Commit Graph

2257 Commits

Author SHA1 Message Date
Vince Weaver
8aa831782c pt3: pt3_mixer_val is copied direct to AY_regs, so make same var 2019-06-19 00:40:10 -04:00
Vince Weaver
4b9875f697 rbs: optimize variable use a bit 2019-06-19 00:26:30 -04:00
Vince Weaver
9e880eef92 raster_sound: got the mb routine cycle counted
1000 cycles?
2019-06-18 22:48:00 -04:00
Vince Weaver
0a7e5547a4 interlace: some missing files 2019-06-18 18:32:35 -04:00
Vince Weaver
00479ac953 rbs: working on cycle-invariance 2019-06-18 17:11:41 -04:00
Vince Weaver
7017d0b2a8 rasterbars_sound: work on cycle-invariant pt3 player
am I mad?  probably
2019-06-18 16:46:05 -04:00
Vince Weaver
9b3ebf7c93 rasterbars_sound: sound actually works 2019-06-18 16:12:26 -04:00
Vince Weaver
aa1ad5752a interlace: add rasterbars_sound demo 2019-06-18 15:49:35 -04:00
Peter Ferrie
bc93edf06b pt3: optimize the on/off code 2019-06-18 14:00:59 -04:00
Vince Weaver
dcdb88311a pt3: minor whitespace changes
chasing some sort of weird issue where PAGE2 left set on reset
Not sure what it was
2019-06-18 13:43:33 -04:00
Peter Ferrie
60ce9565a2 pt3: save an instruction in text print 2019-06-18 13:43:13 -04:00
Peter Ferrie
40fe8cabe4 pt3: save an instruction in the player code 2019-06-18 13:17:33 -04:00
Peter Ferrie
c47f390d30 pt3: note X is already set properly, save an instruction 2019-06-18 13:11:37 -04:00
Peter Ferrie
d518a1ba26 pt3_player: some more smc code, remove a zp variable 2019-06-18 13:08:12 -04:00
Vince Weaver
fe6a317d6a space_bars: update disk image 2019-06-13 21:38:56 -04:00
Vince Weaver
395f08f5ff spacebars: only quit if escape now 2019-06-13 21:37:01 -04:00
Vince Weaver
543fc1004d space_bars: more code moving 2019-06-13 21:32:14 -04:00
Vince Weaver
f26790dd8b spacebars: update instructions 2019-06-13 21:21:20 -04:00
Vince Weaver
5ef69c16e9 space_bars: allow continuing back to title screen
much faster.  Need code to re-init the unrolled code though,
artifacts left behind.
2019-06-13 21:15:17 -04:00
Vince Weaver
4ca9d6f1c1 space_bars: clean up the code a bit 2019-06-13 21:12:02 -04:00
Vince Weaver
b8c72c5517 spacebars: bump version number 2019-06-13 18:13:55 -04:00
Vince Weaver
9339b9c08b spacebars: forgot a file 2019-06-13 18:11:05 -04:00
Vince Weaver
13573ace5f sprites: was it an uninitialized var? 2019-06-13 17:16:43 -04:00
Vince Weaver
bceba058c5 spacebars: works on real hardware
one cycle off on applewin for some reason?
2019-06-13 17:08:46 -04:00
Vince Weaver
d5c2c783b3 sprites: top is score 2019-06-13 16:57:13 -04:00
Vince Weaver
e13fe8dba4 sprites: merge in with rasterbars game 2019-06-13 16:42:25 -04:00
Vince Weaver
2dfddb5d5d sprites: faster as you shoot them 2019-06-13 16:10:47 -04:00
Vince Weaver
6ac84cb4e7 sprites: game over 2019-06-13 16:06:23 -04:00
Vince Weaver
2fc67ada8d sprites: fly off end when escape 2019-06-13 16:04:04 -04:00
Vince Weaver
875ff52f5e sprites: more elaborate ending 2019-06-13 16:01:16 -04:00
Vince Weaver
dbd86272c4 sprites: blast... not really that cool in the end 2019-06-13 15:45:35 -04:00
Vince Weaver
906569c082 sprites: can get hit by asteroid 2019-06-13 15:28:16 -04:00
Vince Weaver
5477869112 sprites: can't get rid of nop sled 2019-06-13 15:00:34 -04:00
Vince Weaver
4496822aef sprites: sparkle flame
not sure if too distracting
2019-06-13 14:55:40 -04:00
Vince Weaver
9231a149c7 sprites: can shoot asteroids properly now 2019-06-13 14:28:05 -04:00
Vince Weaver
5797dddbfb sprites: initial explode code 2019-06-13 13:52:24 -04:00
Vince Weaver
8eaa700bda sprites: collision works 2019-06-13 13:42:52 -04:00
Vince Weaver
f328d18e9a sprites: asteroids move hittable speed 2019-06-13 12:52:57 -04:00
Vince Weaver
ca304be08f sprites: move asteroid
too fast!!!
2019-06-13 12:38:04 -04:00
Vince Weaver
16ab5c75c2 sprites: asteroid moves 2019-06-13 12:35:51 -04:00
Vince Weaver
8a21bce3cd sprites: working sprite 2019-06-13 12:12:36 -04:00
Vince Weaver
93e0f4af41 sprites: start adding putsprite for asteroids 2019-06-13 11:47:58 -04:00
Vince Weaver
5db8dcc53a sprites: finally the missile works 2019-06-13 11:36:26 -04:00
Vince Weaver
bfe30981a9 sprites: bullets no longer hang out at X=0
now they hang out at x=39
2019-06-13 11:16:06 -04:00
Vince Weaver
37c4277680 sprites: only fire one shot at a time now 2019-06-13 11:05:27 -04:00
Vince Weaver
0a619ddef0 sprites: fire erases, but at what cost
(lots of cycles)
2019-06-13 10:30:37 -04:00
Vince Weaver
1d5b990e81 spriteS: another erase attempt
weird co-incidence exactly same num of cycles
2019-06-13 09:44:10 -04:00
Vince Weaver
c11eb1329c sptires: stuck trying to erase fire 2019-06-13 01:04:26 -04:00
Vince Weaver
be2645069d sprites: firing, closer 2019-06-12 23:52:22 -04:00
Vince Weaver
fb6801bc84 sprites: firing! 2019-06-12 23:49:02 -04:00