Vince Weaver
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cfb4f73395
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gr-sim: more work on dots
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2023-11-26 17:33:10 -05:00 |
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Vince Weaver
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ed83b9dd06
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gr-sim: more work on dots
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2023-11-25 23:59:45 -05:00 |
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Vince Weaver
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7e7ba324e2
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gr-sim: dots: more minimal
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2023-11-25 01:26:04 -05:00 |
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Vince Weaver
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59e302544b
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gr-sim: more dot changes
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2023-11-25 00:39:47 -05:00 |
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Vince Weaver
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0c81be5e23
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gr-sim: dots: more work on dots nonsense
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2023-11-25 00:16:15 -05:00 |
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Vince Weaver
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39b86e87cb
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gr-sim: dots
add dots PoC
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2023-11-23 18:27:30 -05:00 |
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Vince Weaver
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ddd0cc4520
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second: update credits
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2023-11-13 00:45:21 -05:00 |
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Vince Weaver
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e78ce29c23
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second: threed: animation is complete now
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2023-11-13 00:35:32 -05:00 |
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Vince Weaver
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cf7e1f092b
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donut: add rotation
breaks after a few frames?
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2023-11-10 16:36:47 -05:00 |
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Vince Weaver
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b1c5090753
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donut: got donut going
it's very slow
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2023-11-10 16:07:58 -05:00 |
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Vince Weaver
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9cea3d1ae5
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gr-sim: Add donut code
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2023-11-09 23:31:06 -05:00 |
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Vince Weaver
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14a3e17f4c
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second: update images
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2023-11-09 00:03:19 -05:00 |
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Vince Weaver
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3943db72e8
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second: iigs support seems to be working
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2023-11-08 23:59:36 -05:00 |
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Vince Weaver
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5f435b846c
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second: fix Apple IIc support
it runs in MAME at least now
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2023-11-08 21:45:20 -05:00 |
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Vince Weaver
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4e3a1257ab
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second: fix apple iigs detection
there were actually quite a few bugs here in the detection
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2023-11-08 21:20:07 -05:00 |
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Vince Weaver
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7520950fcd
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second: wasn't going to do this, but guess I can add the images
experimenting with compression
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2023-11-08 21:02:28 -05:00 |
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Vince Weaver
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ae551ff1e8
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second: update disk image
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2023-11-04 01:31:50 -04:00 |
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Vince Weaver
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e6a622a500
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second: speed up fake bios
applewin hiding slowdown because disk motor was on
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2023-11-04 01:31:23 -04:00 |
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Vince Weaver
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b142019500
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second: another attempt at final versions
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2023-11-04 00:25:34 -04:00 |
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Vince Weaver
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3a770f9913
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second: urgh bug in music player, previous fix was broken
didn't handle the corner case of two carries, and the credits music
was crashing after pattern 13
this is an ugly fix but hopefully correct
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2023-11-04 00:24:36 -04:00 |
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Vince Weaver
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7a11877cce
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second: update music for credits
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2023-11-04 00:24:13 -04:00 |
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Vince Weaver
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b45ad1b595
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second: declaring this first beta release
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2023-11-03 20:42:17 -04:00 |
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Vince Weaver
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df60c0854c
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second: hook up everything
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2023-11-03 20:27:14 -04:00 |
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Vince Weaver
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5475a19b4c
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second: explosion
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2023-11-03 20:23:14 -04:00 |
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Vince Weaver
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f8b3a58833
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second: hook up some sprites
not the best but running low on time
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2023-11-03 19:19:59 -04:00 |
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Vince Weaver
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bc77ab6f39
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second: move intro to start at $8000
tight fit but frees up $6000
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2023-11-03 18:49:00 -04:00 |
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Vince Weaver
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d4cedf0e7a
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second: chessboard falling
a hack but maybe good enough for now
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2023-11-03 17:00:18 -04:00 |
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Vince Weaver
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1d54bddcb6
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second: try to make dots more interesting
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2023-11-03 16:19:26 -04:00 |
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Vince Weaver
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38a56a4686
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second: finally got gorilla scroll working
this was much more of a pain than needed
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2023-11-03 15:37:38 -04:00 |
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Vince Weaver
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e410bcc31c
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second: add ma2e to the credits
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2023-11-03 15:11:35 -04:00 |
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Vince Weaver
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363eda7f65
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second: add last-minute intro music from mA2E !
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2023-11-03 15:03:02 -04:00 |
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Vince Weaver
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8b0b4c6291
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second: add another sound sample
this one is tricky as we only have room to load it in advance, to
the language card, and hope it's still there later
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2023-11-03 10:54:09 -04:00 |
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Vince Weaver
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b6df18f37e
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second: more work on intro
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2023-11-03 02:06:05 -04:00 |
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Vince Weaver
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feea4fbf9d
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second: intro pan working
still not the best
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2023-11-03 01:43:30 -04:00 |
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Vince Weaver
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370c1fee8f
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second: still trying to get falling bars to sync
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2023-11-03 00:22:39 -04:00 |
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Vince Weaver
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0e21dc5121
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second: make object actually bounce on chessboard
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2023-11-03 00:19:32 -04:00 |
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Vince Weaver
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2426cba389
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second: add debug ifdefery
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2023-11-02 23:06:16 -04:00 |
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Vince Weaver
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e9f3645e52
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second: hook up fake bios
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2023-11-02 22:46:35 -04:00 |
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Vince Weaver
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bf628eaa71
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second: update how music is paused
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2023-11-02 21:52:50 -04:00 |
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Vince Weaver
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1fb453807b
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second: more timing
urgh it's a pain
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2023-11-02 21:41:51 -04:00 |
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Vince Weaver
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ba83a62c36
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second: sword transmission
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2023-11-02 20:09:10 -04:00 |
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Vince Weaver
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42c6570302
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second: spheres: have sampled audio after shapes drawn
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2023-11-02 16:25:17 -04:00 |
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Vince Weaver
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ca63fcd3e7
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second: adjust timing
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2023-11-02 16:24:57 -04:00 |
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Vince Weaver
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2c66242415
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second: polar, scroll but no bounce
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2023-11-02 16:23:33 -04:00 |
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Vince Weaver
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a69e21353b
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second: ocean: more work on ending
was more trouble than worth and still doesn't look all that great
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2023-11-02 15:58:13 -04:00 |
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Vince Weaver
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381f7a301c
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second: ocean: try fixing reversing
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2023-11-02 15:34:39 -04:00 |
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Vince Weaver
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0975e18d7b
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second: spheres: use lo-res graphics
even though hi-res looks nice, low on room and hard to do
diagonal sprites in hi-res
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2023-11-02 15:34:05 -04:00 |
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Vince Weaver
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1088c95017
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second: plasma: try to avoid previous graphic glitch
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2023-11-02 15:33:43 -04:00 |
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Vince Weaver
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197f9b9e2b
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second: use common zx02 library
was already in qload though I hadn't realized it, so use it
saves 150 bytes or so per effect
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2023-11-02 15:32:58 -04:00 |
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Vince Weaver
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86d2d64b06
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second: move debug music code to main start routine
will make it easier to turn off later
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2023-11-02 15:09:17 -04:00 |
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