Commit Graph

17 Commits

Author SHA1 Message Date
Vince Weaver
54659a573d mist: split generator room to own level
need the 8k to finish mist
2020-07-08 13:53:46 -04:00
Vince Weaver
91b7f71f2c mist: nibel: can get blue page now 2020-06-30 14:13:33 -04:00
Vince Weaver
66fa2d16dd mist: split off top level of channelwood to NIBEL 2020-06-28 00:07:58 -04:00
Vince Weaver
299f94ec89 mist: add load game support
had to move around the ZP a bit.  HGR in title messes with $7X addresses
2020-06-19 16:29:56 -04:00
Vince Weaver
46e173ab8d mist: start adding for load-game support 2020-06-19 15:46:28 -04:00
Vince Weaver
4b1ef860b4 mist: properly have channelwood/cabin separated
also auto-generate common_routines.inc
2020-06-16 14:55:45 -04:00
Vince Weaver
ff77c52c62 mist: move common routines into loader
big change, only saves 2k per level?  maybe worth it?
2020-06-16 13:30:45 -04:00
Vince Weaver
282ebdd475 mist: add initial stoneship access 2020-03-26 14:17:10 -04:00
Vince Weaver
46dc8b5e4d mist: add viewer room 2020-03-25 01:17:59 -04:00
Vince Weaver
2cb4d97bd1 mist: meche: add lots more locations 2020-03-20 15:10:53 -04:00
Vince Weaver
8a861e28a2 mist: give names to all the raw constants for rooms
also split off the octagon room

probably broke some things :(
2020-03-19 17:25:20 -04:00
Vince Weaver
603313cf27 mist: move initial entry screen to title
also modularize the linking book sound
2020-03-19 13:55:29 -04:00
Vince Weaver
a1d9678117 mist: hook up selena 2020-03-15 14:25:51 -04:00
Vince Weaver
7059d6e683 mist: more work on hooking up selenetic 2020-03-14 01:20:59 -04:00
Vince Weaver
4010a84b9f mist: fix it to load properly
need to disable some sound temporarily as out of room if we
leave LOADER in memory
2020-03-08 14:11:11 -04:00
Vince Weaver
0bbdd0d80d mist: make loader handle multiple levels 2020-03-08 13:53:24 -04:00
Vince Weaver
3f5d3b9d30 mist: working? 2020-03-02 16:50:00 -05:00