; draw/move laser ;==================== ; move laser ;==================== move_laser: lda LASER_OUT beq done_move_laser lda LASER_X clc adc LASER_DIRECTION sta LASER_X cmp #31 bcc not_too_far_right lda #0 sta LASER_OUT beq done_move_laser not_too_far_right: cmp #6 bcs done_move_laser lda #0 sta LASER_OUT done_move_laser: rts ;==================== ; draw laser ;==================== draw_laser: lda LASER_OUT beq done_draw_laser lda LASER_X sta XPOS lda LASER_Y sta YPOS ; lda LASER_DIRECTION lda #laser_sideways_sprite sta INH jsr put_sprite_crop done_draw_laser: rts laser_sideways_sprite: .byte 4,1 .byte $3A,$cA,$3A,$cA