Vince Weaver
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1938dafd55
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ootw: c1: fix issue where left/right don't clear keypress strobe
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2019-08-17 18:47:27 -04:00 |
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Vince Weaver
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f6da6b1573
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ootw: slide if crouch while running. not really that noticable
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2019-08-17 15:51:15 -04:00 |
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Vince Weaver
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57535e3609
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ootw: crouch-kicking, stay crouched if kick while already kicking
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2019-08-17 15:32:01 -04:00 |
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Vince Weaver
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ee98df5689
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ootw: finally implement run-jump
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2019-08-17 15:27:17 -04:00 |
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Vince Weaver
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66074887ad
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ootw: c1: don't accidentally show gun in l1
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2019-08-17 01:37:03 -04:00 |
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Vince Weaver
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aba8e609fc
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ootw: add crouch kicking, start hooking up more doors l2
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2019-08-16 16:32:59 -04:00 |
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Vince Weaver
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fe2e5f3959
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ootw: can now shoot while crouching
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2019-08-16 13:53:37 -04:00 |
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Vince Weaver
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f5437230e7
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ootw: add last sprites and fix some keyboard handling
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2019-08-16 13:15:07 -04:00 |
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Vince Weaver
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98c083f232
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ootw: optimize keyboard/state handling a bit
add some additional state bits
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2019-08-16 11:49:40 -04:00 |
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Vince Weaver
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f1cf10b0b8
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ootw: fix up the keyboard handler a bit
can now use up to stand from a crouch w/o jumping.
also fixed a bug when turning right when crouching left
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2019-08-16 11:13:51 -04:00 |
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Vince Weaver
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300ea24b95
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ootw: c4: charging gun now works
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2019-08-14 15:38:36 -04:00 |
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Vince Weaver
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5494cad14e
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ootw: c4: add blast support
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2019-08-14 13:29:11 -04:00 |
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Vince Weaver
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95e311c40d
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ootw: c4: initial shields implementation
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2019-08-14 11:26:17 -04:00 |
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Vince Weaver
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acd247c574
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ootw: c4: initial laser support
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2019-08-09 21:46:04 -04:00 |
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Vince Weaver
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bf05fade0f
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ootw: c4: can finish level
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2019-08-09 15:00:34 -04:00 |
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Vince Weaver
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f98a36a591
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ootw: c4: falling into pit more or less works
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2019-08-09 13:58:58 -04:00 |
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Vince Weaver
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fc4d1e3b2e
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ootw: c4: fall off cliff
this was a huge pain
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2019-08-09 12:54:52 -04:00 |
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Vince Weaver
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381661a3d0
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ootw: initial laser stance
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2019-08-09 00:37:07 -04:00 |
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Vince Weaver
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5af4f268d0
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ootw: c2: more elevator code
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2019-07-11 12:30:34 -04:00 |
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Vince Weaver
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9264a085a7
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ootw: more work on beast behavior
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2019-03-26 23:12:44 -04:00 |
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Vince Weaver
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448f16e947
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ootw: change the keyboard controls
a bit more awkward, but something that will actually work on a II+
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2019-03-23 13:20:43 -04:00 |
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Vince Weaver
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c7bb489b03
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ootw: make a point release
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2019-03-23 11:44:45 -04:00 |
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Vince Weaver
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821a9b47ad
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ootw: swinging sorta works
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2019-03-17 01:28:42 -04:00 |
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Vince Weaver
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2d31fc5f30
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ootw: split out room edge detection
now we can jump on run to other rooms
still a bit buggy. Also hit the NMOS 6502 jump table bug
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2019-03-16 14:17:20 -04:00 |
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Vince Weaver
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4bde4adff2
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ootw: move collapsing in with the general physicist movement
also had to mirrow the physicist collapse sprite (was right rather
than left)
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2019-03-15 13:47:41 -04:00 |
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Vince Weaver
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267e27289b
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ootw: can run now
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2019-03-15 13:00:47 -04:00 |
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Vince Weaver
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2ff3a299f9
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ootw: change the physicist state machine to be more compact
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2019-03-15 12:28:46 -04:00 |
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Vince Weaver
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eb8544113c
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ootw: mess around with walking
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2019-03-10 01:21:35 -05:00 |
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Vince Weaver
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3d6d400716
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ootw: add running sprites
possibly broke walking
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2019-03-09 16:42:14 -05:00 |
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Vince Weaver
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f133c7adc1
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ootw: merge to just one keyboard handler
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2019-01-18 22:32:55 -05:00 |
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Vince Weaver
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01b0dd2024
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ootw: start making the keyboard handler a common routine
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2019-01-18 22:27:01 -05:00 |
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