Commit Graph

34 Commits

Author SHA1 Message Date
Vince Weaver
554d7f48b2 ootw: make beast run 2019-03-25 00:12:09 -04:00
Vince Weaver
4905a1dd05 ootw: have beast appear 2019-03-24 01:14:23 -04:00
Vince Weaver
448f16e947 ootw: change the keyboard controls
a bit more awkward, but something that will actually work on a II+
2019-03-23 13:20:43 -04:00
Vince Weaver
a941e5a3df ootw: add cropping sprite support
horrible code but seems to work now

also room limits are +128 now because I am not smart enough
to figure out signed compare on 6502
2019-03-23 01:25:13 -04:00
Vince Weaver
e1b13a9526 ootw: move earthquake framebuffer really high 2019-03-18 21:29:32 -04:00
Vince Weaver
2d31fc5f30 ootw: split out room edge detection
now we can jump on run to other rooms

still a bit buggy.  Also hit the NMOS 6502 jump table bug
2019-03-16 14:17:20 -04:00
Vince Weaver
4bde4adff2 ootw: move collapsing in with the general physicist movement
also had to mirrow the physicist collapse sprite (was right rather
than left)
2019-03-15 13:47:41 -04:00
Vince Weaver
0a1f21cdb6 ootw: add support for "overlay" on top of background
also now the RLE format supports color A, just less efficiently
2019-02-03 00:55:45 -05:00
Vince Weaver
0a24ac5d86 ootw: fix bug with loading wrong background after slug cutscene 2019-01-23 15:48:32 -05:00
Vince Weaver
bb1bd59615 ootw: star working on ceiling slugs 2019-01-23 15:36:20 -05:00
Vince Weaver
17aa59701b ootw: mess with slug generation 2019-01-21 00:07:32 -05:00
Vince Weaver
5857bf475b ootw: add slugs to cavern2 2019-01-20 23:53:49 -05:00
Vince Weaver
f25d152e20 ootw: have earthquake/boulders happen in rope room 2019-01-20 01:54:58 -05:00
Vince Weaver
166572a023 ootw: add in last new room 2019-01-20 01:45:51 -05:00
Vince Weaver
43da6edbfa ootw: spin off earthquake code 2019-01-20 01:05:52 -05:00
Vince Weaver
e55c030176 ootw: start making cave engine more generic 2019-01-20 01:02:41 -05:00
Vince Weaver
95301329cb ootw: that last commit missed a few files 2019-01-20 00:52:07 -05:00
Vince Weaver
7d52059f6a ootw: more code movement 2019-01-20 00:14:21 -05:00
Vince Weaver
f133c7adc1 ootw: merge to just one keyboard handler 2019-01-18 22:32:55 -05:00
Vince Weaver
3bb79c312f ootw: got multiple slugs going 2019-01-18 16:13:27 -05:00
Vince Weaver
12f0aafbfb ootw: start on multiple slug support 2019-01-18 16:04:52 -05:00
Vince Weaver
cf56ee21d5 ootw: kicking finally works 2019-01-18 15:49:23 -05:00
Vince Weaver
8d8899ec70 ootw: re-init slugs when restart level 2019-01-18 15:16:37 -05:00
Vince Weaver
d0fd308971 ootw: mess with slug sprites 2019-01-18 15:03:44 -05:00
Vince Weaver
28a769cbde ootws: add second half of cutscene 2019-01-18 13:51:09 -05:00
Vince Weaver
e38d5ff00c ootw: collapse after slug attack, then game over 2019-01-18 12:13:34 -05:00
Vince Weaver
e7f99c2d05 ootw: slug byte makes you vanish! 2019-01-18 12:00:25 -05:00
Vince Weaver
108a584a8b ootw: slow down slug 2019-01-18 11:47:17 -05:00
Vince Weaver
6b60366552 ootw: slug starts on right 2019-01-18 11:42:18 -05:00
Vince Weaver
540d9e795c ootw: implement kicking and crouching
Apple II keyboard auto-repeat behavior makes this interesting
2019-01-18 11:33:23 -05:00
Vince Weaver
17cc990e5a ootw: add falling boulder 2019-01-18 00:27:32 -05:00
Vince Weaver
07476896d5 ootw: add earthquake 2019-01-18 00:18:06 -05:00
Vince Weaver
e498485b56 ootw: can walk between rooms now 2019-01-17 17:14:19 -05:00
Vince Weaver
31dbf8cb2f ootw: split make source file up 2019-01-17 16:58:19 -05:00