending
|
2021-11-16 23:34:52 -05:00 |
|
Vince Weaver
|
fafb1b30c6
|
peasant: text: more merging of the text files
|
2021-11-16 16:45:27 -05:00 |
|
Vince Weaver
|
e85b4bb564
|
peasant: intro: move text to common location
|
2021-11-16 12:42:28 -05:00 |
|
Vince Weaver
|
25ed768423
|
peasant: update word list, make more compact
add 5 more words, also interleave to save chars
in theory we can fit at least one more word
|
2021-11-16 00:37:41 -05:00 |
|
Vince Weaver
|
7785e05a47
|
peasant: hookup table lookup dialog for common parse_input
|
2021-11-16 00:10:44 -05:00 |
|
Vince Weaver
|
9b53e239ef
|
peasant: hook up table compression to a lot of the dialog
does seem to be a net win
|
2021-11-15 23:28:32 -05:00 |
|
Vince Weaver
|
bc883c428d
|
peasant: word list support seems to work
after some pretty funny attempts
|
2021-11-15 23:10:43 -05:00 |
|
Vince Weaver
|
b174e06b77
|
peasant: more work on word list
|
2021-11-15 20:39:43 -05:00 |
|