dos33fsprogs/mist/NOTES
2020-06-07 00:49:38 -04:00

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Stoneship:
+ Never have to draw a wooden ship again it would be too soon
Selenetic
+ The horrible colors. Lots of water and sky which were fast to draw,
but the pillars and clocks and giant vases and crystals
and strange trees with lots of colors that
did not match apple II palette well
Fog not helping.
Settled on "light blue" for the color. Initial attempts at aqua ended
up being sickly green on some displays
Then the underground tunnels with the intricate wall art.
Don't get me started on the submarine "puzzle"
Channelwood:
+ Pain drawing the water, and trees, and boardwalk.
Thought was done with trees on Myst
Each major junction a hexagon with potentially 6 backgrounds.
Some of them you could split left or right mid screen.
In end just did the three ways that didn't need this.
Made it confusing to navigate at times, but I always felt
this level was confusing to navigate anyway.