include ../Makefile.inc DOS33 = ../dos33fs-utils/dos33 PNG2GR = ../gr-utils/png2gr all: chiptune_player.dsk chiptune_unrolled.dsk $(DOS33): cd ../dos33fs-utils && make chiptune_player.dsk: CHIPTUNE_PLAYER ./krw/INTRO2.KRW HELLO cp chiptune_empty.dsk chiptune_player.dsk $(DOS33) -y chiptune_player.dsk SAVE A HELLO $(DOS33) -y chiptune_player.dsk BSAVE -a 0x0800 CHIPTUNE_PLAYER $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/CAMOUFLAGE.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/CHRISTMAS.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/CRMOROS.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/DEATH2.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/DEMO4.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/HARKONEN.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/INTRO2.KRW # $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/KORO.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/LYRA2.KRW # $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/MMCM.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/RANDOM.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/ROBOT.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/SDEMO.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/SPUTNIK.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/TECHNO.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/UNIVERSE.KRW $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/WAVE.KRW # $(DOS33) -y chiptune_player.dsk SAVE B OUT.LZ4 # $(DOS33) -y chiptune_player.dsk BSAVE -a 0x6000 OUT.0 chiptune_unrolled.dsk: CHIPTUNE_UNROLLED ./krw/INTRO2.KRW cp chiptune_empty.dsk chiptune_unrolled.dsk $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x0800 CHIPTUNE_UNROLLED $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/CAMOUFLAGE.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/CHRISTMAS.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/CRMOROS.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/DEATH2.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/DEMO4.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/HARKONEN.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/INTRO2.KRW # $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/KORO.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/LYRA2.KRW # $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/MMCM.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/RANDOM.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/ROBOT.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/SDEMO.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/SPUTNIK.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/TECHNO.KRW $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/UNIVERSE.KRW # $(DOS33) -y chiptune_unrolled.dsk BSAVE -a 0x1c00 ./krw/WAVE.KRW HELLO: hello.bas ../asoft_basic-utils/tokenize_asoft < hello.bas > HELLO CHIPTUNE_PLAYER: chiptune_player.o ld65 -o CHIPTUNE_PLAYER chiptune_player.o -C ../linker_scripts/apple2_800.inc chiptune_player.o: chiptune_player.s \ ../asm_routines/mockingboard.s \ ../asm_routines/dos33_routines.s \ ../asm_routines/lz4_decode.s \ ../asm_routines/keypress_minimal.s \ qkumba_rts.s \ rasterbars.s volume_bars.s interrupt_handler.s \ song_list.inc chip_title.inc zp.inc chip_title_uncompressed.inc ca65 -o chiptune_player.o chiptune_player.s -l chiptune_player.lst CHIPTUNE_UNROLLED: chiptune_unrolled.o ld65 -o CHIPTUNE_UNROLLED chiptune_unrolled.o -C ../linker_scripts/apple2_800.inc chiptune_unrolled.o: chiptune_player.s \ ../asm_routines/mockingboard.s \ ../asm_routines/dos33_routines.s \ ../asm_routines/lz4_decode.s \ ../asm_routines/keypress_minimal.s \ rasterbars.s volume_bars.s interrupt_handler_unrolled.s \ chip_title.inc zp.inc ca65 -D UNROLLED=1 -o chiptune_unrolled.o chiptune_player.s -l chiptune_unrolled.lst clean: rm -f *~ TITLE.GR *.o *.lst \ CHIPTUNE_PLAYER CHIPTUNE_UNROLLED