mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-11-01 01:06:33 +00:00
184 lines
3.6 KiB
PHP
184 lines
3.6 KiB
PHP
; Hand generated as I'm too lazy to automate this
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;tb1_sprite:
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; .byte $8,$4
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; .byte $55,$5A,$AA,$AA,$AA,$AA,$AA,$AA
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; .byte $55,$55,$55,$AA,$AA,$AA,$AA,$AA
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; .byte $ff,$1f,$4f,$2f,$ff,$22,$2A,$AA
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; .byte $5f,$5f,$5f,$5f,$ff,$f2,$f2,$f2
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;===============
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; TFV Sprites
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;===============
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tfv_stand_right_sprite:
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.byte $4,$6
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.byte $AA,$DD,$BD,$AA
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.byte $AA,$DD,$DB,$AB
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.byte $AA,$22,$AA,$AA
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.byte $AA,$22,$A2,$AB
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.byte $AA,$22,$AA,$AA
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.byte $AA,$82,$8A,$AA
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tfv_walk_right_sprite:
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.byte $4,$6
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.byte $AA,$DD,$BD,$AA
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.byte $AA,$DD,$DB,$AB
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.byte $AA,$22,$AA,$AA
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.byte $AA,$22,$A2,$BA
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.byte $22,$A2,$2A,$AA
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.byte $82,$AA,$82,$AA
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tfv_stand_left_sprite:
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.byte $4,$6
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.byte $AA,$BD,$DD,$AA
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.byte $AB,$DB,$DD,$AA
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.byte $AA,$AA,$22,$AA
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.byte $AB,$A2,$22,$AA
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.byte $AA,$AA,$22,$AA
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.byte $AA,$8A,$82,$AA
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tfv_walk_left_sprite:
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.byte $4,$6
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.byte $AA,$BD,$DD,$AA
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.byte $AB,$DB,$DD,$AA
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.byte $AA,$AA,$22,$AA
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.byte $BA,$A2,$22,$AA
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.byte $AA,$2A,$A2,$22
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.byte $AA,$82,$AA,$82
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;====================
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; TFV Battle Sprites
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;====================
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tfv_battle1_sprite:
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.byte $4,$6
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.byte $AA,$BD,$DD,$AA
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.byte $AB,$DB,$DD,$AA
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.byte $AA,$AA,$22,$AA
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.byte $AB,$A2,$22,$AA
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.byte $AA,$22,$22,$2A
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.byte $8A,$82,$AA,$82
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tfv_battle2_sprite:
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.byte $4,$6
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.byte $AA,$DA,$DA,$AA
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.byte $BA,$BB,$DD,$AA
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.byte $AA,$AD,$2D,$AA
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.byte $BA,$2A,$22,$AA
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.byte $AA,$2A,$22,$22
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.byte $8A,$82,$AA,$82
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tfv_led_sword_sprite:
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.byte $5,$3
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.byte $1A,$AA,$1A,$AA,$AA
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.byte $1A,$A1,$1A,$1A,$1A
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.byte $AA,$AA,$11,$A1,$1A
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tfv_led_sword2_sprite:
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.byte $5,$3
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.byte $A1,$1A,$A1,$AA,$AA
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.byte $A1,$AA,$11,$11,$A1
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.byte $AA,$AA,$A1,$AA,$A1
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tfv_defeat_sprite:
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.byte $7,$3
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.byte $AA,$AA,$AA,$2b,$AA,$AA,$AA
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.byte $88,$AA,$AA,$22,$bA,$bA,$dA
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.byte $88,$22,$22,$22,$dd,$db,$dd
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tfv_victory_sprite:
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.byte $4,$6
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.byte $AA,$BD,$2b,$AA
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.byte $AB,$DB,$22,$AA
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.byte $AA,$AA,$22,$AA
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.byte $AA,$AA,$22,$AA
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.byte $AA,$2A,$A2,$22
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.byte $AA,$82,$AA,$82
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;================
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; Bird Sprites
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;================
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;=======================
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; Background Features
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;=======================
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; Palm Tree
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palm_tree:
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.byte 8,7
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.byte $AA,$AA,$AA,$AA,$AA,$4A,$A4,$4A
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.byte $AA,$4A,$A4,$44,$84,$4A,$AA,$AA
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.byte $A4,$AA,$4A,$A5,$88,$AA,$A4,$4A
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.byte $AA,$44,$AA,$AA,$A8,$8A,$AA,$AA
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.byte $AA,$AA,$AA,$AA,$AA,$88,$AA,$AA
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.byte $AA,$AA,$AA,$AA,$8A,$A8,$AA,$AA
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.byte $AA,$AA,$AA,$AA,$88,$AA,$AA,$AA
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; Pine Tree
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pine_tree:
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.byte 7,6
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.byte $AA,$AA,$AA,$44,$AA,$AA,$AA
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.byte $AA,$AA,$AA,$44,$AA,$AA,$AA
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.byte $AA,$AA,$44,$44,$44,$AA,$AA
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.byte $AA,$A4,$44,$44,$44,$A4,$AA
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.byte $A4,$A4,$A4,$84,$A4,$A4,$A4
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.byte $AA,$AA,$AA,$88,$AA,$AA,$AA
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; Snowy Tree
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snowy_tree:
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.byte 7,6
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.byte $AA,$AA,$AA,$77,$AA,$AA,$AA
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.byte $AA,$AA,$AA,$77,$AA,$AA,$AA
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.byte $AA,$AA,$77,$44,$44,$AA,$AA
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.byte $AA,$A7,$44,$44,$44,$A4,$AA
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.byte $A7,$A4,$A4,$84,$A4,$A4,$A4
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.byte $AA,$AA,$AA,$88,$AA,$AA,$AA
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; Cactus
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cactus:
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.byte 5,6
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.byte $AA,$AA,$44,$AA,$AA
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.byte $44,$AA,$44,$AA,$4A
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.byte $44,$AA,$44,$AA,$44
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.byte $A4,$A4,$44,$A4,$A4
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.byte $AA,$AA,$44,$AA,$AA
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.byte $AA,$AA,$44,$AA,$AA
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; Mountain
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mountain:
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.byte 13,7
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.byte $AA,$AA,$AA,$AA,$AA,$7A,$f7,$7A,$AA,$AA,$AA,$AA,$AA
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.byte $AA,$AA,$AA,$AA,$77,$ff,$ff,$77,$AA,$AA,$AA,$AA,$AA
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.byte $AA,$AA,$AA,$9A,$8D,$88,$48,$58,$85,$5A,$AA,$AA,$AA
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.byte $AA,$AA,$DA,$9D,$88,$88,$88,$48,$88,$55,$5A,$AA,$AA
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.byte $AA,$DA,$89,$88,$88,$89,$88,$88,$88,$88,$85,$75,$AA
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.byte $DA,$89,$98,$88,$98,$88,$84,$88,$88,$88,$85,$88,$55
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.byte $AA,$AA,$A8,$A8,$A8,$A8,$A8,$88,$88,$88,$A8,$AA,$AA
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;Lightning, @25,4 */
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lightning:
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.byte 6,5
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.byte $AA,$AA,$dd,$AA,$AA,$AA
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.byte $AA,$AA,$AA,$dd,$AA,$AA
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.byte $AA,$AA,$dd,$AA,$dd,$AA
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.byte $AA,$dd,$AA,$AA,$dd,$AA
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.byte $dd,$AA,$AA,$Ad,$AA,$dd
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