include ../../Makefile.inc DOS33 = ../../utils/dos33fs-utils/dos33 DOS33_RAW = ../../utils/dos33fs-utils/dos33_raw EMPTY_DISK = ../../empty_disk/empty.dsk TOKENIZE = ../../utils/asoft_basic-utils/tokenize_asoft LINKER_SCRIPTS = ../../linker_scripts/ all: second_d1.dsk second_d2.dsk second_d1.dsk: QBOOT QLOAD music.inc qload.inc \ MUSIC_INTRO \ MUSIC \ ./part00_boot/FAKE_BIOS \ ./part01_intropan/INTRO \ ./part04_chess_shapes/CHESS \ ./part05_dot_tunnel/TUNNEL \ ./part08_gorilla/GORILLA \ ./part09_leaves/LEAVES \ ./part10_lens_rotozoom/LENS \ ./part12_plasma/PLASMA \ ./part13_plasmacube/PLASMACUBE \ ./part14_dotbounce/DOTS \ ./part15_transmission/SPHERES \ ./part16_ocean/OCEAN \ ./part17_polar/POLAR cp $(EMPTY_DISK) second_d1.dsk $(DOS33_RAW) second_d1.dsk 0 0 QBOOT 0 1 $(DOS33_RAW) second_d1.dsk 0 2 QBOOT 1 1 $(DOS33_RAW) second_d1.dsk 0 4 QBOOT 2 1 $(DOS33_RAW) second_d1.dsk 1 0 QLOAD 0 0 $(DOS33_RAW) second_d1.dsk 2 0 MUSIC_INTRO 0 0 $(DOS33_RAW) second_d1.dsk 4 0 MUSIC 0 0 $(DOS33_RAW) second_d1.dsk 9 0 ./part00_boot/FAKE_BIOS 0 0 $(DOS33_RAW) second_d1.dsk 10 0 ./part01_intropan/INTRO 0 0 $(DOS33_RAW) second_d1.dsk 15 0 ./part04_chess_shapes/CHESS 0 0 # $(DOS33_RAW) second_d1.dsk 16 0 ./part05_dot_tunnel/TUNNEL 0 0 $(DOS33_RAW) second_d1.dsk 19 0 ./part08_gorilla/GORILLA 0 0 $(DOS33_RAW) second_d1.dsk 21 0 ./part09_leaves/LEAVES 0 0 $(DOS33_RAW) second_d1.dsk 23 0 ./part10_lens_rotozoom/LENS 0 0 $(DOS33_RAW) second_d1.dsk 24 0 ./part12_plasma/PLASMA 0 0 $(DOS33_RAW) second_d1.dsk 25 0 ./part13_plasmacube/PLASMACUBE 0 0 $(DOS33_RAW) second_d1.dsk 26 0 ./part14_dotbounce/DOTS 0 0 $(DOS33_RAW) second_d1.dsk 27 0 ./part15_transmission/SPHERES 0 0 $(DOS33_RAW) second_d1.dsk 28 0 ./part16_ocean/OCEAN 0 0 $(DOS33_RAW) second_d1.dsk 34 0 ./part17_polar/POLAR 0 0 #### part00_boot/FAKE_BIOS: cd part00_boot && make part01_intropan/INTRO: cd part01_intropan && make part04_chess_shapes/CHESS: cd part04_chess_shapes && make part08_gorilla/GORILLA: cd part08_gorilla && make part09_leaves/LEAVES: cd part09_leaves && make part10_lens_rotozoom/LENS: cd part10_lens_rotozoom && make part12_plasma/PLASMA: cd part12_plasma && make part13_plasmacube/PLASMACUBE: cd part13_plasmacube && make part14_dotbounce/DOTS: cd part14_dotbounce && make part15_transmission/SPHERES: cd part15_transmission && make part16_ocean/OCEAN: cd part16_ocean && make part17_polar/POLAR: cd part17_polar && make second_d2.dsk: QBOOT QLOAD2 MUSIC2 music2.inc qload2.inc \ ./part18_3d/THREED \ ./part19_nuts/NUTS \ ./part20_credits/CREDITS cp $(EMPTY_DISK) second_d2.dsk $(DOS33_RAW) second_d2.dsk 0 0 QBOOT 0 1 $(DOS33_RAW) second_d2.dsk 0 2 QBOOT 1 1 $(DOS33_RAW) second_d2.dsk 0 4 QBOOT 2 1 $(DOS33_RAW) second_d2.dsk 1 0 QLOAD2 0 0 $(DOS33_RAW) second_d2.dsk 3 0 MUSIC2 0 0 $(DOS33_RAW) second_d2.dsk 8 0 ./part19_nuts/NUTS 0 0 $(DOS33_RAW) second_d2.dsk 12 0 ./part20_credits/CREDITS 0 0 $(DOS33_RAW) second_d2.dsk 20 0 ./part18_3d/THREED 0 0 #### part18_3d/THREED: cd part18_3d && make part19_nuts/NUTS: cd part19_nuts && make part20_credits/CREDITS: cd part20_credits && make #### QBOOT: qboot_sector.o ld65 -o QBOOT qboot_sector.o -C $(LINKER_SCRIPTS)/apple2_800.inc qboot_sector.o: qboot_sector.s qboot_stage2.s ca65 -o qboot_sector.o qboot_sector.s -l qboot_sector.lst #### QLOAD: qload.o ld65 -o QLOAD qload.o -C $(LINKER_SCRIPTS)/apple2_1200.inc qload.o: zp.inc hardware.inc music.inc qload.s \ gr_offsets.s \ wait.s wait_a_bit.s \ lc_detect.s gr_fast_clear.s \ text_print.s start.s \ hgr_table.s \ pt3_lib_detect_model.s pt3_lib_mockingboard_detect.s \ pt3_lib_mockingboard_setup.s interrupt_handler.s \ pt3_lib_mockingboard_patch.s ca65 -o qload.o qload.s -l qload.lst #### QLOAD2: qload2.o ld65 -o QLOAD2 qload2.o -C $(LINKER_SCRIPTS)/apple2_1200.inc qload2.o: qload2.s \ zp.inc hardware.inc music2.inc \ gr_offsets.s \ wait.s wait_a_bit.s \ lc_detect.s gr_fast_clear.s \ text_print.s start2.s \ hardware_detect.s \ hgr_table.s \ pt3_lib_detect_model.s pt3_lib_mockingboard_detect.s \ pt3_lib_mockingboard_setup.s interrupt_handler.s \ pt3_lib_mockingboard_patch.s ca65 -o qload2.o qload2.s -l qload2.lst #### #SECOND: second.o # ld65 -o SECOND second.o -C ../../linker_scripts/apple2_6000.inc # #second.o: second.s zx02_optim.s \ # text_print.s title.s \ # graphics/icekngdm.hgr.zx02 \ # graphics/final3.hgr.zx02 \ # graphics/mntscrl3.hgr.zx02 \ # zp.inc hardware.inc qload.inc music.inc # ca65 -o second.o second.s -l second.lst #### #START: start.o # ld65 -o START start.o -C ../../linker_scripts/apple2_2000.inc #start.o: start.s zx02_optim.s \ # text_print.s title.s \ # zp.inc hardware.inc qload.inc music.inc # ca65 -o start.o start.s -l start.lst #### qload.inc: generate_common QLOAD ./generate_common -a 0x1200 -s load_file qload.lst > qload.inc ./generate_common -a 0x1200 -s detect_appleii_model qload.lst >> qload.inc ./generate_common -a 0x1200 -s clear_all qload.lst >> qload.inc ./generate_common -a 0x1200 -s clear_all_color qload.lst >> qload.inc ./generate_common -a 0x1200 -s set_normal qload.lst >> qload.inc ./generate_common -a 0x1200 -s set_inverse qload.lst >> qload.inc ./generate_common -a 0x1200 -s wait qload.lst >> qload.inc ./generate_common -a 0x1200 -s wait_a_bit qload.lst >> qload.inc ./generate_common -a 0x1200 -s move_and_print qload.lst >> qload.inc ./generate_common -a 0x1200 -s detect_language_card qload.lst >> qload.inc ./generate_common -a 0x1200 -s mockingboard_detect qload.lst >> qload.inc ./generate_common -a 0x1200 -s clear_bottom qload.lst >> qload.inc ./generate_common -a 0x1200 -s clear_bottoms qload.lst >> qload.inc ./generate_common -a 0x1200 -s clear_screens qload.lst >> qload.inc ./generate_common -a 0x1200 -s clear_top qload.lst >> qload.inc ./generate_common -a 0x1200 -s zx02_full_decomp qload.lst >> qload.inc ./generate_common -a 0x1200 -s zx_src_h qload.lst >> qload.inc ./generate_common -a 0x1200 -s zx_src_l qload.lst >> qload.inc # ./generate_common -a 0x1200 -s mockingboard_patch qload.lst >> qload.inc # ./generate_common -a 0x1200 -s mockingboard_init qload.lst >> qload.inc # ./generate_common -a 0x1200 -s mockingboard_setup_interrupt qload.lst >> qload.inc # ./generate_common -a 0x1200 -s disable_music qload.lst >> qload.inc # ./generate_common -a 0x1200 -s reset_ay_both qload.lst >> qload.inc # ./generate_common -a 0x1200 -s clear_ay_both qload.lst >> qload.inc #### qload2.inc: generate_common QLOAD2 ./generate_common -a 0x1200 -s load_file qload2.lst > qload2.inc ./generate_common -a 0x1200 -s detect_appleii_model qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s clear_all qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s clear_all_color qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s set_normal qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s set_inverse qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s wait qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s wait_a_bit qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s move_and_print qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s detect_language_card qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s mockingboard_detect qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s clear_bottom qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s clear_bottoms qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s clear_screens qload2.lst >> qload2.inc ./generate_common -a 0x1200 -s hgr_make_tables qload2.lst >> qload2.inc #### music.inc: generate_common MUSIC ./generate_common -a 0xd000 -s pt3_init_song music.lst > music.inc ./generate_common -a 0xd000 -s mockingboard_init music.lst >> music.inc ./generate_common -a 0xd000 -s reset_ay_both music.lst >> music.inc ./generate_common -a 0xd000 -s clear_ay_both music.lst >> music.inc ./generate_common -a 0xd000 -s mockingboard_setup_interrupt music.lst >> music.inc ./generate_common -a 0xd000 -s mockingboard_disable_interrupt music.lst >> music.inc ./generate_common -a 0xd000 -s done_pt3_irq_handler music.lst >> music.inc ./generate_common -a 0xd000 -s PT3_LOC music.lst >> music.inc ./generate_common -a 0xd000 -s current_pattern_smc music.lst >> music.inc ./generate_common -a 0xd000 -s pt3_set_pattern music.lst >> music.inc ./generate_common -a 0xd000 -s copy_main_aux music.lst >> music.inc ./generate_common -a 0xd000 -s copy_aux_main music.lst >> music.inc ./generate_common -a 0xd000 -s mute_ay_both music.lst >> music.inc ./generate_common -a 0xd000 -s unmute_ay_both music.lst >> music.inc music2.inc: generate_common MUSIC2 ./generate_common -a 0xd000 -s pt3_init_song music2.lst > music2.inc ./generate_common -a 0xd000 -s mockingboard_init music2.lst >> music2.inc ./generate_common -a 0xd000 -s reset_ay_both music2.lst >> music2.inc ./generate_common -a 0xd000 -s clear_ay_both music2.lst >> music2.inc ./generate_common -a 0xd000 -s mockingboard_setup_interrupt music2.lst >> music2.inc ./generate_common -a 0xd000 -s mockingboard_disable_interrupt music2.lst >> music2.inc ./generate_common -a 0xd000 -s done_pt3_irq_handler music2.lst >> music2.inc ./generate_common -a 0xd000 -s PT3_LOC music2.lst >> music2.inc ./generate_common -a 0xd000 -s current_pattern_smc music2.lst >> music2.inc ./generate_common -a 0xd000 -s copy_main_aux music2.lst >> music2.inc ./generate_common -a 0xd000 -s copy_aux_main music2.lst >> music2.inc ./generate_common -a 0xd000 -s mute_ay_both music2.lst >> music2.inc ./generate_common -a 0xd000 -s unmute_ay_both music2.lst >> music2.inc #### MUSIC: music.o ld65 -o MUSIC music.o -C $(LINKER_SCRIPTS)/apple2_d000.inc music.o: music.s zp.inc \ aux_memcopy.s \ music/z00m_unreal2_part1.pt3 \ pt3_lib_core.s \ pt3_lib_mockingboard_detect.s \ pt3_lib_mockingboard.inc \ pt3_lib_init.s \ pt3_lib_mockingboard_setup.s \ pt3_lib_irq_handler.s ca65 -o music.o music.s -l music.lst #### MUSIC_INTRO: music_intro.o ld65 -o MUSIC_INTRO music_intro.o -C $(LINKER_SCRIPTS)/apple2_d000.inc music_intro.o: music_intro.s zp.inc \ aux_memcopy.s \ music/z00m_unreal2_part1.pt3 \ pt3_lib_core.s \ pt3_lib_mockingboard_detect.s \ pt3_lib_mockingboard.inc \ pt3_lib_init.s \ pt3_lib_mockingboard_setup.s \ pt3_lib_irq_handler.s ca65 -o music_intro.o music_intro.s -l music_intro.lst #### MUSIC2: music2.o ld65 -o MUSIC2 music2.o -C $(LINKER_SCRIPTS)/apple2_d000.inc music2.o: music2.s zp.inc \ aux_memcopy.s \ music/second_3d.pt3 \ pt3_lib_core.s \ pt3_lib_mockingboard_detect.s \ pt3_lib_mockingboard.inc \ pt3_lib_init.s \ pt3_lib_mockingboard_setup.s \ pt3_lib_irq_handler.s ca65 -o music2.o music2.s -l music2.lst ### generate_common: generate_common.o $(CC) $(LFLAGS) -o generate_common generate_common.o generate_common.o: generate_common.c $(CC) $(CFLAGS) -c generate_common.c ### clean: rm -f *~ *.o *.lst HELLO SECOND QBOOT QLOAD MUSIC START rm -f qload.inc qload2.inc music.inc music2.inc cd part00_boot && make clean cd part01_intropan && make clean cd part04_chess_shapes && make clean cd part08_gorilla && make clean cd part09_leaves && make clean cd part10_lens_rotozoom && make clean cd part12_plasma && make clean cd part13_plasmacube && make clean cd part14_dotbounce && make clean cd part15_transmission && make clean cd part16_ocean && make clean cd part17_polar && make clean cd part18_3d && make clean cd part19_nuts && make clean cd part20_credits && make clean ### submit: a2_reality.zip a2_reality.zip: second_d1.dsk second_d2.dsk file_id.diz ooze32.dsk mkdir -p demosplash2023_a2r cp file_id.diz ./demosplash2023_a2r cp second_d1.dsk ./demosplash2023_a2r cp second_d2.dsk ./demosplash2023_a2r # cp a2r_720p.mp4 ./demosplash2023_a2r cp a2r_screen.png ./demosplash2023_a2r zip -r a2_reality.zip demosplash2023_a2r ####