mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-11-04 20:06:09 +00:00
8139c2520c
mostly using lzsa compression
194 lines
3.1 KiB
PHP
194 lines
3.1 KiB
PHP
;; Zero page monitor routines addresses
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;; LZSA addresses
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NIBCOUNT = $00
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WNDLFT = $20
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WNDWDTH = $21
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WNDTOP = $22
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WNDBTM = $23
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CH = $24
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CV = $25
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GBASL = $26
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GBASH = $27
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BASL = $28
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BASH = $29
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H2 = $2C
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V2 = $2D
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MASK = $2E
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COLOR = $30
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INVFLG = $32
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; More zero-page addresses
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; we try not to conflict with anything DOS, MONITOR or BASIC related
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COLOR1 = $E0
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COLOR2 = $E1
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MATCH = $E2
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XX = $E3
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YY = $E4
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YADD = $E5
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LOOP = $E6
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MEMPTRL = $E7
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MEMPTRH = $E8
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NAMEL = $E9
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NAMEH = $EA
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NAMEX = $EB
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CHAR = $EC
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DISP_PAGE = $ED
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DRAW_PAGE = $EE
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FIRST = $F0
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LASTKEY = $F1
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PADDLE_STATUS = $F2
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XPOS = $F3
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YPOS = $F4
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TEMP = $FA
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RUN = $FA
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TEMP2 = $FB
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TEMPY = $FB
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INL = $FC
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INH = $FD
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OUTL = $FE
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OUTH = $FF
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;; Flying Routine Only
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TURNING = $60
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;SCREEN_X = $61 ; not used?
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SCREEN_Y = $62
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ANGLE = $63
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HORIZ_SCALE_I = $64
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HORIZ_SCALE_F = $65
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FACTOR_I = $66
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FACTOR_F = $67
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DX_I = $68
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DX_F = $69
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SPACEX_I = $6A
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SPACEX_F = $6B
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CX_I = $6C
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CX_F = $6D
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DY_I = $6E
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DY_F = $6F
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SPACEY_I = $70
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SPACEY_F = $71
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CY_I = $72
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CY_F = $73
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TEMP_I = $74
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TEMP_F = $75
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DISTANCE_I = $76
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DISTANCE_F = $77
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SPACEZ_I = $78
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SPACEZ_F = $79
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DRAW_SPLASH = $7A
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SPEED = $7B
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SPLASH_COUNT = $7C
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OVER_LAND = $7D
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NUM1L = $7E
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NUM1H = $7F
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NUM2L = $80
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NUM2H = $81
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RESULT = $82 ; 83,84,85
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NEGATE = $86 ; UNUSED?
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LAST_SPACEX_I = $87
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LAST_SPACEY_I = $88
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LAST_MAP_COLOR = $89
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DRAW_SKY = $8A
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COLOR_MASK = $8B
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SHIPY = $E4
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;; World Map Only
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ODD = $7B
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DIRECTION = $7C
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REFRESH = $7D
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ON_BIRD = $7E
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MOVED = $7F
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STEPS = $80
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TFV_X = $81
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TFV_Y = $82
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NEWX = $83
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NEWY = $84
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MAP_X = $85
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GROUND_COLOR = $86
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.if 0
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KEYPRESS = $C000
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KEYRESET = $C010
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;; SOFT SWITCHES
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SET_GR = $C050
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SET_TEXT = $C051
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FULLGR = $C052
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TEXTGR = $C053
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PAGE0 = $C054
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PAGE1 = $C055
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LORES = $C056
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HIRES = $C057
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PADDLE_BUTTON0 = $C061
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PADDL0 = $C064
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PTRIG = $C070
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;; BASIC ROUTINES
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NORMAL = $F273
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;; MONITOR ROUTINES
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HLINE = $F819 ;; HLINE Y,$2C at A
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VLINE = $F828 ;; VLINE A,$2D at Y
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CLRSCR = $F832 ;; Clear low-res screen
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CLRTOP = $F836 ;; clear only top of low-res screen
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SETCOL = $F864 ;; COLOR=A
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TEXT = $FB36
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TABV = $FB5B ;; VTAB to A
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BASCALC = $FBC1 ;;
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VTAB = $FC22 ;; VTAB to CV
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HOME = $FC58 ;; Clear the text screen
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WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us
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SETINV = $FE80 ;; INVERSE
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SETNORM = $FE84 ;; NORMAL
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COUT = $FDED ;; output A to screen
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COUT1 = $FDF0 ;; output A to screen
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COLOR_BLACK = 0
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COLOR_RED = 1
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COLOR_DARKBLUE = 2
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COLOR_PURPLE = 3
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COLOR_DARKGREEN = 4
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COLOR_GREY = 5
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COLOR_MEDIUMBLUE = 6
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COLOR_LIGHTBLUE = 7
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COLOR_BROWN = 8
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COLOR_ORANGE = 9
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COLOR_GREY2 = 10
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COLOR_PINK = 11
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COLOR_LIGHTGREEN = 12
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COLOR_YELLOW = 13
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COLOR_AQUA = 14
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COLOR_WHITE = 15
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COLOR_BOTH_RED = $11
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COLOR_BOTH_DARKBLUE = $22
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COLOR_BOTH_DARKGREEN = $44
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COLOR_BOTH_GREY = $55
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COLOR_BOTH_MEDIUMBLUE = $66
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COLOR_BOTH_LIGHTBLUE = $77
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COLOR_BOTH_BROWN = $88
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COLOR_BOTH_ORANGE = $99
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COLOR_BOTH_LIGHTGREEN = $CC
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COLOR_BOTH_YELLOW = $DD
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COLOR_BOTH_WHITE = $FF
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.endif
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