static unsigned char tfv_stand_right[]={ 0x4,0x6, 0x00,0xDD,0xBD,0x00, 0x00,0xDD,0xDB,0x0B, 0x00,0x22,0x00,0x00, 0x00,0x22,0x02,0x0B, 0x00,0x22,0x00,0x00, 0x00,0x82,0x80,0x00, }; static unsigned char tfv_walk_right[]={ 0x4,0x6, 0x00,0xDD,0xBD,0x00, 0x00,0xDD,0xDB,0x0B, 0x00,0x22,0x00,0x00, 0x00,0x22,0x02,0xB0, 0x22,0x02,0x20,0x00, 0x82,0x00,0x82,0x00, }; static unsigned char tfv_stand_left[]={ 0x4,0x6, 0x00,0xBD,0xDD,0x00, 0x0B,0xDB,0xDD,0x00, 0x00,0x00,0x22,0x00, 0x0B,0x02,0x22,0x00, 0x00,0x00,0x22,0x00, 0x00,0x80,0x82,0x00, }; static unsigned char tfv_walk_left[]={ 0x4,0x6, 0x00,0xBD,0xDD,0x00, 0x0B,0xDB,0xDD,0x00, 0x00,0x00,0x22,0x00, 0xB0,0x02,0x22,0x00, 0x00,0x20,0x02,0x22, 0x00,0x82,0x00,0x82, }; static unsigned char tfv_led_sword[]={ 0x5,0x3, 0x10,0x00,0x10,0x00,0x00, 0x10,0x01,0x10,0x10,0x10, 0x00,0x00,0x11,0x01,0x10, }; #if 0 static unsigned char test_sprite[]={ 0x8,0x4, 0x55,0x50,0x00,0x00,0x00,0x00,0x00,0x00, 0x55,0x55,0x55,0x00,0x00,0x00,0x00,0x00, 0xff,0x1f,0x4f,0x2f,0xff,0x22,0x20,0x00, 0x5f,0x5f,0x5f,0x5f,0xff,0xf2,0xf2,0xf2, }; #endif static unsigned char ship_forward[]={ 0x5,0x3, 0x00,0x00,0x77,0x00,0x00, 0x50,0x55,0x77,0x55,0x50, 0x01,0x00,0x07,0x00,0x01, }; static unsigned char ship_right[]={ 0x5,0x3, 0x50,0x00,0x70,0x77,0x00, 0x01,0x55,0x77,0x55,0x50, 0x00,0x77,0x07,0x00,0x15, }; static unsigned char ship_left[]={ 0x5,0x3, 0x00,0x77,0x70,0x00,0x50, 0x50,0x55,0x77,0x55,0x01, 0x15,0x00,0x07,0x77,0x00, }; /* Enemies */ static unsigned char killer_crab[]={ 0x9,0x6, 0x99,0x00,0x99,0x00,0x00,0x00,0x99,0x00,0x99, 0x06,0x60,0x06,0x00,0x00,0x00,0x06,0x60,0x06, 0x00,0x06,0x40,0x49,0x44,0x49,0x40,0x06,0x00, 0x06,0x04,0x44,0x44,0x44,0x44,0x44,0x04,0x06, 0x00,0x60,0x04,0x64,0x04,0x64,0x04,0x60,0x00, 0x44,0x00,0x40,0x04,0x00,0x04,0x40,0x00,0x44, };