dos33fsprogs/gr-sim
Vince Weaver 8d04eedfcf gr-sim: make transparent color GREY2
this allows black in sprites at expense of a few cycles

also allows susie
2018-07-18 01:23:20 -04:00
..
6502_test
fade
hgr hgr: working reasonably well now 2018-07-02 14:10:51 -04:00
kaleido_sparkle
lz4
mode7_demo
rasterbars
rotate_wipe gr-sim: add rotate demo 2018-06-29 16:26:48 -04:00
split_screen split: work on letter slide 2018-07-06 12:12:57 -04:00
starfield
text
tfv gr-sim: make transparent color GREY2 2018-07-18 01:23:20 -04:00
6502_emulate.c hgr: vertical lines getting closer 2018-07-02 13:39:24 -04:00
6502_emulate.h hgr: vertical lines getting closer 2018-07-02 13:39:24 -04:00
apple2_font.h
gr_fast_clear.c
gr-sim.c gr-sim: make transparent color GREY2 2018-07-18 01:23:20 -04:00
gr-sim.h tfv: hookup credits 2018-07-07 16:24:06 -04:00
hgr-sim.c hgr: vertical colors sorta right 2018-07-02 13:55:48 -04:00
Makefile makefile: missing clean 2018-07-09 10:56:27 -04:00
README
tfv_utils.c
tfv_utils.h
tfv_zp.h hgr: more progress on hplot 2018-07-02 12:06:11 -04:00

Apple II low-res graphics simulator in SDL

Useful to prototype games, etc., before committing to 6502 assembly.