Commit Graph

324 Commits

Author SHA1 Message Date
Vince Weaver
261dbbbe81 hgr: actual hgr now works. N flag on CMP is a but unexpected 2018-07-02 11:20:30 -04:00
Vince Weaver
81be689dbe hgr: better, but still not great
good enough for now though
2018-07-02 10:47:13 -04:00
Vince Weaver
17faceafb7 hgr: messing with the colors 2018-07-02 01:53:15 -04:00
Vince Weaver
04453a2426 hgr: add an image load demo 2018-07-02 00:33:46 -04:00
Vince Weaver
31e44937d1 tfv: update some art 2018-07-02 00:25:38 -04:00
Vince Weaver
053e69706e gr-sim: sort of have hgr going
doesn't look right
2018-07-02 00:23:23 -04:00
Vince Weaver
224b04cb99 gr-sim: split out the graphics/text drawing code 2018-07-01 23:40:26 -04:00
Vince Weaver
af458a7fd8 gr-sim: add hplot support 2018-07-01 23:06:35 -04:00
Vince Weaver
337f29a79b gr-sim: add shift and rotate support 2018-07-01 23:06:08 -04:00
Vince Weaver
773e5d9148 gr-sim: start adding hgr support 2018-07-01 21:50:51 -04:00
Vince Weaver
83bb87e12c tfv: improve victory dance 2018-06-30 22:37:33 -04:00
Vince Weaver
774bac66c2 tfv: add support for printing flashing characters
still doesn't flash though
2018-06-30 15:53:21 -04:00
Vince Weaver
783fbb573a tfv: battle shows damage 2018-06-30 15:38:03 -04:00
Vince Weaver
7f87277c6e tfv: battle, bottom part nearing final form 2018-06-30 14:58:59 -04:00
Vince Weaver
8e5708fc29 battle: add spin intro 2018-06-30 13:44:51 -04:00
Vince Weaver
26ccefa9d6 split: some work on the files 2018-06-29 16:54:16 -04:00
Vince Weaver
63e9d91e6b gr-sim: add rotate demo 2018-06-29 16:26:48 -04:00
Vince Weaver
1b425c6a46 Merge branch 'master' of https://github.com/deater/dos33fsprogs 2018-06-29 11:10:31 -04:00
Vince Weaver
0ab2dd2627 tfv: can be attacked now 2018-06-29 00:02:40 -04:00
Vince Weaver
2df833b737 tfv: add magic points 2018-06-28 20:44:32 -04:00
Vince Weaver
53d24d3dcc Merge branch 'master' of https://github.com/deater/dos33fsprogs 2018-06-28 09:35:58 -04:00
Vince Weaver
e9150857c2 tfv: can actually win battles now 2018-06-28 00:19:06 -04:00
Vince Weaver
4ae2f48e95 tfv: remove extraneous stuff from TODO 2018-06-27 13:56:26 -04:00
Vince Weaver
a04ef4bdec tfv: work on conversation 2018-06-25 23:34:57 -04:00
Vince Weaver
9ff5af4695 tfv: add more dialog 2018-06-25 16:21:43 -04:00
Vince Weaver
68171ac6e7 tfv: start adding dialog support 2018-06-25 15:59:53 -04:00
Vince Weaver
a8fe38121b tfv: clean up item handling 2018-06-25 15:45:26 -04:00
Vince Weaver
1073d326d7 tfv: break up tfv_info 2018-06-25 15:39:19 -04:00
Vince Weaver
5bae012e9a tfv: TODO is getting a bit busy 2018-06-25 01:19:20 -04:00
Vince Weaver
4d1e20deb3 tfv: have placeholders for all of the art now 2018-06-24 20:35:07 -04:00
Vince Weaver
cd2529bf92 tfv: add mirror-lake 2018-06-24 01:26:19 -04:00
Vince Weaver
50aa0977cc tfv: can now re-enter spaceship 2018-06-24 01:01:44 -04:00
Vince Weaver
ea2870e44d tfv: add some more art 2018-06-24 01:01:11 -04:00
Vince Weaver
0313f01f8c tfv: remember location when we enter buildings 2018-06-22 15:22:05 -04:00
Vince Weaver
dd7d0ec8af tfv: add entrypoint support
is a lot harder to get stuck in scenery now
2018-06-22 14:16:50 -04:00
Vince Weaver
8347f0f661 tfv: more places to visit 2018-06-21 15:23:13 -04:00
Vince Weaver
5e778e0310 tfv: update art and bounding boxes 2018-06-20 23:50:17 -04:00
Vince Weaver
85e8c961d1 tfv: add fountain
art not done yet
2018-06-20 16:57:11 -04:00
Vince Weaver
9bfff48555 tfv: add waterfall screen 2018-06-20 16:11:09 -04:00
Vince Weaver
6953b5aff6 tfv: make the spool table into ground scatter 2018-06-20 15:35:05 -04:00
Vince Weaver
2dbb97a7ab tfv: work on graphics a bit 2018-06-20 15:16:33 -04:00
Vince Weaver
f4558d8c24 tfv: update game data 2018-06-19 23:54:34 -04:00
Vince Weaver
6756a8d506 tfv: update some bounding boxes 2018-06-19 00:08:50 -04:00
Vince Weaver
1396779bd2 tfv: add support for sub-levels 2018-06-18 17:02:13 -04:00
Vince Weaver
5059b4a805 tfv: collision detect on worldmap works (mostly) 2018-06-18 15:03:02 -04:00
Vince Weaver
f7092abe2c tfv: more making the worldmap display generic 2018-06-18 12:48:41 -04:00
Vince Weaver
ba13283425 tfv: make min y value on map configurable 2018-06-18 11:59:47 -04:00
Vince Weaver
81fa8dc184 tfv: update game engine 2018-06-18 11:58:36 -04:00
Vince Weaver
0e0344fd0e tfv: making engine generic 2018-06-15 00:08:15 -04:00
Vince Weaver
d23cdf4271 tfv: work on having a unified worldmap definition 2018-06-13 00:32:46 -04:00
Vince Weaver
8304a6abfe tfv: datastructures 2018-06-12 00:44:34 -04:00
Vince Weaver
24bd994b01 gr-sim: tfv: fix Makefile 2018-06-11 00:23:44 -04:00
Vince Weaver
fa2c44d997 missing Makefile. Really need to set up proper .gitignore 2018-06-10 23:11:59 -04:00
Vince Weaver
d2e46d9b49 gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
Vince Weaver
62391aa514 chiptune_player: implemented stepwise lz4
better, but still not acceptable
2018-02-25 01:08:14 -05:00
Vince Weaver
b6e4b5ac8c chiptune_ update krw decode
lz4 is taking 0.6s!
2018-02-23 01:03:18 -05:00
Vince Weaver
f3b7a21ce2 chiptune: update krw decoder 2018-02-23 00:16:43 -05:00
Vince Weaver
ae638b8a37 asm_routines: lz4 decode: update with official qkumba fix 2018-02-21 16:01:08 -05:00
Vince Weaver
0850eb63c1 chiptune: found bug in lz4 code 2018-02-20 23:18:28 -05:00
Vince Weaver
0cb0911151 chiptune: more debugging of lz4 code 2018-02-20 01:15:15 -05:00
Vince Weaver
e0946b1bdf chiptune: lz4 decode
doesn't work :(

problem seems to be in lz4 code
2018-02-20 00:01:15 -05:00
Vince Weaver
c20f290275 mockingboard: lz4d allow setting filename 2018-02-15 00:43:58 -05:00
Vince Weaver
2e7e4ed267 gr-sim: rename lz4d_verbose 2018-02-14 16:28:22 -05:00
Vince Weaver
4ee222daee gr-sim: got lz4 decode working 2018-02-14 15:30:57 -05:00
Vince Weaver
3b7529991e gr-sim: fix carry flag in SBC 2018-02-14 14:09:54 -05:00
Vince Weaver
ecc4a5bb1c gr-sim: add 6502 test harness 2018-02-14 13:57:58 -05:00
Vince Weaver
bf430d808a gr-sim: combine the 6502 emulation stuff 2018-02-14 13:10:01 -05:00
Vince Weaver
65bfb2ba45 gr-sim: working on l4d 2018-02-14 13:03:32 -05:00
Vince Weaver
b3601c9f78 gr-sim: split the 6502 emulation from the graphics emulation 2018-02-14 13:03:15 -05:00
Vince Weaver
4ae00f4e9d mockingboard: work on lz4 decoder 2018-02-14 00:41:23 -05:00
Vince Weaver
38e28f4169 mode7_demo: split out island vs checkerboard flying 2018-01-28 00:45:31 -05:00
Vince Weaver
3d2f707a9e mode7: update text demo 2018-01-24 12:31:05 -05:00
Vince Weaver
d8de617a06 mode7: add initial rasterbars code 2018-01-13 00:59:53 -05:00
Vince Weaver
c11bc0b1f8 mode7: trying to figure out differential rasterbar speed 2018-01-10 16:25:50 -05:00
Vince Weaver
c0145492ca mode7: update rasterbars 2018-01-10 00:38:50 -05:00
Vince Weaver
d506bff1a0 mode7: update text_demo 2018-01-09 00:42:15 -05:00
Vince Weaver
5889cca76b mode7: add text_demo 2018-01-08 16:03:51 -05:00
Vince Weaver
d26ba2c90b gr-sim: update to use fast_clear routines more similar to tfv 2018-01-08 14:01:19 -05:00
Vince Weaver
0233210271 mode7: some more demo work 2018-01-08 00:50:18 -05:00
Vince Weaver
6af4836f26 mode7: starfield works 2017-12-31 13:57:52 -05:00
Vince Weaver
ce4eafc474 mode7: 6502 matches C 2017-12-31 12:04:39 -05:00
Vince Weaver
d1a0ac9144 mode7: more starfield work 2017-12-30 00:43:39 -05:00
Vince Weaver
83090145de mode7: optimize fixed starfield a bit 2017-12-28 23:33:31 -05:00
Vince Weaver
3b53300ca2 mode7: update fixed-point starfield 2017-12-28 23:27:31 -05:00
Vince Weaver
96cd7ac131 mode7: more work on starfield 2017-12-28 13:17:16 -05:00
Vince Weaver
e3185239bc mode7: re-optimize rle compression
smaller now.  Still need to fix asm version
2017-12-15 15:25:26 -05:00
Vince Weaver
819b618b70 mode7: work on fade 2017-12-15 14:04:50 -05:00
Vince Weaver
e60974a9ef mode7: comment gr-sim rle unpack a bit better 2017-12-15 11:29:20 -05:00
Vince Weaver
20dfdcc36e mode7: more planning changes 2017-12-15 09:20:40 -05:00
Vince Weaver
58adfcfcd0 gr-sim: add starfield demo 2017-12-14 16:52:58 -05:00
Vince Weaver
af84003bcc tfv: update to v004 2017-12-01 16:02:21 -05:00
Vince Weaver
d86a962432 tfv: move lookup_map inline 2017-12-01 00:01:34 -05:00
Vince Weaver
e37caf6624 tfv: some more multiplaction result arranging 2017-11-30 01:02:45 -05:00
Vince Weaver
91706259a7 tfv: use the re-arranged multiply register results to optimize
cycle count actually gets worse, but that was due to a bug in
the cycle counting missing two of the add routines
2017-11-30 00:37:57 -05:00
Vince Weaver
d3a054b98b tfv: move spacez updates out of line 2017-11-30 00:13:23 -05:00
Vince Weaver
dc0827941e tfv: inner loop optimization 2017-11-29 23:17:32 -05:00
Vince Weaver
99343668a1 tfv: add more comments to the code 2017-11-29 12:53:29 -05:00
Vince Weaver
51befa0f01 tfv: inline the signed multiply 2017-11-29 01:04:07 -05:00
Vince Weaver
fa45d4bd72 tfv: forgot to update the signed multiply part of things 2017-11-29 00:49:01 -05:00
Vince Weaver
f6d358e025 tfv: update the multiply code 2017-11-29 00:38:41 -05:00
Vince Weaver
a7f4ec0bc0 tfv: optimize the multiply routine down some more 2017-11-29 00:38:06 -05:00
Vince Weaver
4d86457d96 tfv: more optimization, move SCREEN_X to register X 2017-11-26 21:58:58 -05:00
Vince Weaver
5cee1db0b1 tfv: add some self-modifying code 2017-11-26 20:51:24 -05:00
Vince Weaver
0f100138f1 tfv: some more minor speedups 2017-11-26 19:20:58 -05:00
Vince Weaver
1bb8491f68 tfv: make the speed handling more similar on the two versions 2017-11-26 18:27:58 -05:00
Vince Weaver
b72d12eea8 tfv: make help properly redraw sky when done 2017-11-26 17:59:27 -05:00
Vince Weaver
fa8553aeb9 tfv: remove excess copying into temp variables 2017-11-26 17:48:01 -05:00
Vince Weaver
b6335d4419 tfv: switch over to 40x40 mode
framerate is back to 4fps
2017-11-26 15:12:21 -05:00
Vince Weaver
03e7afe1ce tfv: remove old multiply code 2017-11-26 11:21:54 -05:00
Vince Weaver
024d38ce36 tfv: update with over_water optimization 2017-11-26 01:02:02 -05:00
Vince Weaver
3430394d99 tfv: optimize to not always draw sky 2017-11-26 00:10:58 -05:00
Vince Weaver
92e9d3a055 tfv: add cache for the color values 2017-11-25 23:27:55 -05:00
Vince Weaver
71fde333c9 tfv: optimize the multiply some more 2017-11-25 21:55:45 -05:00
Vince Weaver
7a7344f689 tfv: re-arrange the multiplies so we can use self-modifying feature 2017-11-25 01:57:05 -05:00
Vince Weaver
7b3127a3ea tfv: hook up the fast multiply code 2017-11-25 01:30:22 -05:00
Vince Weaver
c52ea7ceff tfv: get fast multiply working in C 2017-11-25 00:56:41 -05:00
Vince Weaver
783e26d369 tfv: update cycle counts 2017-11-24 14:40:50 -05:00
Vince Weaver
db5b86289a tfv: more cycle annotation 2017-11-24 00:17:43 -05:00
Vince Weaver
aff3b25264 tfv: more cycles annotations 2017-11-23 23:57:30 -05:00
Vince Weaver
91df570368 tfv: add more cycle annotations 2017-11-22 23:50:43 -05:00
Vince Weaver
be98d15390 tfv: some cycle counting 2017-11-22 01:02:29 -05:00
Vince Weaver
7c764fb0c1 tfv: use zero page for fixed point 2017-11-21 22:29:45 -05:00
Vince Weaver
d739b8f6db tfv: convert some variables 2017-11-21 21:11:17 -05:00
Vince Weaver
7535c5789d tfv: split up the flying code into component pieces 2017-11-21 21:04:38 -05:00
Vince Weaver
939cc6236b tfv: fix inventory 2017-11-18 23:17:26 -05:00
Vince Weaver
139c65f1ff tfv: get the forest working 2017-11-18 22:52:25 -05:00
Vince Weaver
1d3a25158f tfv: get ground scatter working 2017-11-18 21:18:01 -05:00
Vince Weaver
36695657c0 tfv: implement help screen 2017-11-18 15:17:28 -05:00
Vince Weaver
294d0da64c tfv: add print_both_pages() routine 2017-11-18 14:31:03 -05:00
Vince Weaver
26fbd6db55 tfv: animate the ship landing 2017-10-22 23:26:08 -04:00
Vince Weaver
7844a43608 tfv: add bird sprites 2017-10-21 23:48:21 -04:00
Vince Weaver
1cf33eeea9 tfv: flying more or less works 2017-10-09 15:36:25 -04:00
Vince Weaver
eb861dec8f tfv: update text printing code some more 2017-09-19 00:43:17 -04:00
Vince Weaver
df7b4fb5d7 tfv: start converting text generation 2017-09-19 00:26:38 -04:00
Vince Weaver
9941ebcae8 tfv: add fountain note 2017-09-14 16:00:55 -04:00
Vince Weaver
edf4ce1982 tfv: fix up the graphics a bit 2017-09-14 15:55:43 -04:00
Vince Weaver
e70e694af8 tfv: allow entering city map 2017-09-14 15:12:38 -04:00
Vince Weaver
777dd60d66 tfv: update battle to use pageflip 2017-09-13 17:10:44 -04:00
Vince Weaver
20c98f7416 tfv: fix worldmap drawing
some of it was broken by changes made when developing tfv_flying
2017-09-13 14:32:08 -04:00
Vince Weaver
f9bceb6768 tfv: move worldmap to page flipping 2017-09-12 23:24:44 -04:00
Vince Weaver
d71a601f4f tfv: more work on flying 2017-09-11 23:54:31 -04:00
Vince Weaver
39fe5e542a tfv: merge fixed point and plain 2017-09-11 23:11:47 -04:00
Vince Weaver
2d3f39dc34 tfv: another silly cut-and-paste typo
island doesn't disappear when we turn anymore
2017-09-11 16:15:13 -04:00
Vince Weaver
0486ef4bbd tfv: closer 2017-09-10 23:42:47 -04:00
Vince Weaver
20b070a413 tfv: multiply finally working 2017-09-07 01:32:31 -04:00
Vince Weaver
621f808531 tfv: wasted a lot of time trying to get signed 16x16 multiply working 2017-09-06 23:17:39 -04:00
Vince Weaver
efb63f57b7 tfv: first pass of 6502 fixed point 2017-09-02 00:23:38 -04:00
Vince Weaver
36bab516c6 tfv: more work on flying code 2017-08-27 00:11:53 -04:00
Vince Weaver
65b72664ac tfv: update flying code some more 2017-08-25 01:34:14 -04:00
Vince Weaver
373a289ca3 tfv: complete conversion to fixed point 2017-08-24 17:07:21 -04:00